Star Wars Roleplay: Chaos

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Approved NPC Vernon Fehr

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Kyrinov

][ A B S O L U T I O N ][
monochromatic_by_naznemati-db756dv.jpg

~ Intent: To create a primary decoy of Inon to use in the case that Inon would be put in a detrimental situation

~Image Credit: NazNematihttps://naznemati.deviantart.com/art/Monochromatic-677126803 [DeviantArt]

~Role: Servant to Inon
Primary Decoy of Inon

~Links: N/A

PHYSICAL INFORMATION

~Age: 24 Galactic Standard Years Old

~Force Sensitivity: Force User; Apprentice/Padawan Level

~Species: Epicanthix

~Appearance: Vernon is, in all appearance and mannerisms, a nearly identical copy of his Master, Inon. His face is sharper and longer than Inon's own, cheeks less hollow and at a normal depth for his age, and thin lips that match the pale rosy pinkness of his Master's lips. His nose is longer and slender, eyes a dark brown in contrast to the light green of his Vassal. Vernon's hair is a shorter and a few shades lighter as well. However, unless a person has spent time carefully looking between the two men, not many can tell the difference between Master and servant. Perhaps, this is by design.

SOCIAL INFORMATION

~Name: Vernon Fehr

~Loyalties: Inon

~Wealth: None

~Notable Possessions: None

~Skills:
  • It's All In The Talk: As Inon's decoy, Vernon is as charismatic and persuasive as the man he faithfully serves. Aside from charm, there is the way that he speaks on missions. He is calm and straightforward while still maintaining a sense of necessary restraint. Yet another trait which makes the two nearly indistinguishable.
  • Invoke Spirits: When given a spirit to command from Inon, or though him, Vernon has a proficient understanding of how to command such a foreign and intrusive presence. However, for abilities that require more advanced channeling of Force abilities, Inon is there to help and guide Vernon through the motions. This is accomplished by the small essence of Inon placed within the man whenever a single spirit is temporarily given to Vernon.
  • Tsis Khutrai: After roughly a year with Inon, Vernon has picked up the Sith language and he is semi-fluent in it.
~Personality: Vernon is a kind and very quiet person when he isn't playing as Inon's decoy. He is soft spoken yet he can be as loud as a lion when faced with acting like his Master. He is observant and analytical in all instances, looking for things both obvious and atypical.
Perhaps, before his servitude began, he was different. There isn't much that even Vernon can remember of his past, no matter how he tries to recall. Inon strives to give the man a life worth remembering. Through his striving, the two have grown close. This causes an increased loyalty to Inon as well as an overwhelming urge to somehow protect his Master.

COMBAT INFORMATION

~Weapon of Choice: None, Vernon is rarely engaged in combat.

~Combat Function: Fehr is not inclined to fight anyone for any reason, save for when it is absolutely necessary or if a threat is presented to or towards his Master. However, should Vernon fight, it will likely be Inon working through him, invoking the spirit granted to the man and using the Force to dispatch an enemy.

HISTORICAL INFORMATION

Twenty-three years spent in limbo, dangling and free falling endlessly in confusion and blurred thoughts, hearing whispers and echoes of memories and voices which he was once accustomed to. Voices that hold to emotion and tone yet no reason or meaning. A single scene that appears seemingly at random only to disappear and leave him captive to the stagnation of motion without movement. After all, if you don't want someone to be unhappy, don't give them two sides of an issue to worry about; give them one. Better yet, give them none. Let them forget there is such a thing as imagination or such a commodity as a definite past. Allow them to wander without direction and without purpose.

That was Vernon Fehr for the majority of his life, wandering around without a certain destination or reason to roam about. Able to recall mere segments of his life. The laughter of children at play in the sun, voices of an older male and female that both carry genuine concern, the feeling of thrill and amusement as rain lands and splatters on his pale skin a thousand times over while he spins and spins until he is dizzy with glee. The way his feet touched down heel first and concluded a step when his toe hit the ground as he walked aimlessly, the yell of many different voices as a myriad of smells bombard his nose.

However, the confusion halted in the moment Vernon Fehr meant Inon. In the moment that they bonded, the instant the Vernon became a servant of Inon for the promise of serenity, they were like father and son. They could speak to each about anything once they were alone, out of earshot of all other beings in the galaxy. After all, it wouldn't bode well for a servant to confide so openly in his Master or vice versa. Inon helped Vernon grow and develop as a person, and Vernon was grateful and faithful in return.

As a side of being a servant to Inon, the young Fehr is a decoy for his Master and confidant, mostly due to their similar looks. Up to the present time, Vernon has gone on a total of twelve missions as a decoy and he has returned whole from each. There are times when he came back hurt, minor or severe, but Inon has always been there to help him heal and rest before sending him out on another paramount operation. All that Vernon Fehr is, and will be, is thanks to his Master. What could be expected except for loyalty, trust, obedience, and affection?
 
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