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Approved Tech Valdus Bral's Left Arm

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Valdus Bral

️ Clan Bral Alor ️| Warlord of Nellogant
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OUT OF CHARACTER INFORMATION

  • Intent: To create a submission that details the functions, construction, strengths, and weaknesses of Valdus Bral's prosthetic left arm.
  • Image Source: Custom Artwork commissioned for my character.
  • Canon Link: Cybernetics
  • Primary Source: Cybernetics , Heavy Sonic Blaster , and Crushgaunt.
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Cybernetic Arm
  • Size: Large
  • Weight: Average

Resistances: For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration. We recommend using this spreadsheet tool to maintain general balance, but its use is not mandatory.Increasing weight, lowering production levels, or reducing resistances gives more room to increase resistance ratings elsewhere, typically on a one-for-one tradeoff basis.)
  • Blasters (And other plasma type weapons): High
  • Kinetic: Very High
  • Lightsabers: High
  • Other:
    EMP/Ion: High
  • Electric: Low
  • All Else: Average

SPECIAL FEATURES
  • Heavy Sonic Blaster - this cybernetic arm comes equipped with a modified Heavy Sonic Blaster that can be stowed away by a rotating hatch located on the top of the forearm.
  • Shielded Circuits - the circuitry used within this cybernetic is encased in thin shell of Duraplast thereby shielding the circuitry from the ruinous powers of EMP and Ion weaponry.
  • Arikyrzium Crystal Alloy - a mesh of Arikyrzium-Beskar Alloy both physically supports the shape of the cybernetic as well as provides the full benefits granted by the use of Arikyrzium Crystal.
  • Crushgaunt - the palm of the cybernetic hand is covered in a glove made of micronized Beskar granting the cybernetic the immense physical strength and utility of the Mandalorian Crushgaunt.
Strengths:
  • Built Bral Tough - The cybernetic is formed of Phrik, Beskar, and other durable materials thereby providing immense resistance to all forms of damage.
  • Sonic Weaponry - A hidden Heavy Sonic Blaster within the forearm can be quickly deployed by a rapidly revolving hatch. This sonic weapon cannot be deflected by lightsabers, nor shields that aren't specifically designed to block sonic attacks, and has a very high chance to deal horrendous and debilitating damage to the victim's audio receiving organs. Targets without audio receiving organs or are deaf still receiving a harsh blast of concussive force when hit by the condensed sonic bolt.
  • Crushgaunt - The palm of the hand of this cybernetic is covered in micronized Beskar, the same material that is used to create standard Mandalorian Crushgaunts. As such, this cybernetic retains the strength imparted by a Crushgaunt in combination with the cybernetic's servomotors.
  • Arikyrzium Aura - Due the addition of Arikyrzium Alloy within the structure of the cybernetic, this cybernetic exudes a 1 meter diameter aura that destablizes and dampens passive and active force powers, force constructs, and so forth.
Weaknesses:
  • Restrained Power -The Micrel power supply array, while self-recharging, cannot support more than 5 uses of the Heavy Sonic Blaster attachment and continue to also operate the basic functions of the arm. In short: the Heavy Sonic Blaster can only be used 5 times per combat on the 6th use the arm becomes inert for the remainder of the combat.
  • Arikyrzium Aura - Due the addition of Arikyrzium Alloy within the structure of the cybernetic, this cybernetic exudes a 1 meter diameter aura that destablizes and dampens passive and active force powers, force constructs, and so forth.
DESCRIPTION

Valdus Bral's standard durasteel constructed cybernetic arm was due for an upgrade. Using his connections within the medically talented Clan Tal he was able to get an audience and explain his needs. The clan agreed to use the parts designed and forged by Valdus' company, Bral Metal & Engineering (BM&E), with the caveat that they would not help build and install a weaponized cybernetic, pointing out the addition of a Heavy Sonic Blaster and the Crushgaunt palm. Valdus agreed to remove these from the design, but did not remove the ability for these two attachments to be installed after the initial cybernetic installation. This cybernetic will be used as a last resort style weapon for both melee and ranged combat, and will make sure that Valdus is never ... unarmed.
 
[member="Valdus Bral"],

Hey there. Wanted to point out that since this is a gauntlet, and can be easily used to defend against lightsabers, that I would like to you add the Resistances section from the Armor Template.
  • Resistances: For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration. We recommend using this spreadsheet tool to maintain general balance, but its use is not mandatory.Increasing weight, lowering production levels, or reducing resistances gives more room to increase resistance ratings elsewhere, typically on a one-for-one tradeoff basis.)
- Blasters (And other plasma type weapons): How much protection does the armor provide against this type of damage?
- Kinetic: How much protection does the armor provide against this type of damage?
- Lightsabers: How much protection does the armor provide against this type of damage?
- Other: How much protection does the armor provide against this type of damage? (Examples: Sonic, EMP/ION, Elemental. You must disclose each specific type that applies to this submission with its own rating.)

Once that is done, then we can get into more detail.
 
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