THE UNDEFEATED
WarMonger
OUT OF CHARACTER INFORMATION
(Source: https://ah-kai.devia...er-4-506234469)
The Plasma Filament, runs along the dagger like part of the weapon; making it capable of stabbing enemies quite easily.
Strengths:
For three months, Tathra worked at the forge to create this weapon. Carefully crafting every plate, heavy and powerful. The extra details are more or less an afterthought.
The weapon was forged to represent the raw ferocity borne of the mutated form that Tathra now had. A powerful but ultimately gruesome and blunt form. It is designed to simply overwhelm and conquer anything in its path. However, the weapon must be used properly otherwise it may cause extreme strain on the user. This is a weapon fables are told of, and must be held with respect and reverence.
OUT OF CHARACTER INFORMATION

(Source: https://ah-kai.devia...er-4-506234469)
- Intent: Personal weapon for use by Tathra Khaeus
- Image Source: AH-KAI Sci-Fi Hammer IV
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: N/A
- Manufacturer: Tathra Khaeus
- Model: War-Hammer
- Affiliation: Tathra Khaeus
- Modularity: N/A
Production: Unique
- Material: Electronic Components, Beskar,
- Classification: War-Hammer
- Size: Extreme [234cm]
- Weight: Extreme [90Kg - 198lbs]
- Finger-Print Recognition:
The Plasma Filament, runs along the dagger like part of the weapon; making it capable of stabbing enemies quite easily.
Strengths:
- Heavy Slam: The weapon is designed for use by Tathra Khaeus, a massive being of herculean strength. The hammer is massive in size and weight, it is really big, and hits real hard.
- Versatile: The long shaft of the weapon, and dual purpose head of the Hammer make it a versatile weapon; able to be used for defence and offence.
- Momentum: This weapon is extremely heavy, and it is simply impossible to be used as anything other than a hammer to nail things down, in a sense. It can't riposte, or feint a powerful attack. Once this thing is swinging, it cannot be re-directed or stopped in combat mid-swing. This makes incredibly agile opponents much harder to deal with.
- Obvious: This weapon is massive, and so is its user. You'd have to be blind not to see an attack from this thing coming, anybody with a lick of sense would have apt time to react to a full-on swing on this weapon.
- Activation: This weapon requires both hands to activate and use the plasma filament in the blade. Thus, if perhaps; only one hand or half of the shaft is available for use, the electronic components of the weapon do not function.
- Two Hands: This weapon is incredibly heavy, with thick plates of Beskar covering the whole weapon, and the shaft entirely made of it; Warmonger can only be used with both hands. Otherwise, serious injury is a risk.
For three months, Tathra worked at the forge to create this weapon. Carefully crafting every plate, heavy and powerful. The extra details are more or less an afterthought.
The weapon was forged to represent the raw ferocity borne of the mutated form that Tathra now had. A powerful but ultimately gruesome and blunt form. It is designed to simply overwhelm and conquer anything in its path. However, the weapon must be used properly otherwise it may cause extreme strain on the user. This is a weapon fables are told of, and must be held with respect and reverence.