Character
[SIZE=11pt]
[/SIZE]
Out of Character Information
Intent: Submit the first ever Flagship since Factory 3.0
[SIZE=11pt]Image Source: [/SIZE][SIZE=11pt]Here[/SIZE]
Development Thread:
[SIZE=11pt]Weekend Treasure Hunt Infinity: At Last We Will Have Revenge[/SIZE]
[SIZE=11pt]Galactic Alliance Silver Faction Reward[/SIZE]
[SIZE=11pt]Intent: The board's first official flagship, and the result of a long story.[/SIZE]
[SIZE=11pt]Who Can Use This: A GADF commander with GA FO approval.[/SIZE]
[SIZE=11pt]Primary Source: Not influenced by any Chaos submissions.[/SIZE]
Production Information
[SIZE=11pt]Affiliation: Galactic Alliance [/SIZE]
[SIZE=11pt]Manufacturer: Ancient Sith Empire. Refitted by, or in consultation with, [/SIZE][SIZE=11pt]SoroSuub[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Theed Palace Space Vessel Engineering Corps[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Aurora Industries[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Imperial Elite Shipyards[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Arceneau Trade Company[/SIZE][SIZE=11pt], and [/SIZE][SIZE=11pt]Corellian Engineering Corporation[/SIZE]
[SIZE=11pt]Model: N/A[/SIZE]
[SIZE=11pt]Modularity: No[/SIZE]
[SIZE=11pt]Production: Unique[/SIZE]
[SIZE=11pt]Material: Ancient Sith alloys, durasteel, duranium, solarium glasteel, turadium[/SIZE]
[SIZE=11pt]Technical Specification[/SIZE]
[SIZE=11pt]Classification: Supercarrier[/SIZE]
[SIZE=11pt]Length: 5000 meters[/SIZE]
[SIZE=11pt]Width: 4000 meters[/SIZE]
[SIZE=11pt]Height: 3000 meters[/SIZE]
[SIZE=11pt]Armament: 12[/SIZE]
[SIZE=11pt]Long Range:[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Binary Fusion Ion Cannon[/SIZE][SIZE=11pt] (1000)[/SIZE]
[SIZE=11pt]50 Heavy Long Range Turbolaser Batteries (1600)[/SIZE]
[SIZE=11pt]20 Heavy Warhead Launchers (200) (Typically loaded with HKD BVR Torpedoes or Assault Concussion Missiles)[/SIZE]
[SIZE=11pt]50 Heavy Energy Torpedo Launchers (500)[/SIZE]
[SIZE=11pt]Short Range:[/SIZE]
[SIZE=11pt]50 Turbolaser Batteries (200)[/SIZE]
[SIZE=11pt]Defensive[/SIZE][SIZE=11pt]:[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Ra Defense Turrets[/SIZE][SIZE=11pt] (200)[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Witch Fire CIWS[/SIZE][SIZE=11pt] (50)[/SIZE]
[SIZE=11pt]500 Heavy Laser cannons (500)[/SIZE]
[SIZE=11pt]300 Anti-missile octet (150)[/SIZE]
[SIZE=11pt]Defenses: 18[/SIZE]
[SIZE=11pt]Ancient Sith alloys reinforced with modern heavy armour[/SIZE]
[SIZE=11pt]Aegis Molecular Shielding[/SIZE]
[SIZE=11pt]Redundant particle/ray shield grids[/SIZE]
[SIZE=11pt]Hangar: 42 squadrons - 7 wings[/SIZE]
Maneuverability: 19
[SIZE=11pt]Speed Rating: 19[/SIZE]
[SIZE=11pt]Hyperdrive Class: 2 (Backup 10)[/SIZE]
[SIZE=11pt]Special Features: [/SIZE]
[SIZE=11pt]Solar Ionization Reactors[/SIZE]
[SIZE=11pt]3x [/SIZE][SIZE=11pt]Colossus Reactor[/SIZE][SIZE=11pt] [/SIZE]
[SIZE=11pt]Crystal Gravfield Trap - detects all stealth vessels not protected by a gravitic modulator[/SIZE]
[SIZE=11pt]Angel Eye sensor suite - at very short range, detects all stealth vessels protected by a gravitic modulator[/SIZE]
[SIZE=11pt]Gravitic Amplitude Modulator (GAM) - can jam Yammosk battle coordination/communication functions[/SIZE]
[SIZE=11pt]Long range command and control functionality - can coordinate operations sector-wide or farther[/SIZE]
[SIZE=11pt]Gravity well projector x4 - can interdict an area equivalent to the range of long-range capital weapons emplacements[/SIZE]
[SIZE=11pt]Long range tractor/pressor beams - can push/pull smaller vessels, proportional to their size, at distances comparable to standard capital weapons emplacements[/SIZE]
[SIZE=11pt]Repair and refit capability - can repair, rearm, refuel, and refit subcapital vessels (100m or smaller)[/SIZE]
[SIZE=11pt]Modernized Ranger transceiver - can monitor, intercept, and decrypt subspace transmissions within a radius of 100 light-years[/SIZE]
[SIZE=11pt]Strengths: [/SIZE]
[SIZE=11pt]Description: The starship [/SIZE][SIZE=11pt]Itsukusk [/SIZE][SIZE=11pt](Ancient Sith: ‘dream of chains’) was constructed in the days of the old Sith Empire. Its long hunt for a heretical prophet is the stuff of misremembered legend. What's known is that the vessel appeared in the present day at the Polis Massa asteroid belt. Boarded by Jedi and Mandalorians, the Itsukusk was ultimately captured by the Galactic Alliance, after a prophecy’s fulfilment resolved a mutiny situation. The Massassi and Sith crewers, once resettled or interned as necessary, proved invaluable in understanding the ship. The Alliance overhauled the spaceframe and modernized its cavernous hangars. The Itsukusk became a fully functional supercarrier.[/SIZE]
[SIZE=11pt]As a slow carrier the Flagship was given a specific combat role. Rather than short range or consistent output damage, the vessel is equipped with long range weapons with slow recharge times. A single volley from the Fusion Ion Cannons and Energy torpedo launchers has the potential to cripple star destroyers. This allows the vessel to time its strikes and pick off specific enemy vessels at key moments whilst fulfilling a command role. [/SIZE]
[SIZE=11pt]The ship’s secondary mission profile is sector-level and system-level support. The Itsukusk can repair and refit vessels up to light corvette scale. It can detect a wide variety of stealth vessels, jam yammosks, coordinate sector-scale operations, and monitor communications traffic. It can pull smaller vessels to safety and shelter, or repel nearby hostiles with its powerful pressor beams.[/SIZE]
[SIZE=11pt]Although the refitted Itsukusk requires immense power, the vessel has no single high-grade reactor. Instead, several mundane, highly stable solar ionization reactors power the Itsukusk’s systems. Disabling, destroying, or overloading one will have no effect on the others. Additionally 3 Colossus reactors are used to generate power for the Energy Torpedo Launchers and Binary Fusion Ion cannons, dealing with the sudden bursts of energy draw from these systems. The Colossus reactors also absorb energy taken from the Aegis Molecular shields.[/SIZE]
[SIZE=11pt]The commissioning of the Flagship marks the end of a great change for the Alliance, as they finish the slow transition from a resistance Force on the edges of the Galaxy, to a stabilising influence attempt to bring security to all the worlds within their domain. This is the first flagship commissioned by a major galactic power for years. With a full complement of hyperdrive capable fighters the Itsukusk is capable of bringing stability to an entire sector of space on its own. [/SIZE]

Out of Character Information
Intent: Submit the first ever Flagship since Factory 3.0
[SIZE=11pt]Image Source: [/SIZE][SIZE=11pt]Here[/SIZE]
Development Thread:
[SIZE=11pt]Weekend Treasure Hunt Infinity: At Last We Will Have Revenge[/SIZE]
[SIZE=11pt]Galactic Alliance Silver Faction Reward[/SIZE]
[SIZE=11pt]Intent: The board's first official flagship, and the result of a long story.[/SIZE]
[SIZE=11pt]Who Can Use This: A GADF commander with GA FO approval.[/SIZE]
[SIZE=11pt]Primary Source: Not influenced by any Chaos submissions.[/SIZE]
Production Information
[SIZE=11pt]Affiliation: Galactic Alliance [/SIZE]
[SIZE=11pt]Manufacturer: Ancient Sith Empire. Refitted by, or in consultation with, [/SIZE][SIZE=11pt]SoroSuub[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Theed Palace Space Vessel Engineering Corps[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Aurora Industries[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Imperial Elite Shipyards[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Arceneau Trade Company[/SIZE][SIZE=11pt], and [/SIZE][SIZE=11pt]Corellian Engineering Corporation[/SIZE]
[SIZE=11pt]Model: N/A[/SIZE]
[SIZE=11pt]Modularity: No[/SIZE]
[SIZE=11pt]Production: Unique[/SIZE]
[SIZE=11pt]Material: Ancient Sith alloys, durasteel, duranium, solarium glasteel, turadium[/SIZE]
[SIZE=11pt]Technical Specification[/SIZE]
[SIZE=11pt]Classification: Supercarrier[/SIZE]
[SIZE=11pt]Length: 5000 meters[/SIZE]
[SIZE=11pt]Width: 4000 meters[/SIZE]
[SIZE=11pt]Height: 3000 meters[/SIZE]
[SIZE=11pt]Armament: 12[/SIZE]
[SIZE=11pt]Long Range:[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Binary Fusion Ion Cannon[/SIZE][SIZE=11pt] (1000)[/SIZE]
[SIZE=11pt]50 Heavy Long Range Turbolaser Batteries (1600)[/SIZE]
[SIZE=11pt]20 Heavy Warhead Launchers (200) (Typically loaded with HKD BVR Torpedoes or Assault Concussion Missiles)[/SIZE]
[SIZE=11pt]50 Heavy Energy Torpedo Launchers (500)[/SIZE]
[SIZE=11pt]Short Range:[/SIZE]
[SIZE=11pt]50 Turbolaser Batteries (200)[/SIZE]
[SIZE=11pt]Defensive[/SIZE][SIZE=11pt]:[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Ra Defense Turrets[/SIZE][SIZE=11pt] (200)[/SIZE]
[SIZE=11pt]100 [/SIZE][SIZE=11pt]Witch Fire CIWS[/SIZE][SIZE=11pt] (50)[/SIZE]
[SIZE=11pt]500 Heavy Laser cannons (500)[/SIZE]
[SIZE=11pt]300 Anti-missile octet (150)[/SIZE]
[SIZE=11pt]Defenses: 18[/SIZE]
[SIZE=11pt]Ancient Sith alloys reinforced with modern heavy armour[/SIZE]
[SIZE=11pt]Aegis Molecular Shielding[/SIZE]
[SIZE=11pt]Redundant particle/ray shield grids[/SIZE]
[SIZE=11pt]Hangar: 42 squadrons - 7 wings[/SIZE]
Maneuverability: 19
[SIZE=11pt]Speed Rating: 19[/SIZE]
[SIZE=11pt]Hyperdrive Class: 2 (Backup 10)[/SIZE]
[SIZE=11pt]Special Features: [/SIZE]
[SIZE=11pt]Solar Ionization Reactors[/SIZE]
[SIZE=11pt]3x [/SIZE][SIZE=11pt]Colossus Reactor[/SIZE][SIZE=11pt] [/SIZE]
[SIZE=11pt]Crystal Gravfield Trap - detects all stealth vessels not protected by a gravitic modulator[/SIZE]
[SIZE=11pt]Angel Eye sensor suite - at very short range, detects all stealth vessels protected by a gravitic modulator[/SIZE]
[SIZE=11pt]Gravitic Amplitude Modulator (GAM) - can jam Yammosk battle coordination/communication functions[/SIZE]
[SIZE=11pt]Long range command and control functionality - can coordinate operations sector-wide or farther[/SIZE]
[SIZE=11pt]Gravity well projector x4 - can interdict an area equivalent to the range of long-range capital weapons emplacements[/SIZE]
[SIZE=11pt]Long range tractor/pressor beams - can push/pull smaller vessels, proportional to their size, at distances comparable to standard capital weapons emplacements[/SIZE]
[SIZE=11pt]Repair and refit capability - can repair, rearm, refuel, and refit subcapital vessels (100m or smaller)[/SIZE]
[SIZE=11pt]Modernized Ranger transceiver - can monitor, intercept, and decrypt subspace transmissions within a radius of 100 light-years[/SIZE]
[SIZE=11pt]Strengths: [/SIZE]
[SIZE=11pt]Supercarrier: The Itsukusk has a monumental series of hangars. Automated bays feature maintenance floors below and racks above. As fighters land they’re taken below or lifted up into the racks as required. The process is very rapid, enabling huge numbers of fighters to be launched or retrieved in a short space of time. Racks can refuel and re-arm within thirty seconds. Each of the eight hangars is shielded and guarded by internal weaponry. [/SIZE]
[SIZE=11pt]Defensive Weaponry: Rather that flak cannons and quad lasers, the Itsukusk features slow firing, but highly accurate laser cannons and guided torpedoes. Composite beam lasers pick off missiles with precise aiming. The entire system is mostly automated, enabling the vessel to hold off waves of enemy fighters whilst still providing safe corridors for friendly fighters to launch and land.[/SIZE]
[SIZE=11pt]Anachronistic Layout: The ship is difficult to board, and its crew would have a greater-than-usual advantage due to familiarity with the odd deck plan.[/SIZE]
[SIZE=11pt]Prow defences: heavy forward shields and armour make this vessel highly resistant to long range assaults from the fore. [/SIZE]
[SIZE=11pt]Long range burst damage: Powerful reactors allow this vessel to fire powerful long range volleys from Binary Fusion Ion Cannons and Energy Torpedo launchers[/SIZE]
[SIZE=11pt]Advanced Sensors: exceptional stealth detection capabilities[/SIZE]
[SIZE=11pt]Rush hour: The vessel is designed to deploy fighters, engage at long range and give orders whilst weathering the storm of return bombing runs. Rapid heavy cruisers that close her down and flank her in numbers are a weakness.[/SIZE]
[SIZE=11pt]Structure: The hangar space and quick deployment are strengths, but leave the flanks of the vessel susceptible to kinetic bombardment when the shields have been breached. [/SIZE]
[SIZE=11pt]Patchwork: Due to the hull’s mismatched materials, different expansion/contraction rates and tensile strength ratings may cause hull damage in certain circumstances. For example, coming close to a star or pulling emergency maneuvers may stress the hull more than normal.[/SIZE]
[SIZE=11pt]Description: The starship [/SIZE][SIZE=11pt]Itsukusk [/SIZE][SIZE=11pt](Ancient Sith: ‘dream of chains’) was constructed in the days of the old Sith Empire. Its long hunt for a heretical prophet is the stuff of misremembered legend. What's known is that the vessel appeared in the present day at the Polis Massa asteroid belt. Boarded by Jedi and Mandalorians, the Itsukusk was ultimately captured by the Galactic Alliance, after a prophecy’s fulfilment resolved a mutiny situation. The Massassi and Sith crewers, once resettled or interned as necessary, proved invaluable in understanding the ship. The Alliance overhauled the spaceframe and modernized its cavernous hangars. The Itsukusk became a fully functional supercarrier.[/SIZE]
[SIZE=11pt]As a slow carrier the Flagship was given a specific combat role. Rather than short range or consistent output damage, the vessel is equipped with long range weapons with slow recharge times. A single volley from the Fusion Ion Cannons and Energy torpedo launchers has the potential to cripple star destroyers. This allows the vessel to time its strikes and pick off specific enemy vessels at key moments whilst fulfilling a command role. [/SIZE]
[SIZE=11pt]The ship’s secondary mission profile is sector-level and system-level support. The Itsukusk can repair and refit vessels up to light corvette scale. It can detect a wide variety of stealth vessels, jam yammosks, coordinate sector-scale operations, and monitor communications traffic. It can pull smaller vessels to safety and shelter, or repel nearby hostiles with its powerful pressor beams.[/SIZE]
[SIZE=11pt]Although the refitted Itsukusk requires immense power, the vessel has no single high-grade reactor. Instead, several mundane, highly stable solar ionization reactors power the Itsukusk’s systems. Disabling, destroying, or overloading one will have no effect on the others. Additionally 3 Colossus reactors are used to generate power for the Energy Torpedo Launchers and Binary Fusion Ion cannons, dealing with the sudden bursts of energy draw from these systems. The Colossus reactors also absorb energy taken from the Aegis Molecular shields.[/SIZE]
[SIZE=11pt]The commissioning of the Flagship marks the end of a great change for the Alliance, as they finish the slow transition from a resistance Force on the edges of the Galaxy, to a stabilising influence attempt to bring security to all the worlds within their domain. This is the first flagship commissioned by a major galactic power for years. With a full complement of hyperdrive capable fighters the Itsukusk is capable of bringing stability to an entire sector of space on its own. [/SIZE]
