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Approved Tech The shroud of Erebos

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Helmet (Black)
warframe___zephyr_prime_concept_by_liger_inuzuka-d6qy8p5.png
Chest
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Images
Helmet: Here
Chest armor: Here
Gauntlets and boots: Here

Intent: A personal Armor for Darth Erebos
Development Threads:
Cortosis: http://starwarsrp.net/topic/66719-swamp-things-os-dominion-of-obredaan/
Phrik: http://starwarsrp.net/topic/65968-rendili-relishing/
Terentatek Leather: http://starwarsrp.net/topic/61491-rule-1-stab-them-with-the-pointy-end/
Manufacturer: Darth Erebos
Model: N/A
Affiliation: Darth Erebos
Modularity: Shields and helmet systems can be replaced.
Production: Unique
Material: Phrik/Duranium alloy blended armor plates (Mask, chest armor, gauntlets and boots), Duranium/Cortosis/Zeyd-cloth armorweave clothing, Helmet systems, comlink, Terentatek Leather underlay.
Classification: Multipurpose
Weight: 14 kg
Quality: 8
Special Features:
Resistance to Blasters, Lightsabers and certain Force powers.
Integrated systems in the armor:
  • Over all armor:
  • Vacuum sealed, can be used for a limited time in space, until air runs out.
  • Alchemized Terentatek hide resist the following force abilities: Force Lightning/Combustion, Telekinesis (Force grip, push, pull, ect.), force slow and force Subjugate. It also makes the wearers force signature appear in balance with the force, neither light or dark as well as making the wearer seem like an untrained force users.


  • Chest:
  • Oxygen Reserve Tank (60 Minute Supply, can be replaced with a larger backpack for more air)
  • Digital Life Support System
  • Nutrient/Water Dispenser (Connected to the helmet)
  • Personal Particle shield. (Covers the wearer in a thin invisible layer, voice activated)
  • Miniature gyro Stabilizers for added balance

  • Gauntlets/Boots:
  • Magnetic couplers (allows for climbing and scaling metallic surfaces such as defensive walls and spaceship hulls.)
  • Retractable claw like fingertips and two knife-like tips come from the toe tips of the boots. (Can both be used to climb surfaces as well as in hand-to-hand combat)

  • Gauntlets:
  • Retractable Blade can come out of the Forearm. (Similar to this)


Description:
strengths
Great mobility and assisted balance
Good defense against energy based weaponry such as blasters and Lightsabers. (Thanks to the Phrik and cortosis alloy's used in it's creation it effectively shrugs off energy based weapons such as blasters and lightsabers.)
Force defense thanks to the Terentatek Hide
Personal Particle shield provides excellent defense against solid projectiles while it lasts. (I.e. Slug throwers and the like which would damage the armor under the shield)
Boosts the wearers speed, agility, balance, strength and reflexes due to alchemy.
Dampers the wearers true force alignment and minimizes his or her signature in the force to appear as someone that is an untrained force user.
Phrik/Duranium alloy sections provide heavy durability to the armor.

weaknesses
Slug weapons can get through the non Phrik/Duranium armor if either a strong slug or a few normal powered slugs are used.
Particle shield "breaks" and has to recharge after a few good hits.
Even though it has defenses against the force it wont stop something being thrown at the wearer with telekinesis
Weak defenses on upper legs and upper arms.
Doesn't protect against Force stasis, mental attacks and force fear.
User interface is programmed in the Ancient Sith language and requires a password spoken in that language for all systems to function.

The mask is made of a Phrik/Durasteel alloy blend inter twined with a few key systems integrated into the helmet. The very same alloy is in the gauntlets, boots and the chest armor which encompass the entire area which they cover. The robes under the armor is made of a blend of threads made from Zeyd-cloth threads, cortosis threads and Duranium threads woven together in a way to make nearly as flowing as a robe would but it is still as stiff as the most well flowing armorweave, which the blend of threads is essentially. The armor is mostly focused towards mobility but it still offers good protection in the mean time, however this causes the upper arms and legs to be unprotected by the alloy that encompasses the best protection.
Under the armor is a Terentatek hide tunic which the armorweave is clued against, it encompasses the chest area, upper arms and upper legs in a short skirt which the armorweave robes flow over. This provides the wearer with the same fabled resistance to the force as the Terentateks have.
The helmet has several systems which require physical sight to operate are also capable of being operated by sounds and vocal commands. The armor itself, once properly put on, self seals to be able to be operated in vacuum for as long as the internal air supply lasts.
Integrated into the finger tips and two knife points in the tips of each boot allow for a good grip when climbing as well as able to cause deadly strikes when used in hand to hand combat. In the soles and palms are electromagnetic systems which allow the wearer to climb or walk against metallic surfaces such as starship hulls when in vacuum.
Also integrated into the soles are two small holes that allow for a rocket jump, in mid air even if needed. The thought involved in this is to provide either a great boost to a jump or to slow down decent in a long fall. In the gauntlets however are two large durasteel blades the length of the forearm which can shoot out of their sheaths and provide the wearer with two blades to defend themselves should they be disarmed and the clawed fingertips are deemed unusable against the foe the wearer faces.
The user interface is programmed in the ancient sith language and is unusable without a pre-programmed password in said language the armor will simply function as it is worn, without any of the systems or special functions integrated into it, not even vacuum sealed.
The overall design of the armor itself is not to appear sith but rather to pay homage to Miralukan warriors of the past. As such if the wearer chooses he can use this armor to infiltrate any other faction besides the one Sith if the wearer is not known for using the armor. It also serves as a small damper to hide the wearers true force alignment and minimizes it a bit, making the wearer seem like an untrained force user.
 
Darth Erebos said:
Phrik/Cortosis/Zeyd-cloth armorweave clothing

Darth Erebos said:
cortosis threads and Phrik threads woven together
You are not permitted to mix/blend restricted items together in the same material (as seen above). Please change this.



Darth Erebos said:
Alchemized to
I believe you left something out here.



Darth Erebos said:
Quality: 9
Taking the weight and make-up of the armor as-is, this should be at most a quality of 8, if not 7.



Darth Erebos said:
Force defense thanks to the Terentatek Hide
Is the Terentatek leather alchemized? If not it cannot aid in force resistance.

Please list out what sort of abilities that the terentatek (assuming it has undergone alchemy) helps resist, as well as a separate list of abilities that it does not help resist. Make a special note that this does not provide an immunity to the force.



Darth Erebos said:
Personal Particle shield provides excellent defense against solid projectiles while it lasts.
Could you give me a rough estimate of how long it would last if a lightsaber was held against the shield with sustained contact? This doesn't need to be exact, just to give a rough idea of how effective it is.
 
Darth Erebos said:
The armor itself is alchemized to provide the wearer a bit of a boost to speed, strength, agility, balance and reflexes.
Do you have any canon sources which show alchemy being able to do such when applied to clothing and equipment?
 
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