Star Wars Roleplay: Chaos

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Manufacturer: Aether Systems
Market Status: Closed Market
Production: Unique
Length: Average
Width: Average
Height: Average
Size: Average
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THE STONE AND SKY

OUT-OF-CHARACTER INFORMATION
Intent
Ferrixian Flagship for use by the Mandalorian Empire
Image Source[HERE]
Permission(s)Not Applicable
Canon Link(s)Kandosii-type Dreadnaught
Primary Link(s)Kandosii-type Dreadnaught

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PRODUCTION INFORMATION
ManufacturerAether Systems
AffiliationMandalorian Empire
ModelKandosii-type
Market-StatusClosed-Market
ProductionUnique

Materials

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TECHNICAL INFORMATION
ClassificationFlagship
Command Ship
Starfighter Carrier
Military Transport
Length5,000 meters
Width865 meters
Height1,264 meters

Rating Specifications
ArmamentsExtreme
DefensesVery High
ManeuverabilityVery Low
SpeedVery Low
Hangar CapacityExtreme - (50) Squadrons
Hyperdrive RatingEquipped - Class 2

Hangar Compliment
Starfighter SquadronsSupport Squadrons
(42) Squadrons(8) Squadrons

Armaments and Defenses


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ADDITIONAL INFORMATION AND LOGISTICS
Crew Compliment645 Officers
810 Gunners
84,123 Enlisted Crew
Passenger Capacity48,000 Mandalorians
12,000 Droids
Cargo Capacity80,000 Metric Tons
Consumables8 Galactic Standard Years

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STRENGTHS
  • Flagship-Grade Command and Control - Designed as a fleet command ship, the Stone and Sky houses layered command centers, redundant communications arrays, and advanced tactical coordination systems capable of directing entire battle groups across multiple theaters.
  • Extreme Defensive Resilience - The ship's massive hull, beskar-infused armor layers, and redundant shield networks allow it to absorb punishment far beyond standard battlecruisers, functioning as a mobile fortress in prolonged engagements.
  • Overwhelming Electronic Warfare Capability - With Jamming Beams, the 220-SIG Tactical Combat Jammer, and the 995 Stormcloud ECM Suite, the vessel can severely degrade enemy targeting, coordination, and fire-control systems across wide areas of space.
  • Jamming Beams for Fire-Control Suppression - Its dedicated Jamming Beams can "paint" hostile craft, disrupting their weapon guidance, fire solutions, and targeting locks - dramatically reducing enemy accuracy and combat effectiveness.
  • Massive Starfighter Carrier Capacity - Capable of supporting up to 14 Starfighter Wings - each organized into three squadrons per wing - and an additional 8 Support Squadrons, the Stone and Sky can dominate space superiority battles through sheer volume of deployed craft.
  • Sustained Launch and Recovery Operations - Multiple reinforced hangar bays and launch corridors enable continuous sortie cycles, allowing for sustained fighter operations even during intense fleet combat.
  • Extreme Point-Defense Coverage - Hundreds of point-defense laser and ion cannons, flak weapons, and antimissile systems create dense defensive fire zones against starfighters, missiles, and torpedoes.
  • Shield-Disrupting Projectors - Specialized projectors weaken or destabilize enemy shields, allowing accompanying fleet elements to punch through defenses more efficiently.
  • Wide Spectrum Missile Arsenal - The vessel's diverse missile payload - ion, baradium, plasma torpedoes, and more - allows it to tailor strikes against shields, hulls, electronics, and hardened targets.
  • Anti-Fighter Area Denial Weapons - CL-3 Anti-Starfighter Cluster Bombs create lethal kill-zones, shredding incoming fighter formations and denying space around the ship.
  • Massive Troop Transport Capacity - With 48,000 Mandalorians and 12,000 War Droids aboard, the Stone and Sky can deploy overwhelming ground forces in planetary assaults.
  • Modular Garrison Deployment - The ability to deploy IM-455 Modular Garrisons - including orbital, oceanic, hostile-environment, and shield-projector variants - makes it a cornerstone of planetary occupation and defense.
  • Psychological Dominance - Its sheer size, firepower, and electronic warfare presence exert a powerful psychological effect on enemies, often forcing disengagement or hesitation.
  • Fleet Anchor Role - The ship serves as a defensive and operational anchor, around which lighter vessels can maneuver, regroup, and project force.
WEAKNESSES
  • Extremely Low Speed - The ship's massive mass and armor severely limit its top speed, making it incapable of pursuit or rapid redeployment.
  • Very Low Maneuverability - Turning, course correction, and evasion are slow and deliberate, leaving the vessel vulnerable to flanking maneuvers.
  • Reliance on Escort Vessels - Without a protective screen of escorts and starfighters, the ship is susceptible to coordinated attacks targeting weaker arcs or striking more vulnerable sections along its ventral superstructure.
  • Enormous Target Profile - At battlecruiser scale, the Stone and Sky cannot evade fire and is easily detected by enemy sensors.
  • Friendly Fire Risk - CL-3 Anti-Starfighter Cluster Bombs pose a significant danger to friendly starfighters if deployed improperly. These munitions also pose a risk to civilian craft that may pass through the area months or years after an engagement, further necessitating the need to "clean up" and unexploded or remaining munitions.
  • Complex Electronic Warfare Maintenance - The extensive jamming and sensor systems require constant calibration and specialist crews to function optimally.
  • High Power Demand - Simultaneous use of shields, jamming systems, and heavy weapons places extreme strain on the reactor and power grid.
  • Vulnerability to Precision Sabotage - Despite redundancy, targeted strikes or boarding actions against key systems can cause cascading failures.
  • Slow Strategic Response Time - The ship's size and hyperdrive limitations make rapid strategic repositioning difficult.
  • Logistic Burden - Supplying crew, troops, starfighters, and munitions places immense strain on fleet logistics.
  • Reduced Effectiveness in Dense Terrain - Asteroid fields, debris clouds, or planetary fings severely restrict maneuvering options and can easily shroud or hide smaller strike craft that could easily ambush this behemoth in those favorable conditions.
  • Carrier Dependence on Hangar Infrastructure - Damage to hangar bays or launch systems can drastically reduce fighter operations.
  • Not Suited for Solo Operations - The ship is designed to function within a fleet; operating alone exposes multiple tactical vulnerabilities.
  • Predictable Engagement Posture - Once committed to a battle line, its limited mobility makes its tactical positioning relatively predictable.
  • Massive Repair Requirements - Damage control on a vessel of this scale is slow, resource-intensive, and often requires shipyard support.
  • Heavy Dependence on Munitions - Once missile reserves are depleted, its offensive power drops sharply, requiring resupply by a fleet tender, which can often be dangerous during pitched or prolonged engagements.
DESCRIPTION
The Stone and Sky is not merely a warship - it is a moving citadel, a symbol of Mandalorian supremacy forged on a scale meant to dominate entire star systems. Built as an upscaled evolution of the Kandosii-type Dreadnaught and expanded to battlecruiser dimensions, the vessel embodies immovable strength, overwhelming firepower, and absolute battlefield control. Designed to serve as a flagship and fleet command ship, the Stone and Sky functions as the nerve center of large-scale Mandalorian operations.

Its vast sensor arrays, jamming suites, and targeting systems allow it to shape the battlespace long before the first shots are fired, disrupting enemy coordination while feeding flawless targeting data to allied forces. Though ponderous and slow, the ship compensates with staggering defensive resilience and a weapons loadout capable of annihilating capital ships, swatting fighter swarms, and crippling enemy fleets through electronic warfare.

Starfighter wings and support craft form a constantly cycling storm of sorties, while its troop and garrison complement enable rapid planetary domination and long-term occupation. In combat, the Stone and Sky does not chase enemies - it dares them to approach. Surrounded by escorts and blanketed in layered defenses, it advances with relentless inevitability, breaking opposition through attrition, suppression, and sheer scale. Where it arrives, space becomes Mandalorian territory.

Beyond its battlefield role, the Stone and Sky is designed to function as a self-contained Mandalorian stronghold, capable of sustaining not just military operations, but culture, governance, and long-term presence far from the core of the Mandalorian Empire. Entire decks are dedicated to training halls, armories, forges, and war academies where warriors drill, spar, and prepare between engagements. The ship is not merely crewed, it is inhabited, with generations of Mandalorians capable of serving extended tours without ever setting foot on a homeworld. Its internal layout reflects Mandalorian values of functionality, austerity, and is unapologetically martial. Bulkheads are reinforced far beyond civilian standards, corridors are wide enough to move troops and materials at speed, and compartmentalization favors survivability over comfort. Even command spaces are built with redundancy and resilience in mind, allowing the ship to continue fighting even after severe internal damage.

Strategically, the Stone and Sky serves as a mobile center of gravity for Mandalorian campaigns. Fleets maneuver around it, using its jamming umbrella and defensive coverage as a shield while striking outward. Enemy commanders often find their battle plans unraveling as communications falter, targeting data degrades, and coordinated responses collapse under the ship's electronic warfare pressure. By the time opposing forces realize the true extent of the disruption, the Mandalorian fleet has already seized the initiative.

Psychologically, the vessel's impact is profound. Its arrival in a system is rarely subtle - massive energy signatures, widespread sensor interference, and the sudden appearance of dozens of fighter wings announce its presence unmistakably. For allies, it is a rallying point and symbol of inevitability. For enemies, it represents a looming certainty that the battle will be long, brutal, and fought entirely on Mandalorian terms. Even in defeat or withdrawl scenarioes, the Stone and Sky remains a threat. Its ability to deploy modular garrisons, orbital defenses, and ground forces allows it to leave behind fortified positions that continue to exert control long after the main fleet has moved on. Systems taken under its shadow rarely return to their previous state.

Among Mandalorians, the Stone and Sky is spoken of less as a ship and more as a moving world of war - a testament to the belief that dominance is achieved not through speed or finesse alone, but through endurance, coordination, and the will to hold the line no matter the cost. Where lighter fleets may strike and fade, the Stone and Sky arrives to stay.

 


Out Of Character Info


Intent: See Above
Permissions: See Above

Technical Information


Affiliation: Mandalorian Empire
Model: Kandosii-type
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Other
Modular: No
Material: See Above
Armaments: See Above
Defense Rating: Very High
Speed Rating: Very Low
Maneuverability Rating:: Very Low
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Very High
Minimum Crew: 38000
Optimal Crew: 85578
Passenger Capacity: 60000
Cargo Capacity: Average
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