Star Wars Roleplay: Chaos

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Approved Starship TIE/SF - Conqueror

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TIE/SF - Conqueror
tie_sfi___schematic_by_ravendeviant-dagt8qz.jpg
Out of character information:
  • Intent: To create a new and better TIE Interceptor which is both superior in both atmospheric and space conditions.
  • Image Source: RavenDeviant
  • Canon Link: None
  • Restricted Missions: None
  • Primary Source: None
Production Information:
  • Manufacturer: First Order Corps of Engineers.
  • Model: TIE Interceptor
  • Affiliation: The First Order
  • Production: Semi-Unique
  • Material: Titanium Hull, solar panels
Technical specifications:
Classification: Interceptor
Length: 9.7 meters
Width: 8.0 meters
Height: 7.0 meters
Armament: High
  • 2x Laser Cannons
  • 2x Ion Cannons
  • 2x Concussion missile launchers
  • 1x Retractable turret
  • 2x Point defense cannons
Defenses: Low
  • Deflector Shields
  • Maneuvering thrusters
Maneuverability Rating: High
Speed rating: Very High
Hyperdrive Class: 2
Special Features:
  • Droid Brain: A droid brain is integrated above the cockpit, and is designed to link with the pilots HUD providing data and to help with the pilot's chances of survival.
  • Extra Engines: Along with the Twin Ion Engines, two more engines were added so that the Fighter has increased acceleration and better maneuverability.
  • Hyperdrive: Unlike the standard TIE's this fighter is equipped with a Hyperdrive thanks to the two extra engines that are added to it.
  • Life Support: The fighter is equipped with a life support system, and is able to keep the pilot alive for much longer than standard TIEs.
Strengths:
  • Adaptable: Taking a page from both the TIE Striker and TIE Interceptor, This Fighter is able to fight well in both atmospheric and space conditions
  • Extra Firepower: With the armaments this fighter maybe small but it packs a punch
  • Hyperdrive: Being an experimental model, this fighter comes equipped with a Hyperdrive able to fly escort for important vessels, and is even able to carry out Reconnaissance missions.
Weaknesses:
  • Lack of Defenses: Even though it is packed to the teeth with weapons, it only has deflector shields and maneuvering thrusters as the only way of protection making it able to still be taken out.
  • Light Shielding and armor: Although it is equipped with deflector shields, if it is under constant fire like all TIE Fighters it is able to be destroyed easily.
  • Fragile Solar Panels: If one of the wings are damaged it could send the ship spiraling out of control killing the pilot.
Description:
The TIE/SF - Conqueror was created by Knight of Ren Kyrel Ren following the Battle of Skor II. He as a former TIE Pilot himself before becoming a servant of the Supreme Leader, he had often considered the lives of TIE pilots very important, and so wanted to develop a better starfighter for those that serve the navy. He was fascinated with the TIE Striker most of all, and so loved how it was effective during planetary invasions, most of all its skill in atmospheric combat. He based the design of the TIE Striker with traits taken from the TIE Interceptor, he added to extra engines and added more weaponry making it a hole puncher in the Imperial Navy and for the most skilled pilots to use. He had even added like all SF fighters a retractable turret below and added a unique feature a Hyperdrive which allows the fighter to provide escort for many Imperial Vessels and is able to perform scouting missions. This is a fighter he had developed to combat and match with current threats posed by other enemy craft making them a true threat unlike standard TIE's.​
 

Travis Caalgen

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T
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 

Travis Caalgen

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T
Kyrel Ren said:
Lack of Defenses: Even though it is packed to the teeth with weapons, it only has point defense cannons, deflector shields, and maneuvering thrusters as the only way of protection making it able to still be taken out. Light Shielding and armor: Although it is equipped with deflector shields, if it is under constant fire like all TIE Fighters it is able to be destroyed easily.

These weaknesses are the same thing, both being redundant due to the Moderate defensive rating; it has two point defense cannons (which should be in the armament section, by the way), and deflector shields, which is very much not a lack of defenses, and the latter is not mirrored by the rating itself

Please put the point defense cannons in the armament list and lower the defensive rating to Low, while retaining the second weakness.

[member="Kyrel Ren"]
 
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