Star Wars Roleplay: Chaos

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Approved Starship Warden-class Sentinel Frigate

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WARDEN-CLASS SENTINEL FRIGATE
UMCVc0u.png
[background=transparent]Image Source: [/background][background=transparent]Here[/background]
Intent: Make a Detector Frigate

PRODUCTION INFORMATION
Development Thread:Who Can Use This: Select Buyers
[background=transparent]Manufacturer: ArmaTech Industries[/background]
Model: Mk1
Affiliation: ArmaTech Industries
Modularity: Yes
[background=transparent]Production: Limited[/background]
Material: Duranium Hull, Neutronium-Agrinium Mesh, Starship Components

TECHNICAL SPECIFICATIONS
Classification: Detector Frigate
Length: 300
Width: 100
Height: 80
Armament:Hangar:
  • Light Freighters or Shuttles (2)
Minimum Crew: 375
Optimum Crew: 810
Passenger Capacity: 80
Cargo Capacity: 1,000 Metric Tons
Consumables: 2 Years
Maneuverability Rating: 8
Speed Rating: 8
Hyperdrive Class: 1.0
Backup Hyperdrive Class: 8.0

NON-COMBAT SYSTEMS
PropulsionSensor and TargetingCommunicationsShieldingMiscellaneousDESCRIPTION
Weapons
The main weapon on this craft is its so called Nebula Cannon. It is known that no matter the cloaking and stealth aboard a ship it cannot pass through a cloud of dust and gas without disrupting that cloud. So, as a way of counter larger stealth ships ArmaTech modified a Hypervelocity Gun to fire large amounts of ionized dust and gases in a 15 degree cone as a way of detecting, and highlighting stealthed ships for a fleet. The ionized dust shows up on sensors easily and adheres to ships struck with it very well, lowering the effectiveness of sensor negators immensely. These means ships without True cloaking devices that rely on sensor negators and paint are the most vulnerable to this weapon as they will appear on standard scanners and sensors once outside of the cloud. This weapon is completely harmless unless a ship were parked mere meters from the barrel, and even then only against small, sub-capital ships. The Dust cloud continues moving until disrupted, so other ships are able to visually see the point where the cloud is disrupted. While useful in detecting stealth based capital ships, it is less able to detect smaller ships given the relatively small size of the target, and the weapon's fixed position.
Range: Long Range Hypervelocity Gun
Rate of Fire: Hypervelocity Gun equivalent
Damage: None (If a Starfighter is parked literally right in front of the barrel, its going to get knocked around)

The ship's other weapons are evenly spread across the hull. It primarily uses its Ion Cannons and Point Defense Ion Cannons to fire at ships that are now visible on their sensors.

Support Systems
The Warden features standard shield systems, as it focus on support much more than offense or defense its power is drawn elsewhere. It features a form of hydrostatic fields allowing the ship to be used in aquatic warfare. These does allow the ship to hide in oceans if necessary, or set ambushes from there. The ship features advanced sensor equipment with exceptional long range active scanners, and advanced passive sensors for close range.

The system includes four suites of full-spectrum transceivers, aural sensors, hyperwave signal interceptors, emission tracers, Sonar systems for atmospheric and aquatic use, and communication interceptors, allowing it to detect most ships by processing space phenomena and sensor data from every spectrum of light, heat, and electromagnetic spectrum. These are featured in four clusters on the ship, and gather data, processing it through the very powerful Battle Analysis Computer. This allows the sensors suites to detect the minute differences that might be caused due to electronic interference or space phenomena such as gas clouds, ion clouds, solar flares, and the like, reducing the effects of Sensor masks. The suite is also adept in detection efflux trails, ion trails, and heat transmissions in local space, making it difficult for non-baffled drives to move undetected in its line of sight. Boosting this system is a Phased Tachyon Sensor Array used for visual targeting at extreme distances with little to no lag, though for this to be useful it must first lock onto a sensor signature. It features a Crystal Grav Trap to detect visually cloaked ships or ships using stygium or hibridium cloaking devices. The ship can detect magnetic signatures using its complex sensor and scanner systems, allowing it to detect most stealth ships it might encounter. The ship can use these sensors to detect the subtle differences in the local magnetic field of the celestial body caused by a stealth ship, providing it with a general location of the enemy ship.

Although much smaller than the average interdictor, the Warden features a single Gravity Well Generator, rather than the four found on the Immobilizer and Interdictor-class Star Destroyers. This Gravity Well Generator, combined with a Hyperwave Signal Interceptors, S-Thread Monitors, and Gemcutters similar to those used in the Imperial Hyperspace Security Net, able to detect cronau radiation from ships exiting hyperspace nearby. These allow it to detect the majority of incoming ships, draw them out of hyperspace and fire upon them with the Nebula Cannon. There are a few ways around being detected like this. Small sub capital ships may slip by undetected, ships using special Hyperdrives, reverting outside its sensor range, or reverting behind a planetoid or major celestial body relative to the Warden. The ideal scenario is the enemy ship is pulled from hyperspace and painted with the Nebula Cannon, but smaller stealth vessels such as corvettes, or high traffic systems severely hamper this strategy. In addition it cannot use the Crystal Grav Trap and the Gravity Well Generator at the same time.

The Warden doubles as a coordinator for small fleets, and so, it features a Battle Analysis Computer and Data-Relay Systems. The Battle Analysis Computer is used to collect the data from its multitude of sensors and scanners, to predict enemy movements, targets, plot enemy courses, analyze their tactics, and provide statistics of the enemy commander based on the information it was able to collect. It then sends this data to other ships it is accompanying, allowing the battleships, dreadnoughts, and destroyers to act upon the information it analyzes. This requires the ship to be able to use its sensors and communication devices in order to work properly and there is always a delay in human actions. The information has to be relayed to the ships, then to the officers, then they adjust based on its data. This means that while it increases their effectiveness, it isn't an instantaneous way for a Destroyer to fire upon a stealth ship the Warden has detected and analyzed. It simply increases the likelihood they are able to fire upon it effectively as they are able to ballpark the enemy ships location.

Its communication and wireless receivers are kept on a segregated network from the majority of the ships functions, specifically the necessary system for combat and flight functions.

Strengths:

  • I See You There: Outfitted with a wide variety of sensors and detection equipment the ship specializes as an early warning ship and Stealth Detection Ship. It also has the ability to real time relay its sensor data to another Capital ship it is with Data Relay Systems.

  • Interdictor: It features a single Gravity Well Generator (Compared to the Four on Immobilizer's) allowing it to cover a relatively small space with an Interdiction Field.
Weaknesses:

  • Weak Armament: For its size, its under-gunned. It is meant to be a sensor ship paired with larger, more heavily armed vessels.

  • No Complement: The Warden has replaced its hangars with a Battle Analysis Computer and Gravity Well Generator. It doesn't have support ships within it.
REFERENCES
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
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