Star Wars Roleplay: Chaos

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Ulyssus Fulgrim

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NAME: Ulyssus Fulgrim
FACTION: Rogue
RANK: Padawan
SPECIES: Human
AGE: 23
SEX: Male
HEIGHT:6'1
WEIGHT:200 lbs
EYES: A Dark Gray
HAIR: White
SKIN: Pale
FORCE SENSITIVE: Yes
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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strengths:
Ambitious

Adaptive
Determined

Strong Willed
Weaknesses:
Curious
Hates Restrictions
Rather Frail
Inexperienced
Quick Tempered
APPEARANCE:
Ankh is a 6'1 200 lb Human male who has a very slender but toned build who is almost always in his Jedi Armor. Soft silky white hair that goes down to his upper back and Collar Bone.His armor was hand crafted by him and his own design to give him come protection and to stand out amongst his fellow jedi. He preferred to have a very dignified and regal appearance where ever he went. http://www.saberparts.com/#/configure?code=4.124.2.0-9.158.2.0-2.73.2.0-3.108.2.22-4.111.2.0-2.75.1.0-1.43.2.0-7.152.45.0-6.149.4.0-5.143.0.0-8.154.0.0 is what his saber looks like which he made himself.

BIOGRAPHY:
A young boy from the Planet Chandrila, the second planet in the Chandrila System of the Bormea Sector, he lived a rather peaceful life. His mother works as a blacksmith and his Father worked the Crystal Canyons. Being force sensitive a young sith approached the boy one day in his thirteenth and helped him craft a lightsaber of his own and taught him the basics of the force. The plans for the boy were to prepare him for becoming a jedi only to corrupt him and get a man in the order that he can manipulate and use as a spy. Ankh himself had a very potent amount of midichlorians which showed he had potential. Mainly showing him the basics of the force like using shatterpoint, push, pull, and the old persuasion he showed him primarily the seventh form of lightsaber combat. After three years of training the sith had disappeared and left him a Holocron which had a map in it that showed the locations he could learn or find other sith hopefully to train under. With this Holocron in hand he told his parents he was going to go on a journey. Accepting his decision his parents made him some armor to protect him and bear the family crest. After stowing away on a Cargo ship leaving his planet he would go wherever the ship took him.
SHIP:
None

KILLS:
none

BOUNTIES COLLECTED:
none

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ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.
 
[member="Ankh"]

I really don't mean to argue this but, as far as weaknesses go thats pretty...weak. I'm not a role play judge but, I cant help but frown at this. People aren't going to want to play with a god like master of everything whose only weakneses are "Curiosity and Chafing under authority"
 
Gah Slaanesh! Kill it with fire!

I mean...hi!

Also, bios are not reviewed or approved [member="Blight"] so the member can put what he wants into the weaknesses. You can offer advice on them if you wish, but no one is going to compel him to change them.
 
[member="Valiens Nantaris"] AoS isn't TOO bad, I mean it does introduce sigmarines but alot of he armies are getting MAJOR upgrades. As a Skaven player I quite enjoy being now a chaos ally
 
[member="Fulgrim"]

AoS is the greatest blight WHFB has ever seen. Unbalancing so many armies and creating the most idiotic rules ever. It tossed resistances out the window, so now a greater demon of khorne is as easy to injure at a grot
 
[member="Blight"]
Grotz? you mean goblins which are a 6+ 1 wound unit while a greater daemon of Khorne whether its the Blood thirster of intense rage, Bloodthirster of Unfettered Fury, and the Wrath of Khorne Bloodthirster. which are 14 wounds 4+ save 10 bravery. AoS just made eliminating squads and units as a whole easier to make the war and unit aspect more realistic.
 

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