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Approved Location The Lodge | Fondor Guild of Starshipwrights

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OUT OF CHARACTER INFORMATION
  • Intent: To create a headquarters for the Guild of Starshipwrights, a location to thread and the seat of local government for Fondor.
  • Image Credit: x
  • Canon: N/A
  • Permissions: N/A
  • Links: N/A
SETTING INFORMATION
  • Structure Name: The Lodge
  • Classification: Governmental Building
  • Location: Fondor, Administrative Sector
  • Affiliation: Fondor Guild of Starshipwrights
  • Accessibility: One of the most prominent and well-known features on the planet, businessmen, tourists and members of the Guild all regularly access the Lodge each and every day. Different levels and areas, such as the Member Council's chambers, offices and a private suite of the Chairman have restricted access and require different standards of clearance to enter.
  • Description: The Lodge is a two-pronged skyscraper, extending much higher into the atmosphere compared to its immediate surroundings. As the seat of local government for Fondor, as well as the headquarters of the Guild of Starshipwrights, the Lodge is a state-of-the-art building constructed with the most modern materials and techniques, in a true Fondorian industrial fashion. The Lodge is mainly devoted to the running of both Fondor and the Guild, and thus includes a lot of office space, meeting rooms, communication stations, and data centers, as well as more elaborate conference halls for visiting dignitaries and the ornate Member Council chamber.
POINTS OF INTEREST
Entrance Hall | Reception Area

  • An elaborate, long room at the base of the Lodge, the Entrance Hall serves as the Lodge's reception area where visiting dignitaries, petitioning corporate heads and nearly everyone else arrives at the Lodge. Outside of the Entrance Hall is plenty of ample space to park a shuttle or even small corvette, provided that you have clearance to do so. The inside of the hall is extremely ornate, with glittering gilded pillars and bubbling fountains, and wide windows give the place an ample amount of warm natural light.
Member Council Chamber
  • One of the most important parts of the Lodge, the Member Council Chamber serves as the meeting room for all of those in the member council. Consisting of two floors, the lower is often referred to as 'the Council Floor' and is where the council and chairman sit, together at a round table facing each other. The second floor is nothing more than balconies on every side of the chamber, with a wide opening so that people who wish to view the council in session may have clear sight and hearing of the proceedings. The chamber is extremely ornate, built with extremely precious metal and fine craftsmanship that is rivaled only by the Office of the Chairman.
Archives of the Starshipwrights
  • The Archives of the Starshipwrights contains about every piece of administrative data and history in Fondor, as well as a corporate record of every starship design produced on Fondor or by members of the Guild. Certain levels or pieces of information are barred from the general public, and an individual seeking this knowledge must gain permission from the Chairman.
Conference Halls
  • Strewn throughout the Lodge are various conference rooms of differing sizes, installations and quality. More mundane rooms are used by everyday workers and small corporations within the Guild to conduct business meetings, while conference halls with a higher quality of build and more space are used by Members of the Guild or even the Chairman himself, on occasion, to conduct business and receive dignitaries.
Parlors
  • Made for relaxation, the Parlors of the Lodge are advertised as one of the smaller but surprisingly much-needed perks of becoming a member within the Guild. These parlors feature relaxing sofas of quality leather, drinks made on preference and without charge, and even masseuses for the businessmen who are partial to them. Multiple parlors are strewn throughout the lodge, and there are some private spaces in addition to the public areas.
Office of the Chairman
  • Perhaps just as ornate, if not more than the Council Chambers, the Office of the Chairman is a spacious room in which the Chairman of the Guild conducts business. Although Corporations within the Guild are not allowed to bribe the Chairman or have any financial ties to that person to prevent corruption, the Charter said nothing about gifts to decorate the Chairman's office; suffice to say, the construction of the large space did not lack for funds. The Office features a wide panoramic view of the administrative district of Fondor, as well as a direct room into the Chairman's personal quarters.
Residential Suites
  • More temporary lodging for visiting officials and dignitaries than a permanent residence, the suites of the Lodge are ornate as ever and feature a wide range of amenities, including ample space, room service, and maintenance that is free of charge. People can stay at the lodge and pay for it out of their own pocket, but the rates are astronomical; as such, the suites are only ever inhabited by the occasional Member or visiting official, in which the suite costs near to nothing.
SECURITY
Medium: As the seat of Fondor's local government, as well as the Guild of Starshipwrights, the Lodge features a reasonable amount of security. A large portion of assets charged with the protection of the Lodge is allocated from the Confederate Defense Force, a small stipulation in the agreement made by Fondor when they joined the Confederacy. Other security forces are donated by companies within the Guild, but despite both cases, the Guild is not some sort of military fortress; an MRS-01 Eir defense system installed at the base of the Lodge can protect the facility from orbital bombardment, but it has no other anti-air defenses. In the unlikely case of a planet-wide siege, the Lodge would be most likely evacuated with all essential personnel being relocated to Bassadro Sector Command, where the defense of the planet would be coordinated from.

HISTORICAL INFORMATION
The Lodge is as old as Fondor and the Guild of Starshipwrights itself, a historic and all-important aspect of Fondor's skyline. A large u-shaped skyscraper that dominates the landscape around it, the Lodge served as the seat of government and power for Fondor for over millennia. Hailing back to the planet's shipmaking roots, the Lodge was established long when Fondor's surface had yet to be completely covered by the city; but even then, the building was just as impressive and of nearly the same design. Throughout the centuries, the Lodge would see several upgrades and decorative changes take place, as the surge of influence that Fondor and the Guild received throughout years of expansion allowed for more ornate makeovers and expensive upgrades.

Despite Fondor's wide reach of influence throughout the galaxy and its support that it's given to intergalactic governments and the economic empires created by the corporations of the Guild, the planet itself has been almost untouched by wars or regime changes that have occurred over the many different centuries in the galaxy. Thus, the Lodge, like much of the architecture on Fondor, is almost a sort of time capsule from the days of the Old Republic. Those who walk into the building can sense the millennia upon millennia of history, and although it might not all be interesting to the common traveler; the introduction of a monumental shipbuilding regulation, perhaps, or the induction of a particular famous shipwright to the Guild, the Lodge is nevertheless one of the most influential and Fondor-esque buildings on the planet. Industrial yet ornate, it is the very embodiment of Fondor's atmosphere and culture, a building that was built generations ago and will be around for generations to come.
 
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