Well-Known Viceroy
TIE/SK X3 EXPERIMENTAL AEROSPACE SUPERIORITY FIGHTER
OUT OF CHARACTER INFORMATION
- Intent: To create a cutting-edge elite superiority fighter serving as the primary starfighter of the Tarkin Initiative, combining next-generation Imperial doctrine with experimental survivability and sensor warfare.
- Image Source: TIE Fighter Concept
- Canon Link: Modified TIE Interceptor
- Permissions: HAMWAGON Permission
- Primary Source: TIE Interceptor | Tarkin Initiative | TIE Series Model
- Manufacturer: The Trade Federation |:| 900 ABY
- Affiliation: Tarkin Initiative
- Market Status: Closed-Market
- Model: TIE/SK X3 Experimental Aerospace Superiority Fighter
- Production: Mass-Produced
- Material:
- Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating.
- Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport
- Thermal Gel, Duravlex & Agrinium mesh inner hull liner
- combat de-ionizer(s).
- Ultrachrome circuitry, electronics and starship components.
- Various Orbital Components.
- Classification: Interceptor / Superiority Fighter
- Length: 17.18 meters
- Width: 12.4 meters
- Height: 6.9 meters
- Armament:
- Railgun Cannons (2), Fire-linked Heavy Laser Cannons (2), Proton bomb bay (1) Energy Torpedo Launchers (2)
- Defenses: High
- Reinforced Carbon-nanofilament Armor Plating & Enhanced Carbon-Durasteel Armor Reinforcements
- Medium Power Energy-charged Ablative Plating Reinforcements
- Medium Power Reinforced Shield Generator, & Galaxy Guard Booster
- Ray, Particle and Concussion Barriers - Overlaid
- Squadron Count: Average: 12
- Maneuverability Rating: Low
- Speed Rating: Average
- Hyperdrive: Imperialized Froond-class Hyperdrive boosted by Improved Series 401 hyperdrive motivator
- Active SLAM
- Tensor Fields
- Electronic Countermeasures Suites
- Missile Deactivation Transmitters
- Shrouds
- De-Ionizers
- Scramblers
- Chaff
- Standard Countermeasures - Standard Engine Unit - Standard Guidance Systems -
- Standard Hyperdrive System - Standard Life Support Systems
- Standard Shielding System - Standard Targeting Systems
- Internal Antisepsis Field
- Bio-hexacrypt Systems
- Animated Metal Sealant,with Automated Repair Remote.
- DB-SR01x 'Powerslave' Droid Brain loaded with Tempest A.I
- Rear Warning System
- Universal Transceiver Package
- Target-Aggressor Resolution Software
- Ranging Laser
- Target Indentification Network
- Target Acquisition and Tracking
- 3K40 Targeting System
- Holographic Imaging System
- Installed SubSpace Transceiver
- Sub-Space Image Transmitter
- Rubicon navigation computer
- Exceptional Survivability
Unlike most craft in the TIE line descended from the TIE Interceptor, the X3 incorporates layered shielding, ablative armor, and automated repair sealant, allowing it to survive engagements that would normally destroy Imperial interceptors. - Elite Sensor & Target Warfare Suite
Its dense network of targeting systems, ranging lasers, aggressor resolution software, and multi-band transceivers makes the fighter extremely dangerous in fleet actions, where it can track, identify, and prioritize targets faster than conventional starfighters. - Heavy Strike Capability
Railguns combined with heavy laser cannons and energy torpedoes allow the X3 to threaten corvettes, gunships, and fortified installations, giving it far greater mission flexibility than traditional superiority fighters. - Autonomous Combat Assistance
The onboard droid brain and Tempest AI allow partial automated piloting, targeting assistance, and damage control, reducing pilot workload and enabling highly aggressive combat maneuvers. - Independent Deployment Range
The inclusion of a hyperdrive and advanced navigation suite allows the craft to operate beyond carrier range, making it suitable for Initiative rapid-response doctrine and deep-space pursuit missions.
- Reduced Agility
The heavy armor, shield systems, and internal hardware significantly reduce maneuverability compared to lighter TIE designs, making the X3 less effective in tight dogfights against nimble fighters. - Sensor Reliance
The fighter's combat doctrine depends heavily on its targeting and sensor superiority. Strong electronic warfare, ion interference, or stealth-optimized enemies can reduce its battlefield advantage. - Large Signature Profile
Its reinforced hull, shield generators, and reactor output create a larger sensor footprint than typical TIEs, making it easier to detect and prioritize in large engagements.
The TIE/SK X3 Experimental Aerospace Superiority Fighter is the Tarkin Initiative's attempt to modernize Imperial starfighter doctrine beyond the fragile interceptor philosophy seen in craft like the TIE Interceptor. Built as an elite fleet-control fighter, the X3 combines heavy armor, shielding, and automated repair systems with advanced targeting and sensor fusion, allowing it to operate as both a superiority interceptor and precision strike platform.
Its railguns, heavy lasers, and torpedoes give it the ability to threaten targets above its class, while its droid-assisted combat systems reduce pilot workload and improve battlefield awareness. Though less agile than classic TIE designs and costly to maintain, the X3 excels in Initiative doctrine as a durable escort, pursuit craft, and high-value target hunter capable of independent deployment.
Out Of Character Info
Intent:
Make a new product
Permissions:
Gat Tambor Permissions
Technical Information
Affiliation:
The Trade Federation and Tarkin Initiative
Starship Class:
Small Craft (1-50m)
Starship Role:
Fighter
Modular:
Yes
Material:
Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating. Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport Thermal Gel, Duravlex & Agrinium mesh inner hull liner combat de-ionizer(s). Ultrachrome circuitry, electronics and starship components. Various Orbital Components.
Armaments:
Railgun Cannons (2), Fire-linked Heavy Laser Cannons (2), Proton bomb bay (1) Energy Torpedo Launchers (2)
Defense Rating:
High
Speed Rating:
Average
Maneuverability Rating::
Low
Energy Resist:
Average
Kinetic Resist:
Average
Radiation Resist:
Average
Minimum Crew:
1
Optimal Crew:
1
Cargo Capacity:
Average