Star Wars Roleplay: Chaos

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The Jedi Houses and Satellite Academies

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T H E J E D I A C A D E M Y
M A I N S I T E
The Yavin Jedi Praxeum is based in the same Massassi temples where Luke Skywalker ran his praxeum eight centuries ago. Between the docking bays and the courtyards, the praxeum has space for a handful of light freighters and other personal ships. The housemaster is Eyal M'ti (NPC), the Neti headmaster of the Jedi academies. Other common or occasional instructors include Shule Windspeaker, Chloe Blake, and Aaralyn Gyndar, though the Yavin praxeum often has guest lecturers.

Sovereignty: Yavin has long been under Mandalorian control. As such, heavily armed vessels and assumptions of Jedi jurisdiction are not welcome in Yavin space. The Jedi remember that they are guests of the Mandalorians and the peoples of the Yavin system. The Rekali clan controls the Yavin system, and claim ownership of the temples. Their patriarch, retired Jedi Master and Mandalorian Field Marshal Ember Rekali (NPC), is in residence.

Specialties: The specialties of the Yavin praxeum are the Core Powers and the study of the lightsabre. The enclave offers instruction in the seven classical forms (though Vaapad is never taught to anyone but carefully selected Masters) as well as the use of the sabrestaff, Jar'kai, Trakata, Sokan and other lightsabre techniques.

Character: The character of the Yavin praxeum is generally peaceful and meditative, offering proportional and non-lethal responses when possible. Any Sith marauder knows how to use a lightsabre; the Yavin praxeum also teaches when and why. The praxeum has plenty of room for visiting members of other light side Force traditions; various Ithorian nature priests and Jal Shey call the enclave home.

Resources: Limited refueling and refit capability. Advanced lightsabre construction tools, manuals, and components. Jal Shey crafting is also practiced here, and a nearby Rekali clan village of Mandalorians and Dathomiri witches (NPC) teaches Allyan spells.
 
G N O S T D U R A L
S A T E L L I T E A C A D E M Y
H O U S E TBD​

The Gnost Dural is an Shadow-Type Antarian-Class Frigate commissioned and built by the Galactic Republic to provide a mobile base of operations for the Jedi Shadows. The Gnost Dural, named after a famed Kel Dor Jedi Master and Shadow, has training facilities, meditation chambers, conference rooms, advanced sensor arrays, long-range communication arrays, encryption networks, and living quarters for the Jedi and crew aboard, providing not only a home for the Jedi Shadows and those who visit, but also providing a secure base from which the Shadows can operate.

Sovereignty: The Gnost Dural was commissioned and built by the Galactic Republic and is still a part of the Republic Fleet and it is staffed by Republic Navy personnel. However, due to the clandestine work of the Shadows, the ship operates fairly independent of government oversight.

Specialties: The specialties of the Gnost Dural focus on force techniques conducive the duties of the Jedi Shadows. Force abilities focusing on stealth and concealment are the hallmark of the vessel, as well as non-force related abilities such as investigative work and intelligence gathering. The Shadows, as the secret force tasked with hunting down the Sith and darkside relics, also maintain a healthy academic understanding of their adversary and collect and store knowledge pertaining to the Sith.

Character: The character of the Gnost Dural is generally secretive and a tad bit paranoid, emphasizing intelligence gathering and security. Jedi Shadows, typical working alone, tend to be a paranoid bunch and the Gnost Dural, try as it may, can not shake this atmosphere. Due to the fact that the Jedi Shadows are a relatively small sect, the Gnost Dural has ample room for visiting Jedi and personnel.

Resources: Some of the best intelligence gathering technology available, ship stealth capabilities for secretive work, training facilities focused on Jedi training but also on the investigative skills and espionage duties of the Shadows.
 
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N A R S H A D D A A
S A T E L L I T E A C A D E M Y
H O U S E TBD​

The Nar Shaddaa Enclave is an unorthodox institute based on the planet of Nar Shaddaa. A world of urban sprawl and riddled with criminality, it does not centralize itself onto one location, and instead relies on several safe houses stationed all around the city-planet. Training courses are all set within the city sprawl itself.

Sovereignty
Nations might hold the proud planet of Nar Shaddaa, but the criminal circuit is the one and true law on the world. The Jedi Order has no jurisdiction here and the Nar Shaddaa Enclave does not condone direct actions that upset the fragile balance between the various shady elements. Subtle intervention here and there is encouraged, but do not expect gratitude for your actions.

Specialties
Heavy ties with the Underground and alleged ties to various sympathetic elements within the network makes for an unorthodox teaching philosophy. Jedi and other visitors will be taught to rely on other skills instead of using the Force for all their problems. Lockpicking, hacking, pickpocketing, traversing the urban sprawl - all examples of skill taught. In general those who have trained on Nar Shaddaa soon find themselves relating with the ways of the Jedi Sentinels and the Gray Paladins.

Character
The enclave of Nar Shaddaa can be considered a black sheep amongst the other enclaves. Its refusal to actively enforce the law within its territory and general location make its existence a tenuous affaire amongst the other more traditional enclaves. This entire policy makes more sense if you put Nar Shaddaa in context, a world without law and doing the ‘right’ thing usually means disturbing the inherent power structure of the territories, which can lead to all kinds of nasty business. Consider turf wars, liquidations and the sort. Therefore, the enclave’s people keep a low profile while on Nar Shaddaa itself.

Resources
Weapon training, military-grade, blaster/slugthrowers. Martial arts instructors. Safe houses for staying low for a while. General equipment repair, vehicles and sub-corvette-class repairs.
 
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V O S S
S A T E L L I T E A C A D E M Y
H O U S E TBD​
The Jedi Academy on Voss is attached to The Order of the Silver Jedi Temple. Located just outside the city of Voss-Ka. The Silver Temple is surrounded by cultured gardens, for sustainable living, meditation and outdoor training grounds.

Sovereignty:
Voss is located within the borders of The Order of the Silver Jedi protected space. The peoples of Voss govern and enjoy a peaceful existence. Visitors to Voss (planet) are required to adhere to local laws and respect culture. Visitors to the Silver Jedi Temple require permission from a Council Member before entry to the grounds of the Temple and Academy. Once permission is granted, visiting Jedi will be provided with resident quarters and give access to the general areas within the Temple and Academy.

Specialties:
The Academy of the Silver Order is well established and offers a wide range of training is all Force abilities. Facilities for training in lightsaber, meditation are located within the Academy as well as the grounds of the Temple. Voss has an extensive history connected to Seers and Healers and so the Academy on Voss offers the ability to research and study in these arts.
For force users and non-force users alike, the Antarian Rangers offer use of their training facilities in ground combat, reconnaissance surveys, exploration and conventional weapons.

Characters:
Once secretive, the Order of the Silver Jedi have opened their doors. The Academy and Temple is and always was, a place of peace and wellbeing. Visitors will experience a strong connection to the force, both light and dark as Voss has a checked history in conjunction with both elements of the force spectrum. Within the Temple a large blue crystal is centred in the main room, it was/is infused with the lightside of the force to protect the Jedi from the influences of the darkness on Voss.

Resources:
  • Star port Voss-ka
  • Landing pad near Temple
  • Refuelling facilities
  • Ground and Maintenance crews
  • Residency halls – Mess Hall
  • Research facilities
  • Transports
  • Training facilities
  • Medical facilities
 

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