Star Wars Roleplay: Chaos

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Approved Starship The Voidless Behemoth

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OUT OF CHARACTER INFORMATION
vitaliy-vostokov-dread.jpg

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • All Standard Features
ADVANCED SYSTEMS
STRENGTHS
  • The powerful heavy based weaponry such as the Rail Guns and Null-Burst Projector made this ship highly dangerous to any ship of equal size or slightly larger.
  • The highly dense hull plating used made this ship very hard to damage with its shields down, allowing the ship to stay in combat for prolonged periods of time.
  • The Hyperwave Jammer could be used to jam any incoming or outgoing signals, transmissions or messages to and from the focused ship.
  • This Frigate can hold 10,000 tons of cargo before any effects are even noticed in its movements. Thus, it can hold exponential amounts of tech, supplies resources and more.
WEAKNESSES
  • This ship's heaviest weapons can only be fired a few times with very long periods of build up for each one (Rail Guns 10 seconds to Charge/ 2 mins of build up - Null-Burst Projector 30 seconds to Charge/ 10 Mins of build up)
  • The harsh size of this starship causes it to move at a very slow pace even when turning. This is due to its 2 Ion Thrusters it uses along with smaller thrusters along its mid section.
  • Its extreme size for a Frigate makes this ship very easy to hit with most ship based weaponry like Turbolasers or even standard laser cannons
  • Its lack of any Hanger Space means that if this ship is alone, it has no way of gaining support from smaller Starfighters.
DESCRIPTION
After the creation of the Kraken Coalition along with other Pirate Captains, Dolor saw her battered, old ship that had lasted almost her three decades. However, if she was going to be taken seriously among her own allies of this new faction of cutthroat Pirates, she needed a new ship. Taking the ship to an extension of the Kaut Drive Yards company, she offered her original ship as payment and for scrap as long as a majority of its weapons be transferred over with the addition of stronger weapons. Given her extensive time of plundering and looting defeated ships of all kinds, she had enough resources to pay the company. It took an immense amount of time, with her using a smaller grade Frigate as a temporary starship. Within a few months, the large ship was finished. The hull was black as the void with the Sarrassian Iron over its highly defensive hull. The weaponry made Dolor even more pleased. Instead of the massive amount of weapons like her last ship, this new one had less of the standard weapon with larger more deadly ones in its place. Multiple Rail Cannons and a new piece of tech she hadn't seen before. Each was fitted out with a smaller shield generator as a back up defense. The added bonus of the dense metals used along its front made this ship able to move forwards with no shields at incoming fire without too much trouble.

She may have lost around half her weapons from her previous ship, but she easily compensated for the loss. Now, this Ship would need a new title. She was no longer Bound only to her Duty. She had a chance to fulfill a greater purpose. She granted the devastating Frigate the title of, THE VOIDLESS BEHEMOTH.
 
Last edited:
HPI AI; Terraris Command
Factory Judge
Dolor Cordis Dolor Cordis

Hello! I'll be your judge today! Intresting ship, with a very good art!
  • You forget to add the production to the template, please fix it.
  • About what you wrote I suppose this is a Unique ship, with this rating, your submission is very underbalanced (-5). If you want you can fix it.
  • The lowest hangar rating here is the Very low with 0 squadrons. Please fix it.
  • And you can't delete lines from the template (but you can always add extra things), so please put back the Hangar Allocations to your template.
That's all, please let me know if you edited these.
 
HPI AI; Terraris Command
Factory Judge
Dolor Cordis Dolor Cordis

For example this could be a good choice: here. Of course, if you're feel the current version is good for you, it can remain underpowered, and I'll accept this.
And this would be better in such a way:
  • Hangar Space: Very Low - 0
  • Hangar Allocations:
    • Starfighters: 0 squadrons
    • Support Craft: 0 squadrons
  • Single Craft Hangar: No.
 
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