Star Wars Roleplay: Chaos

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LFG Writers Looking for Writers

Hello hello! Do you have a character or story idea that’s been sitting in your head because you just can’t find the right people to write with? This is an LFG for writers who feel a little like the “underdog” (those outside the usual circles), or anyone who’s struggled to get their stories rolling.

I'm looking to connect with dedicated, responsive writers who want to actually see their ideas come to life. No matter what your experience level is, no matter your character type, if you want to tell your story, you’re welcome to comment or send over a DM. Think of this as a place to find collaborators who will help your narrative thrive; and maybe even have some fun along the way, ha ha! Because every story deserves a chance, and every writer deserves someone to write with.

I have a variety of characters available and can always create new ones that are needed as well. Just let me know and I'll be glad to help out!
 
Kai'el Brat "Guardian of the Light"
I’m looking for more depth in the writing. I tend to gravitate toward stories with stronger emotional weight and character complexity, and I’m hoping to find writing partners who enjoy more layered, substantial threads. Surface-level interactions usually don’t hold my interest for long.

I also feel a little out of step with major factions and map-game mechanics, because the impression they often give me is that story starts to feel more forced than organic.

Character motivation matters a great deal to me. I need the reasons behind what characters do to feel believable and internally consistent, otherwise it becomes harder for me to stay immersed
 
I’m looking for more depth in the writing. I tend to gravitate toward stories with stronger emotional weight and character complexity, and I’m hoping to find writing partners who enjoy more layered, substantial threads. Surface-level interactions usually don’t hold my interest for long.

I also feel a little out of step with major factions and map-game mechanics, because the impression they often give me is that story starts to feel more forced than organic.

Character motivation matters a great deal to me. I need the reasons behind what characters do to feel believable and internally consistent, otherwise it becomes harder for me to stay immersed

Yes exactly. I'm also out of step when it comes to major factions. They are tightly run cliques with their own plots that leave little room for newcomers to have any meaningful part of it outside of just adding to their post count.

I had my first ever participation in an invasion after nearly three years on the forum, but my overall part in it was meaningless. It had no effect on the story at all. And that's usually how it goes for me in factions.

Character development is huge for me. I get probably too emotionally attached to some of my characters, so that when their stories fall flat or people lose interest so quickly; I pin the blame solely on myself and my lack of skill. That and I'm older than most on the forum, so I don't quite catch all of the trends or slang, ha ha!
 
Kai'el Brat "Guardian of the Light"
Yes exactly. I'm also out of step when it comes to major factions. They are tightly run cliques with their own plots that leave little room for newcomers to have any meaningful part of it outside of just adding to their post count.

I had my first ever participation in an invasion after nearly three years on the forum, but my overall part in it was meaningless. It had no effect on the story at all. And that's usually how it goes for me in factions.

Character development is huge for me. I get probably too emotionally attached to some of my characters, so that when their stories fall flat or people lose interest so quickly; I pin the blame solely on myself and my lack of skill. That and I'm older than most on the forum, so I don't quite catch all of the trends or slang, ha ha!
I think part of why large faction threads have been difficult for me to connect with is that they can feel a little disjointed. From my perspective, they often read more like many smaller stories happening alongside one another than a single, cohesive narrative. That may simply be a difference in how I engage with them, but it has made it harder for me to stay invested.

Over the years, I’ve also struggled with the sense that even when I put a great deal of effort into my contributions, I don’t always see a clear effect on the larger outcome, especially in things like invasions. More than anything, I think what has made that difficult is not always understanding how or why those efforts did or did not matter in the broader scope of the story.

That can be a little disheartening, especially when a lot of time and energy has gone into trying to contribute in a meaningful way. I know some people have suggested that I step back, put in less effort, and focus on simply enjoying the writing. That is probably fair advice, but for me, the structure itself just isn’t especially fulfilling. Rather than forcing myself into a style of writing that leaves me feeling disconnected, I’ve realized it makes more sense for me to focus on the kinds of stories that genuinely hold my interest.

At the end of the day, I think I’m looking for spaces where my contributions feel more tangible to me, and where the consequences within the story feel easier to follow and more emotionally or narratively cohesive.

What characters are you currently most interested in writing? I’d love to know both their short-term and long-term goals, as well as what you’re hoping to explore through their development.

For me, it’s important that characters feel lived-in and relatable if I’m going to really enjoy writing with them. I’ve had some of my best and most consistent writing experiences on the site with writers who had a strong sense of their characters, and that usually led to more inventive stories, stronger development, and a clearer sense of momentum.

I think goals are a huge part of that. They give a character identity, direction, and a kind of roadmap for how they grow and respond to the world around them. Of course, those goals can change over time, and honestly, that can make the development even more interesting.
 
I think part of why large faction threads have been difficult for me to connect with is that they can feel a little disjointed. From my perspective, they often read more like many smaller stories happening alongside one another than a single, cohesive narrative. That may simply be a difference in how I engage with them, but it has made it harder for me to stay invested.

Over the years, I’ve also struggled with the sense that even when I put a great deal of effort into my contributions, I don’t always see a clear effect on the larger outcome, especially in things like invasions. More than anything, I think what has made that difficult is not always understanding how or why those efforts did or did not matter in the broader scope of the story.

That can be a little disheartening, especially when a lot of time and energy has gone into trying to contribute in a meaningful way. I know some people have suggested that I step back, put in less effort, and focus on simply enjoying the writing. That is probably fair advice, but for me, the structure itself just isn’t especially fulfilling. Rather than forcing myself into a style of writing that leaves me feeling disconnected, I’ve realized it makes more sense for me to focus on the kinds of stories that genuinely hold my interest.

At the end of the day, I think I’m looking for spaces where my contributions feel more tangible to me, and where the consequences within the story feel easier to follow and more emotionally or narratively cohesive.

What characters are you currently most interested in writing? I’d love to know both their short-term and long-term goals, as well as what you’re hoping to explore through their development.

For me, it’s important that characters feel lived-in and relatable if I’m going to really enjoy writing with them. I’ve had some of my best and most consistent writing experiences on the site with writers who had a strong sense of their characters, and that usually led to more inventive stories, stronger development, and a clearer sense of momentum.

I think goals are a huge part of that. They give a character identity, direction, and a kind of roadmap for how they grow and respond to the world around them. Of course, those goals can change over time, and honestly, that can make the development even more interesting.

That's a perfect way to describe the invasions and the big threads; they are disjointed. Thank you. That explains how they come across exactly. I just hadn't been able to put it into the right words.

I think that a lot of how some writers' contributions have no effect on stories is that they aren't a part of the cliques that run those stories. It's not on their schedule, so they'll allow it to bare any consequence to their story in case it changes the outcome that they've already planned out.

Which seems to be the thing that probably doesn't mesh well with me the most; I don't plan for what an ending or outcome may be. I can create the pathway with a few forks, but where it ends up I like to explore as it comes. Sometimes the best ideas are spur of the moment!

As for short and long-term goals? I don't really have any currently. With stories being dropped so easily and readily, I've recently stopped working on them. I closed off Liin's nearly year long story arc with nothing else going for her. My only story for her going on inside of my head is just her quiet contributions and support for the liberation of her homeworld. A lot of her personality, her insecurities and her emotional barriers are close to mine.

I've been told that I'm a world builder, so I've been trying to redo some of what I did with New Cov for a different planet in the hopes that it'd turn out better. But as that's just starting out, it's slow going.

I have other characters that are just background fluff and fillers for little gaps in other people's stories. Being not as invested means that I won't be taking it so personally when the stories with them are dropped. And that has helped somewhat.
 
Kai'el Brat "Guardian of the Light"
That's a perfect way to describe the invasions and the big threads; they are disjointed. Thank you. That explains how they come across exactly. I just hadn't been able to put it into the right words.

I think that a lot of how some writers' contributions have no effect on stories is that they aren't a part of the cliques that run those stories. It's not on their schedule, so they'll allow it to bare any consequence to their story in case it changes the outcome that they've already planned out.

Which seems to be the thing that probably doesn't mesh well with me the most; I don't plan for what an ending or outcome may be. I can create the pathway with a few forks, but where it ends up I like to explore as it comes. Sometimes the best ideas are spur of the moment!

As for short and long-term goals? I don't really have any currently. With stories being dropped so easily and readily, I've recently stopped working on them. I closed off Liin's nearly year long story arc with nothing else going for her. My only story for her going on inside of my head is just her quiet contributions and support for the liberation of her homeworld. A lot of her personality, her insecurities and her emotional barriers are close to mine.

I've been told that I'm a world builder, so I've been trying to redo some of what I did with New Cov for a different planet in the hopes that it'd turn out better. But as that's just starting out, it's slow going.

I have other characters that are just background fluff and fillers for little gaps in other people's stories. Being not as invested means that I won't be taking it so personally when the stories with them are dropped. And that has helped somewhat.
I don't really think the issue is primarily social favoritism. People are always going to write more with their friends or with writers they already know they mesh well with, and I think that part is fairly normal.

For me, the larger issue is more a broader writing culture where consequences can feel weak, failure is often avoided, and large-scale narrative control does not always feel fully earned on the page.

I also enjoy in-character conflict, not because I'm trying to create OOC tension, but because I think that kind of pressure is what gives a story momentum, emotional weight, and more honest character development. Conflict does not have to mean hostility either; it can be moral disagreement, mistrust, rivalry, clashing priorities, or simply characters pressing on each other where it hurts.

That kind of friction is what gives a scene shape for me. Without it, threads can start to feel flat or overly polite. I think some of the mismatch just comes down to different approaches to RP. I'm usually looking for collaborative storytelling first, while others seem more interested in the game or mechanics-driven side of it.
 
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Kai'el Brat "Guardian of the Light"
Liin Terallo Liin Terallo
That said, I'll digress on my thoughts and feelings about site culture and all of that…

At the moment I'm mostly off in my own corner world-building, so if you end up with a character concept you really want to try out, feel free to send it my way and I'll do my best to fold it into something I already have going on.

I think the only thing I'm really missing right now is a clearer character hook. It doesn't need to be some massive plotted arc, but without a stronger sense of direction, I'm not really sure how to build something meaningful around it.
 
I don't really think the issue is primarily social favoritism. People are always going to write more with their friends or with writers they already know they mesh well with, and I think that part is fairly normal.

For me, the larger issue is more a broader writing culture where consequences can feel weak, failure is often avoided, and large-scale narrative control does not always feel fully earned on the page.

I also enjoy in-character conflict, not because I'm trying to create OOC tension, but because I think that kind of pressure is what gives a story momentum, emotional weight, and more honest character development. Conflict does not have to mean hostility either; it can be moral disagreement, mistrust, rivalry, clashing priorities, or simply characters pressing on each other where it hurts.

That kind of friction is what gives a scene shape for me. Without it, threads can start to feel flat or overly polite. I think some of the mismatch just comes down to different approaches to RP. I'm usually looking for collaborative storytelling first, while others seem more interested in the game or mechanics-driven side of it.

Yes, I get told to write with friends, find people that you mesh well with; and that is the most difficult part for me. I'm on the outside, looking in. It's very easy to be alone in a room full of people.

In character conflict and tension, opposition; all of those are a great part of character growth and development. But it's been insanely difficult for me to find those, without having to write it myself. Those that I do come across end up disappearing at the start.

I don't know of what kind of character hook or concepts are interesting for people currently. What I find interesting and what others find interesting tend to be different, ha ha! But Andor is what brought me to the forum; Mon Mothma's story in particular. It shows that not all Star Wars stories need to be only Jedi and Sith ones. They have their place too. :)

Forgive me as my thoughts are all over the place while I watch the Oscars. I write this during the commercial breaks, ha ha!
 
Kai'el Brat "Guardian of the Light"
Yes, I get told to write with friends, find people that you mesh well with; and that is the most difficult part for me. I'm on the outside, looking in. It's very easy to be alone in a room full of people.

In character conflict and tension, opposition; all of those are a great part of character growth and development. But it's been insanely difficult for me to find those, without having to write it myself. Those that I do come across end up disappearing at the start.

I don't know of what kind of character hook or concepts are interesting for people currently. What I find interesting and what others find interesting tend to be different, ha ha! But Andor is what brought me to the forum; Mon Mothma's story in particular. It shows that not all Star Wars stories need to be only Jedi and Sith ones. They have their place too. :)

Forgive me as my thoughts are all over the place while I watch the Oscars. I write this during the commercial breaks, ha ha!
Every one is different tbh. What draws someone in, is differnt depending on tastes. I have found some interesting writing from Salamander Salamander as of late. I might be able to offer some perspective on some things to help find a balance with what you want to write and how to fit it in to the board a little better.
Let's discuss more on discord if you can? paladad_of_light is my handle on discord.
 
Major Factions have often been enjoyable for me, but I feel that's largely attributed to the fact that I've always been a Pro-Jedi writer, and there's usually at least one Lightside Major rolling the Jedi angle, and I absolutely love PvP.

That said, there might have been a year or so where I felt hugely disconnected from Major Factions when I started writing Balun. He's probably the second character in all my time on Chaos where private, smaller-scale threads have seemed more engaging than Faction threads, until recently.

Honestly, if it wasn't for Judah Dashiell Judah Dashiell , Balun may very well have bombed as a character at one stage. Finding a PC Family for him really gave me the incentive and muse to carry on during a time when I was actively avoiding factions. It's been a really interesting experience because I've tried to go out of my way to write with other writers I haven't been familiar with, and that's led to some killer stories.

Invasions can be quite discouraging when you're unable to find a writing partner, whether an ally or an opponent. Despite loving PvP, I've had many Invasions where I've wound up writing, seeking opposition that never panned out, and the experience suffered hugely for it.

Both the Tingel Arm Coalition and, later, the High Republic were factions I joined, feeling that I didn't know anyone and that I went out of my way to open myself up to new people. Ironically, TAC turned out to have a number of people I knew well, but I didn't recognise their characters at the time. THR was certainly a faction I joined, feeling like a complete outsider, and that was after ten years of writing on Chaos. It was refreshing, and they were very welcoming to me, which really made all the difference.

I think, depending on your interests (Lightside/Darkside/NFU/Politics, etc.), and your being invested in a particular character, finding a faction that aligns with these aspects, regardless of having friends in it or not, can work out really well if you're willing to put yourself out there. It really pays to go in with an optimistic/positive point of view.

On Chaos, threads regularly fade out, and people can become distracted and lose track. It's unfortunate, but it is common for a variety of reasons; in my experience, IRL is a big factor, and yes, faction threads can pull activity elsewhere. I don't particularly feel there's a strategy for success in/outside of factions. You just gotta keep doing what you enjoy and not assume the worst when threads or plans fall away.

There's no real point to this post other than to voice my thoughts, I suppose. I've been on both sides, had times where I've felt absolutely demoralised and had to step back, take a break and return when the muse has struck me.
 
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I've been told that I'm a world builder, so I've been trying to redo some of what I did with New Cov for a different planet in the hopes that it'd turn out better. But as that's just starting out, it's slow going.

What planet is that? I'm curious.

As for everything else, I can agree. It seems over the last few months I've been in limbo and close writing partners have faded away out of my threads and DMs. It sucks, won't lie about that.

Taking a risk and letting Balun Dashiell Balun Dashiell join the family was a great one. Without him I probably wouldn't have too much going on right now. One of those risks I was worried to take with my plotline but it worked out anyway. I remember inviting you to write a Dashiell, just not sure what you want to do with them. The door is open to you any time if something strikes your fancy.

Taking my own advice this year and trying to step out of my comfort zone and find new writers to write with. A lot hasn't worked out but I'm passionate for some of my storylines so I keep going. I've even got an idea to reuse some old characters and maybe try something new-er to myself. The map game hasn't interested me for a long time, so I merely look for stories across factions that interest me. You'd be surprised at who will let you into the faction thread as long as you DM them and explain intent.

Always willing to write with you though Liin Terallo Liin Terallo . Let me know if Persie can help with the Liin storyline anymore, I had fun.
 
I have not had the luck with factions that others have had. The same goes with pvp, with close circles of writers, and friends or writing support system. It's really easy to be pushed aside for the next thing and forgotten. ;)

I don't have anything for Liin at the moment. She just exists for the sake of existing. I had plans for her for after her force serum arc, but I've forgotten them as I've kind of set everything aside in order to try just writing random characters to see if that helps turn my luck around. As well I've changed my writing style primarily to third person, instead of in first person, in order to blend in more with the masses. Writing a Jedi has proven to be a challenge, given that my own knowledge on them isn't very high. That is outside of my comfort zone. And I certainly find it difficult to write anyone on the evil side that is believable, ha ha! I am too good natured for that. I worry too much about hurting people. It's a defence mechanism, I suppose. I worry too much about how others will react. I don't go into my personal life much, or into the voice chats out of safety. I'm old and that's what we were taught to do, ha ha! ;)

I put in a lot of LFG requests, some more specific than others. And every one of them is a longshot, ha ha! I suppose that it's a lot like fishing. One can have fantastic bait and a fantastic hook, but it just doesn't fit that body of water, so the fish aren't interested in biting. Timing matters!

Again I apologize for the inconsistancies in this as I am writing and reading quickly through commercial breaks.
 
Kai'el Brat "Guardian of the Light"
I have not had the luck with factions that others have had. The same goes with pvp, with close circles of writers, and friends or writing support system. It's really easy to be pushed aside for the next thing and forgotten. ;)

I don't have anything for Liin at the moment. She just exists for the sake of existing. I had plans for her for after her force serum arc, but I've forgotten them as I've kind of set everything aside in order to try just writing random characters to see if that helps turn my luck around. As well I've changed my writing style primarily to third person, instead of in first person, in order to blend in more with the masses. Writing a Jedi has proven to be a challenge, given that my own knowledge on them isn't very high. That is outside of my comfort zone. And I certainly find it difficult to write anyone on the evil side that is believable, ha ha! I am too good natured for that. I worry too much about hurting people. It's a defence mechanism, I suppose. I worry too much about how others will react. I don't go into my personal life much, or into the voice chats out of safety. I'm old and that's what we were taught to do, ha ha! ;)

I put in a lot of LFG requests, some more specific than others. And every one of them is a longshot, ha ha! I suppose that it's a lot like fishing. One can have fantastic bait and a fantastic hook, but it just doesn't fit that body of water, so the fish aren't interested in biting. Timing matters!

Again I apologize for the inconsistancies in this as I am writing and reading quickly through commercial breaks.
the beauty of starting some one as a padawan learner is they get to learn all the things and you don't have to know ahead of time.
 

Kitter Bitters

Keeper of Bitter Tales from the Galaxy
Here are my two cents, but they do not all relate to you. This is just a good discussion and I wanted to share some things I’ve noticed about the board.

Firstly: I think the notion that others are having amazing writing times with threads that don’t drop off is false. It’s something I’ve been dealing with as a scholar lately, imposter syndrome. It seems like everybody else is good at it but I am not, however the truth is we are all struggling. So don’t beat yourself up. More people may relate to your experiences than you realize.

Secondly: a major issue on almost every roleplaying forum I have been on is the time it takes to complete stories. Threads take ages to get anywhere, and by the time they do a person may have already lost interest or be looking for something else.

I’ve suggested in the past that people should set an ending date in threads. This is something I am very much not in the norm about, but think about it. If someone agrees to a story and knows they only have to keep up for two weeks it’s easier to be motivated, at least to me. I’m in threads that I agreed to months ago but my character has since grown so it’s hard to want it keep going. It would be so much easier if threads started in the middle of the action and wrapped up in a timely matter.

Thirdly: I think something people really want is a villain that’s actually causing problems. It doesn’t have to be a Sith or a monster but I’ve noticed when I jump in threads and antagonize people it does spark more posts. I think we don’t have a lot of actual bad guys around who take a personal interest in squishing the little guy.

Fourthly: Gatekeeping is really strong on this forum. I don’t know if that’s the right word but it seems like when people post with new ideas or want to make new groups we get tons of “oh you can do that at x faction” or “come join my group instead” and then you get factions competing in an OOC way. It’s exhausting and it makes it a lot less fun to try and start stuff, so we keep getting the same groups with the same founders and no change.

You and I have threaded together and it was enjoyable. I am currently traveling for work but when things slow down I would love to write with you!

You might also be interested in a tight knit crew rp, or an adventuring campaign. That would give you a dedicated group of writers who are all on an adventure together. Rolcor Wildstar Rolcor Wildstar is starting one if you want to check it out.
 
Here are my two cents, but they do not all relate to you. This is just a good discussion and I wanted to share some things I’ve noticed about the board.

Firstly: I think the notion that others are having amazing writing times with threads that don’t drop off is false. It’s something I’ve been dealing with as a scholar lately, imposter syndrome. It seems like everybody else is good at it but I am not, however the truth is we are all struggling. So don’t beat yourself up. More people may relate to your experiences than you realize.

Secondly: a major issue on almost every roleplaying forum I have been on is the time it takes to complete stories. Threads take ages to get anywhere, and by the time they do a person may have already lost interest or be looking for something else.

I’ve suggested in the past that people should set an ending date in threads. This is something I am very much not in the norm about, but think about it. If someone agrees to a story and knows they only have to keep up for two weeks it’s easier to be motivated, at least to me. I’m in threads that I agreed to months ago but my character has since grown so it’s hard to want it keep going. It would be so much easier if threads started in the middle of the action and wrapped up in a timely matter.

Thirdly: I think something people really want is a villain that’s actually causing problems. It doesn’t have to be a Sith or a monster but I’ve noticed when I jump in threads and antagonize people it does spark more posts. I think we don’t have a lot of actual bad guys around who take a personal interest in squishing the little guy.

Fourthly: Gatekeeping is really strong on this forum. I don’t know if that’s the right word but it seems like when people post with new ideas or want to make new groups we get tons of “oh you can do that at x faction” or “come join my group instead” and then you get factions competing in an OOC way. It’s exhausting and it makes it a lot less fun to try and start stuff, so we keep getting the same groups with the same founders and no change.

You and I have threaded together and it was enjoyable. I am currently traveling for work but when things slow down I would love to write with you!

You might also be interested in a tight knit crew rp, or an adventuring campaign. That would give you a dedicated group of writers who are all on an adventure together. Rolcor Wildstar Rolcor Wildstar is starting one if you want to check it out.
Safe travels! We'll chat when you get back :)
 

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