Star Wars Roleplay: Chaos

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Work In Progress TheCaptain's WIPs


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NAME GOES HERE

AgeCharacters below the human equivalent of 13 years are not allowed
SpeciesPlease link the character's species to either the Codex submission or Wookieepedia
GenderTEXT HERE
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveIs the character Force sensitive or not? Are they Force Dead?
FactionTEXT HERE
RankTEXT HERE


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
A minimum of 2 strengths are required

WEAKNESSES
A minimum of 2 weaknesses are required

HISTORY
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

SKILLS AND POWERS
Please list all relevant possessions, factory submissions, and codex submissions here.

EQUIPMENT AND SHIP
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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KIJA DIRK

Age42
SpeciesIthorian
GenderMale
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveN/A
FactionTEXT HERE
RankTEXT HERE


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Seasoned Hunter

WEAKNESSES
  • Big Target

HISTORY
Thog was born to the Oltu herd on the Ithorian homeworld of Ithor, or rather above it on one of the many herdships orbiting the planet. The Oltu family had a tradition as conservationists specializing in the many rare and exotic animals of the jungle. Thog took to the work well, but not the philosophy, and after growing bored in his role took to helping poachers instead of stopping them. After being found out, Thog went on the run as a freelance big game hunter, ironically using the skills he developed as a conservationist.

SKILLS AND POWERS
Thog is, above all, a master hunter, trained in the arts of identifying, tracking, trapping, and especially killing beasts of all kinds. He's also an expert survivalist with an extensive knowledge of how to thrive in different environments. Combined, these skills make Thog a nightmare to deal with in any natural environment, and his skills with slugthrowers, knives, and traps work just as well on sapient prey.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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HESNA LIJ SUGEL

Age___
SpeciesKaleesh
GenderFemale
Height170 cm
Weight62 kgs
Force SensitiveYes, Trained as Jedi ___
FactionGalactic Alliance, New Jedi Order
RankJedi ____


PHYSICAL DESCRIPTION
Hesna lij Sugel is a young Kaleesh woman of average height but with a lean and athletic frame built from a lifetime of intensive training. She has long, pointed ears and a flat, broad nose, with two tusks jutting from her chin and bright, vibrant yellow eyes. Her scaly skin is copper in color while her long, wavy hair is deep brown, often tied back in a single, wild ponytail. As a Kaleesh Hesna has two thumbs on each hand and stands digitigrade with long black claws on her toes and fingers.

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Predatory Senses: As a Kaleesh, Hesna has the ability to see in the infrared spectrum and has an incredibly precise sense of smell, and that's before taking Force-enhanced senses into account.

WEAKNESSES
  • Internal Combustion: Kaleesh like Hesna have extremely flammable organs, meaning that even indirect hits from fiery attacks could be completely fatal.

HISTORY
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

SKILLS AND POWERS
Please list all relevant possessions, factory submissions, and codex submissions here.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Jedi Siyla Dinrah
  • Affiliation: Siyla Dinrah
  • Market Status: Closed-Market
  • Model: Lightsaber
  • Modularity: No
  • Production: Unique
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable to certain weapons. Example: 'Durasteel, blaster components.' If this submission uses materials not found on wookieepedia, please link. You may also be asked to link materials that are obscure or difficult to find, e.g. exist as a byline in wikia entry. )
TECHNICAL SPECIFICATIONS
  • Classification: Telescopic Lightsaber Pike
  • Size: Large
  • Weight: Average
SPECIAL FEATURES
STRENGTHS
  • Versatile: Between the dual-phase length adjuster and the telescopic pike hilt, this lightsaber can be configured into a variety of different forms to suit different encounters.
WEAKNESSES
  • Lightsaber-Resistant Materials: No amount of design adaptation or skill will let this weapon resist cortosis or cut through a plasma barrier, to say nothing about beskar or phrik.
  • Over-Engineered: It takes a great deal of skill not only to use the different forms of this lightsaber with any level of efficiency, but to switch between them in combat effectively.
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
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THOG ULTU

Age42
SpeciesIthorian
GenderMale
Height2.3 meters
Weight145 kgs
Force SensitiveN/A
FactionHutt Cartel
RankEnforcer


PHYSICAL DESCRIPTION
Thog is large, even by Ithorian standards, with a muscular and gnarled physique from a lifetime spent in the brush. His skin is a pale beige color with his elongated neck topped by two large, black eyed. He normally has a large amount of fuzzy grey stubble covering his elongated head. Thog dresses extremely practically for the outdoors at almost all times with plenty of leathers and survival gear on hand at all times.

PERSONALITY AND BELIEFS
Thog Ultu is, to his bones, a predator. Quiet, patient, and utterly ruthless, with a passion for nature that swings between deep reverence and violent obsession depending on where he finds himself. He often disregards sentient beings, finding animals and plants to be more 'pure' and 'worthy' of his time, although he does respect those with strength and skill. Thog has little fear of death or desire to gloat, to him hunting is a test of skill, and what money or glory he gains from it are only help him continue his pursuit of increasingly dangerous prey.

Despite all of this, Thog has a deep knowledge of and respect for nature, in his own strange way. He prefers a low-tech approach to almost all aspects of his life, not just hunting, and despises those who poach en-masse or hunt simply for bragging rights. He is formally studied in plant and animal sciences and keeps a catalog of observations, samples, and other data alongside his hunting equipment and trophies, seeing the two as part of the same pursuit.

STRENGTHS
  • Rugged: Thog is tougher than Rancor leather and has pushed through being shot, mauled, poisoned, and worse more times than he can remember.
  • Seasoned Hunter: Thog trained to be an Ithorian ranger since larva-hood, and has been operating as a renowned big-game hunter ever since leaving him.
  • Naturalist: Thog's mastery of the wild comes from a mix of academic study and practical experience, making him a walking encyclopedia of flora and fauna.

WEAKNESSES
  • Big Game: Thog is massive, and with his iconic Ithorian head he can stand out like a sore thumb, especially in urban settings where he can't blend into the brush.
  • Thrill-Hunter: Thog lives for the thrill of a dangerous hunt and will sometimes go out of his way to make a relatively safe expedition more treacherous.
  • Strange Reverence: Thog never quite shook the old Ithorian reverence for nature, hence why even now he prefers a low-tech approach to hunting.

HISTORY
Thog was born to the Oltu herd on a herdship orbiting their homeworld of Ithor. The Ultu family had a tradition as conservationists specializing in the many rare and exotic animals of the jungle. Thog was eager to go into the family trade, and spent much of his youth training to prepare to enter the Mother Jungle of Ithor. His first official mission would prove to be more challenging than expected, when his unit came across a group of poachers who killed their officer.

Thog and the rest of the young rangers would scatter into the jungle, being picked up by poachers, predators, and worse, until only Thog was left. Something changed then in the young Ithorian, as he launched on a campaign of terror against the poachers and slaughtered them to a man before returning home. His superiors were equal parts amazed and uneasy at such a display, and debated whether to promote the young ranger or banish him. Thog didn't wait for a verdict, he simply hopped the first freighter off the herd ship and never looked back.

Since then Thog has wandered the galaxy as a freelance big game hunter, lending his skills to animal smuggling, poaching expeditions, and other illegal wildlife activities. What he is really after even he doesn't know, all that remains after his many long years of stalking the most dangerous planets in the galaxy is the need for the hunt.

SKILLS AND POWERS
Thog is, above all, a master hunter, trained in the arts of identifying, tracking, trapping, and especially killing beasts of all kinds. He also has experience in handling and training wild animals as well. He's also an expert survivalist with an extensive knowledge of how to thrive in a wide range of different environments. Combined, these skills make Thog a nightmare to deal with in any natural environment, and his skills with slugthrowers, blasters, knives, and traps work just as well on sapient prey. He also has a remarkable green thumb and maintains a large terrarium of exotic plants on his ship. While he can only physically speak Ithorian, Thog also understands Basic, Huttese, Rodese, Dosh, Shyriiwook, Tusken, Kaleesh, and Togruti.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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VLAK ZAHNT

Age42
SpeciesIthorian
GenderMale
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveN/A
FactionTEXT HERE
RankTEXT HERE


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Seasoned Hunter

WEAKNESSES
  • Big Target

HISTORY
Thog was born to the Oltu herd on the Ithorian homeworld of Ithor, or rather above it on one of the many herdships orbiting the planet. The Oltu family had a tradition as conservationists specializing in the many rare and exotic animals of the jungle. Thog took to the work well, but not the philosophy, and after growing bored in his role took to helping poachers instead of stopping them. After being found out, Thog went on the run as a freelance big game hunter, ironically using the skills he developed as a conservationist.

SKILLS AND POWERS
Thog is, above all, a master hunter, trained in the arts of identifying, tracking, trapping, and especially killing beasts of all kinds. He's also an expert survivalist with an extensive knowledge of how to thrive in different environments. Combined, these skills make Thog a nightmare to deal with in any natural environment, and his skills with slugthrowers, knives, and traps work just as well on sapient prey.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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CUTT PRELL

Age31
SpeciesNeimoidian
GenderMale
Height176 cm
Weight66 kg
Force SensitiveN/A
FactionHutt Cartel
RankEnforcer, Smuggler


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
Cutt Prel is, above all else, a creature of numbers; cost-to-benefit, fuel-to-distance, range-to-target, he's always looking to calculate the best possible odds to come out on top. This makes him equal parts intelligent and pragmatic as well as ambitious and avaricious, always on the hunt for the next business opportunity or looking to create one for himself. These tendencies often extend to how he treats others, as either business assets or liabilities.

At the same time, Cutt's worst impulses of greed are kept in check by his worst impulses of cowardice. He is deeply aware that he is not a fighter, prefering to fast-talk, fly, or draw his way out of bad situations and avoiding direct conflict at all cost. Still, despite his grasping and sniveling, he possesses a brilliant, unorthodox and can be quite bold (in his own way) as long as enough credits are on the line.

STRENGTHS
  • Fast Thinker
  • Seasoned Smuggler
  • Quick Hands

WEAKNESSES
  • Species Rep
  • Grasping
  • A Runner, Not a Fighter

HISTORY
Cutt Prel was born to the Prel hive, a family of ambitious up-and-comers on one of the many purse-world colonies of Cato Neimoidia. Cutt grew up, as most Neimoidian grubs do, fighting relentlessly with his horde of grub relatives for scraps of food in a communal hive. What separated Cutt from his relatives even at a young age was hs curiosity and ambition, often going after feeding tubes directly and trying to leap from the hive to find other food sources.

By the time he had developed into a full Neimoidian, Cutt had developed a typical head for calculation and risk assessment, with a rather uncharacteristic knack for unorthodox thinking. For a while this made him a great asset to the Prel family, as he saw opportunities where others did not, but in the cutthroat world of Neimoidian politics it only takes a few slip ups to bring a great house low, and the Prel's had more than their share.

Rather than sink back into obscurity with the rest of his hive, however, young Cutt would take what credits he could pry loose from his family and set himself up as a freelance pilot. The ambitious Neimoidian took his financial future into his own hands flying passengers, cargo, contraband, soon finding success as a smuggler and eventually making his way into the employ of the Hutts.

SKILLS AND POWERS
Being a smuggler Cutt is first and foremost an expert in flying and maintaining starships, specifically freighters and shuttles.

EQUIPMENT AND SHIP
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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PRIGA TSOK

Age27
SpeciesQuarren
GenderFemale
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveN/A
FactionSpacer's Guild
RankMember


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Quarren Physiology: As a Quarren, Priga can breath air and fresh or salt water, is a naturally skilled swimmer, and can spit a thick, viscous ink from her mouth.
  • Starship Savant: Priga is an expert on all things starship, not just flying and navigating, but building, maintaining, and modifying them as well.
  • Quick-on-the-Draw Priga is a fast thinker, a fast talker, a fast pilot, and if it comes down to violence, a fast draw on the blaster.

WEAKNESSES
  • Sensitive Skin: Priga's skin is sensitive to extreme heat and dryness and can be damaged without regular exposure to water or to moisture-retaining substances.
  • Run Away!: Priga is not a professional fighter, in our out of a ship, so her first and best response to a direct fight is to turn tentacles and run.
  • What a Scoundrel: Priga is a lying, cheating, credit-grubbing scoundrel at heart

HISTORY
Priga was born on the water world of Lamaredd to her single mother who worked as a mechanic and shipbreaker at the local spaceport (while maintaining a sideline as a chop-shop). Priga grew up around starships from a young age and got into the family business as soon as she could hold a spanner, but her real dream was always to fly the ships she worked on. She would spend her free time between jobs pestering pilots and snooping on smugglers to learn everything she could about flying a starship.

SKILLS AND POWERS
If there is one thing Priga knows, its starships. She's a self-taught expert in the arts of flying, navigating, and maintaining starships, as well as other vehicles and similar devices like droids. She custom-built her own freighter practically from scratch and has been working in and around starships since she was a squidling. Outside of ships, Priga has proven to be a dab-hand at the classic smuggler arts of lying, cheating, and dodging consequences (usually blaster fire) and can usually give as good as she gets. She's also quite the smooth talker (in her own way) and is fluent(-ish) in multiple languages including Basic, Huttese, Bocce, Sy Bisti, Quarrenese, and Mon Calamarian. She can also understand Binary and knows at least one swear word in most galactic languages.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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NIMLOQ URTAN

Age42
SpeciesUalaq Aqualish
GenderMale
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveN/A
FactionHutt Cartel
RankEnforcer


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Seasoned Hunter

WEAKNESSES
  • Big Target

HISTORY
Thog was born to the Oltu herd on the Ithorian homeworld of Ithor, or rather above it on one of the many herdships orbiting the planet. The Oltu family had a tradition as conservationists specializing in the many rare and exotic animals of the jungle. Thog took to the work well, but not the philosophy, and after growing bored in his role took to helping poachers instead of stopping them. After being found out, Thog went on the run as a freelance big game hunter, ironically using the skills he developed as a conservationist.

SKILLS AND POWERS
Thog is, above all, a master hunter, trained in the arts of identifying, tracking, trapping, and especially killing beasts of all kinds. He's also an expert survivalist with an extensive knowledge of how to thrive in different environments. Combined, these skills make Thog a nightmare to deal with in any natural environment, and his skills with slugthrowers, knives, and traps work just as well on sapient prey.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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NALAH TEZAN

Age33
SpeciesZygerrian
GenderCis Female
HeightHow tall is your character? (metric required)
WeightHow much does your character weigh? (metric required)
Force SensitiveN/A
FactionHutt Cartel
RankEnforcer


PHYSICAL DESCRIPTION
What does your character look like? Do they have any distinguishing features, a certain style of clothing, or anything else which might be noticed?

PERSONALITY AND BELIEFS
How does your character act? How do they think? Do they have any deeply held beliefs or phobias?

STRENGTHS
  • Social Chameleon: Nalah isn't just beautiful, she knows how to present herself and speak to others to give them whatever impression she needs to succeed in her latest con.
  • Jill of All Trades...: Nalah has had her hands in so many rackets that she's picked up skills in everything from blaster-slinging, to starship piloting, to even art appraisal.
  • Streetwise and Sharpwitted: Having climbed her way out of the gutter on Nar Shadda, Nalah combines the best elements of both a resourceful street criminal and a suave aristocrat.

WEAKNESSES
  • Zygerrian Hangups: Zygerrians have a reputation for being ruthless slavers, and despite her hatred for Zygerria's biggest industry, just being Zygerrian has gotten Nalah in trouble in the past.
  • ...Mistress of None: Nalah has learned just enough about flying, fighting, and other topics to make her operations work and this means she can be easily outshone by a specialist.
  • Compulsive Behavior: Lying, gambling, flying, smoking, loving, Nalah is drawn to risky ventures and will often double down on a bad situation rather than walk away.

HISTORY
Nalah never likes to talk about her past, she prefers to spread a range of outrageous lies that suit her needs than admit to the ugly truth, that she was born in the slums of Nar Shadda to a low-level guard in a slaving ring and a dancing girl. Needless to say, this did not make for the happiest or healthiest childhood, and Nalah was quick to flee home only to end up bouncing between clubs and casinos doing less-than-savory jobs. It was barely a step up from her home life, but in those dingy halls and smoky backrooms Nalah learned the skills that would help her claw her way up from the gutter.

She learned how to speak to others, and more importantly, how to listen. Distracted clients made for easy marks to con or rob, and chatty customers unwittingly taught her the ins and outs of the galactic underworld. Credits earned from these little ventures helped Nalah buy her way up out of the skids and into the high life, where she began to reinvent herself as a dazzling scoundrel. From there she would swindle her way into a starship and leave Nar Shadda, and a lot of bewildered marks, behind as she officially takes her criminal career galaxy-wide.

SKILLS AND POWERS
Thog is, above all, a master hunter, trained in the arts of identifying, tracking, trapping, and especially killing beasts of all kinds. He's also an expert survivalist with an extensive knowledge of how to thrive in different environments. Combined, these skills make Thog a nightmare to deal with in any natural environment, and his skills with slugthrowers, knives, and traps work just as well on sapient prey.

EQUIPMENT AND SHIP
 
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ROLEPLAYS
What is your character's backstory? What are their origins? What did they do before they started being RP'ed? Feel free to edit this later to recount their further adventures.

RELATIONSHIPS
Please list all relevant possessions, factory submissions, and codex submissions here.

ACCOLADES
Please list all relevant possessions, factory submissions, and codex submissions here.
 
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