Star Wars Roleplay: Chaos

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The Je'daii Order

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We are a people borne not from some blind crusade to conquer, but from a desire to learn, to grow, to understand the universe we were born into
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The Je'daii were founded with the core principles of balance, moderation, knowledge, and power.* They strive to understand the mysteries of the Force, and the Galaxy it forged, adhering to neither the Ashla (Light) or the Bogan (Dark) and instead finding a path of pure equilibrium they named the Bendu (Balance).

Unlike other Orders, the Je'daii seek primarily to study and observe the Force. They lay claim to no worlds, remain impartial to the sways of Galactic Politics, and answer solely to the Force itself. A Je'daii understands that they cannot stray too far to the Ashla or the Bogan, and falling too close to either results in long periods of meditation to restore their inner Balance.

All Je'daii are encouraged to keep an open mind. They understand that no path is set in stone, and are actively motivated to learn from all branches of their Order before settling down. Even then, no Je'daii is bound to their decision and may continue learning from whichever branch they desire after their Knighting.

There are nine branches to the Je'daii Order, referred to these days as Tho Yor after the original vessels which brought them together as an Order. Akar Kesh, the Temple of Balance. Anil Kesh, the Temple of Science. Bodhi, the Temple of the Arts. Kaleth, the Temple of Knowledge. Mahara Kesh, the Temple of Healing. Padawan Kesh, the Je'daii Academy. Qigong Kesh, the Temple of Force Skills. Stav Kesh, the Temple of Martial Arts. Vur Tepe, the Forge.

Between these a Je'daii can learn practically anything they could ever imagine, and are encouraged to do so.

The Je'daii are led by a Council of Masters, made up of the Temple Masters of each Tho Yor. While they do not interfere with the every day goings on in the Order, they will convene to make important decisions where necessary, and during times of difficulty they act as a unified guide for the Je'daii.


* Power, to the Je'daii, speaks of personal development and progression, relating to their Journey, not holding control over others.


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Today we take our first steps toward a brighter future; one of knowledge, of balance... One of moderation, and power

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There is no ignorance, there is knowledge
There is no fear, there is power
I am the heart of the Force
I am the revealing fire of light
I am the mystery of darkness
In balance with chaos and harmony
Immortal in the Force
- The Je'daii Code
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Our future lies in each student we bring into our fold, in each individual we aid throughout the worlds of this great Universe
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Those who are brought to the Je'daii at a particularly young age fit into the category of Youngling.

At this stage in their learning a Je'daii is taught only the basics, from literacy and mathematical skills to meditation and light Force usage such as simple telekinesis.

All Je'daii Younglings are housed and raised at Padawan Kesh, where they are protected from the very real threats present in the Galaxy.

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When a Youngling is deemed physically, mentally, and emotionally ready to take on the responsibility of an Apprenticeship they are raised to the rank of Padawan.

It is at this point in their learning that Je'daii-specific training can begin. Je'daii Padawans are taught the philosophy of Balance and Moderation, begin lessons in lightsaber combat, as well as more detailed Force instruction.

Most Padawans are taken on by a single Master, though some choose to go without and learn from the Order as a whole - preferring to lead their own path.
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When they are deemed ready to begin their Great Journey, Padawans become Journeyers.

Je'daii Journeyers are expected to travel between the Je'daii Temple Masters and learn from them and their Tho Yor in order to gain knowledge and experience.

Je'daii Journeyers do not typically have a Master, though some retain close ties to the one they may have had as a Padawan, and are responsible for their own training.

While completing their Trials for each Temple Master, a Journeyer should be contemplating the path they wish to take.
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Je'daii Rangers, though having completed their Trials, are still seen as having a ways to go in their training.

Typically they are entrusted with tasks that lay outside of the Temples, venturing into the Galaxy at large.

By the time they reach the rank of Ranger, a Je'daii should have chosen which Tho Yor they wish to become an adherent of. This does not limit them from learning things outside of their Tho Yor, however.

While they are able to take on students, many are discouraged from doing so until reaching Master. After all, their own journey has just begun.
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Je'daii Masters are seen as having reached their peak. Many settle down within the Temple, where they take up students and pass down their wisdom to the younger generations.

Je'daii Masters are not really regarded any more highly than the other ranks, but most respect them for their experience.
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More of an honorary title than a rank, it is the duty of Je'daii Stewards to watch over their specific Temple in the absence of the Temple Master - acting effectively as a second in command.

They are responsible for a lot of the hands on work and day to day running of their respective Temples. Je'daii Stewards can theoretically hold any rank within the Order.
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Overseers of their relevant Tho Yor, Je'daii Temple Masters have a place upon the Je'daii Council and ensure that the Order is being run efficiently. Currently all Je'daii Temple Masters are NPCs.
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Faction Administrators: [member='Asha Hex'] (Faction Owner) | [member='Caedyn Arenais'] | [member='Jericho']

Faction Moderators: [member='Arekk'] | [member='Ignis Imura'] | [member='Lothar Lundgren'] | [Member='Sahna Te']

Canon Je'daii Lore: Information pertaining to the Je'daii of Legends, sourced from the pages of history.

Origins of the Je'daii Order: An abridged history of the Je'daii Order, as told by Temple Master Ketu.

The Great Journey: Trials of the Je'daii, intended to help an individual grow and choose their path.

The Je'daii Mission Terminal: A place to find Missions and Writing Prompts to utilize as a springboard for roleplay.

Persons of Note: Esteemed (NPC) members of the Order, including the current Temple Masters.

Aurum: Home of the Je'daii Order, found within the Outer Rim Territories


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Help Desk: A place for questions and concerns. Feel free to use this thread to gain assistance regarding the Je'daii Order.

Introductions: New members to the Order should post a greeting here, so that we can say hello!

Looking For Master/Student: Je'daii looking for Apprenticeships should post here, or search it for a potential pairing.

Returns and LOA's: If you are going to be absent from the site for an extended period of time, let your fellow writers know here.

Discord: Our private Discord Server. Open to Je'daii only. Please do not join if you are not apart of the Order, unless you are seeking to join/looking for further information on the Faction. Standard Chaos Rules apply within.


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Do you have any further questions? If so, feel free to PM myself or another Faction Administrator.

Anyone is free to join the Faction, provided they genuinely wish to walk the Je'daii Path. If you need help creating a Je'daii Character, or thinking of a way to introduce them to the Order, you may contact a member of the Faction or post a thread within our General Discussion board.

You can keep up to date with our Faction through the News Bulletin on our Homepage.


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Caedyn Arenais

Guest
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This is probably the most intense and well put together Minor Faction I've seen on the board; I've watched [member="Asha Hex"] put in so much work over the months I've gotten to know her (Before I was even a member) and it's always had me thoroughly impressed. Today I'm all too glad to be a part of it. We really are an awesome group, y'all should come check us out !
 
[member="Asheda Tyr"]

We are mostly focused on character development. While we will happily collaborate with other Factions we tend to steer clear of anything politicized or warmongering. I see the Je'daii as just one piece of who the characters within it are, a place for them to grow and flourish in their own way at their pace, and if there is anything they want that we cannot provide (for instance taking part in the map game etc) then they are obviously free to do as they please away from our Halls. We don't expect exclusivity in our members, just that they try to stick to our ideals of balance and moderation, and all we really ask is that they don't bring trouble back to our doors.
 

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