Console Cowgirl

- Intent: To provide a close-quarters combat option
- Image Source: Dmitry Sorokin | Deathburger | Andrea Susini
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
PRODUCTION INFORMATION
- Manufacturer: Darkwire Market
- Affiliation: Darkwire, Closed Market
- Model: Vampyre
- Modularity: No
- Production: Semi-Unique
- Material: Durasteel, Transparisteel, Synthskin, Cybernetic components
TECHNICAL SPECIFICATIONS
- Classification: Facial
- Size: Small
- Weight: Light
- Resistances: Average
- Energy: Average
- Kinetic: Very High
- Lightsabers: Very low
- EMP: Very low
SPECIAL FEATURES
- Allows a dangerous stealth close-quarters option for cyborgs
STRENGTHS
- Midnight's Kiss - The powerful cybernetic jaws of the Vampyre Mod can bite down through flesh and light armour with devastating speed, injecting foes with sedatives or lethal solutions.
WEAKNESSES
- Humanity Waning - Due to the extensive surgery required those who have had the Vampyre Cybernetic have had to lose their ability to enjoy the finer things in life, such as eating. Although they can still flash a smile with teeth and wiggle their tongue these are nothing more than cosmetic in nature. Their entire throat and mouth has been reworked, replaced with the deadly modifications and tubing that leads to the lungs and stomach. Breathing is unaffected but drinking is done through a feeding tube, as well as eating. Liquid food is the only option, down the same feeding tube as normal liquids. No longer will they enjoy the taste of food or drink.
- Close and Personal - The limited range of the syringes means the cyborg must be in biting range of a victim to engage them effectively.
- Electrical Malfunction - Although no critical damage will be done to the individual, EMP-based attacks will prevent the operation of this cybernetic, sometimes malfunctioning the cybernetic itself and confusing the systems, plates shifting open and closed on the face, syringes ejecting uncontrollably.


The Vampyre cybernetic is an almost aesthetically pleasing look from the outside, surface-level wires and plates visible in patterns along the face. Up close and personal it quickly becomes terrifying as the maw of the cyborg opens up revealing extensive internal work, false teeth are pulled back, facial plates opening up as two large powerful syringes eject from what was once the mouth. With lightning speed these syringes that bite through flesh and light armour, injecting any number of desirable liquid solutions directly into a victim. Sedatives and nerve agents can quickly take effect on victims this way. The far more sinister of Darkwire Shadowrunners may fill the syringes with flesh-melting acid solutions, a cruel fate to anyone who may fall victim.