Star Wars Roleplay: Chaos

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Approved Location Zarsidna iv Dzara (The Hall of Chains)

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Darth Imperia

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Name: Zarsidna iv Dzara
Image Source: Here
Classification: It's a Motherkarking Castle

Location: Zarsidna iv Dzara is located upon Rhelg, built upon a small island of rock in the middle of a lake. The water is murky and muddy, filled with dangerous creatures, and above the castle brews a storm eternal - in fact, that was why Imperia chose the location. Dramatic effect and all that.

Affiliation: The Paramilitant Coalition for Galactic Stability, The Sith Order, Darth Imperia

Description: Zarsidna iv Dzara, the Hall of Chains, is a massive, looming structure, a statement of power and arrogance for all to see. Its roles and purposes are many, and somewhat varied. It is the home of Darth Imperia and her personal servants, [member="Sam Rodarch"] and [member="Maxine Avril"], as well as being a reasonably secure place to hold meetings among her fellow Sith - the palatial castle is large enough to comfortably house up to twenty people, not including the resident security force, who sleep in well maintained if spartan barracks. Neither does that number include the groundskeepers, bondsmen, and maidservants, who reside in a set of cramped and uncomfortable (but ultimately livable) common rooms.

In the center of the structure lays a meeting room, fashioned after the noble courts of old, where Imperia communes with her most trusted servants, as well as where she holds meetings with other Sith. There is, of course, a Library as well; while it isn't as impressive as her late Mistress's on Khar Shian, it's still fairly grand in its own right. Connected to the library is a small room that reeks of death and blood and incense; this is the Sorcery Lab, wherein Imperia performs malicious experiments and records her discoveries. Being a Sith, and a fairly violent one at that, the owner of this place also has need for a medlab, and a fairly well supplied one, at that. Medical Droids hum merrily along as they work, both healing injuries and maintaining the delicate equipment that lines their workplace. And finally, because this is Imperia, and she's...well, herself, Zarsidna iv Dzara's lower levels house a dungeon and a torture room, where enemies of the Sith, future servants, and, occasionally, simply people Imperia has a distaste for are "educated" regarding their proper place in the Galaxy - that is, serving their betters, namely Imperia herself.

In terms of Defense, the structure isn't all that impressive. It's got a wall, but in the age of artillery and flying vehicles, that's more for aesthetic value than any real security. There are also four anti-air cannons, each one placed atop towers located at the four corners of the wall; they do quite a bit to deter intruders. In reality, that, too, is window dressing. For what really brings the place security are its residents; a Knight of the Sith, an alchemized monstrosity, and a young Dark Jedi all make their homes here. And, in the event that the castle is besieged by a Force that its residents cannot defeat on their own, there is one final deterrent; 5,000 soldiers, each fanatically devoted to spreading Imperia's will throughout the galaxy, each able to be called back to her home at a moment's notice. Hardly adequate defense against a surprise attack, but if a potential enemy should reveal itself too soon, they'll find an unpleasant and heavily armed surprise waiting for them.

History: Rhelg has long been Imperia's home; since she earned her name, even, and made herself independent from her Mistress. Her first home was a hovel, thoroughly obliterated by [member="Thengil Ri'Shajirr"]. Her second an underground cave network, left behind because, well. It was an underground cave network. It was not only cramped (which Imperia liked, somewhat), but ugly, and that was simply unacceptable. Something more suitable for a Sith was required. Using the resources at her disposal (mostly in the form of manpower), Darth Imperia scouted the surface of Rhelg, and, when a suitable location for her home was found, construction began. Due to the sheer size of her workforce, the job was completed with reasonable speed; far quicker than the structure's size would suggest. After that came the process of interior design and furnishing, much of which was funded with the profits made through Imperia's involvement in the slave trade. The great hall was christened as Zasidna iv Dzara; the Hall of Chains, in High Sith, as a testament to its Mistress's profession and proclivities.

Intent: To create a submission for the exercise in self-aggrandizement castle in which Darth Imperia resides.
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