Star Wars Roleplay: Chaos

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Approved Armor Witches Armor (Nightsisters)

Status
Not open for further replies.
Market Status: Closed Market
Production: Minor
Weight: Average


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DESCRIPTION

With the joining of the Witch Covens and Clans on Dathomir, it was decided that to better protect Mother Dathomir, and one another, that they needed to create weapons, armor, and other aspects of war; offensively and defensively. Though they were not a mighty empire or powerful government, they would need to craft from what resources that was readily available to them.

First, the armor piece consists of shoulder to wrist guards, with the option for covered hands on both sides of the body. From the hips to midriff, and up to the breast area, and all around that section of the body, the armor piece would protect the wearer. For this, the alloy used was beskar, a resource available to the Nightsisters via the current Mandalore. White dyed Dathomiri spider silk was weaved as the underlying fabric from which the armor piece was set. This was the byproduct of two ancient cultures.

Another resource available to them was the Spirit ichor, or Magic ichor, that sided the witches in spell weaving. The spells of Awareness and Protection were chosen, further cementing protection for the wearer. The armor piece's most prominent strength was protection, mainly against lightsabers, energy and plasma-based weapons, both melee and ranged, as well as against physical matter.


SPECIAL FEATURES
STRENGTHS
  • Lightsabers / Energy Weapons: With the armor piece manufactured from beskar, it provides the wearer enhanced protection against both lightsaber strikes and direct shots by energy, and plasma, weapons and attacks.
  • Spell Infusions: Each armor piece is infused with two Dathomirian spells, Spell of Awareness and Protection. Each spell grants the wearer benefits from the two spells. From Spell of Awareness, it heightens their senses allowing to detect incoming danger more quickly. It doubles the effect for a Force sensitive's natural ability of Force Sense. The second spell, Spell of Protection, is automatically activated and it creates a form fitted protection bubble around the wearer, which protects against both energy and physical matter.
WEAKNESSES
  • Spell Negation & Suppression: The spells can be negated or partially weakened by certain Force abilities or technologies that target such applications.
  • Time Consuming Creations: Because of the two spells associated with the armor piece, it takes time to enchant the armor piece making each armor piece more valuable.
 


Out Of Character Info


Intent: To Create an Armor Piece (Waist - Chest Area)
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Model: N/A
Modular: No
Classification: Multipurpose
Defense Rating: High
Energy Resist: Very High
Kinetic Resist: Low
Sonic Resist: Average
Thermal Resist: Average
Radiation Resist: Average
Other Resistance(s):

Lightsabers - High
EMP / ION - Average
Elemental - Average

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