I voted on my Mal account but Sin was at Contruum so here are my thoughts.
I like ground battles, I like objectives, and I like duels.
However, there is a problem.
Break up your threads. Give the fleeters/NPC people a break. A mass of PvP duels will have more posts than the NPC stuff. I don't want to sift through 20 pages of your stuff to find the three posts I need.
I do not agree that invasions should ever be decided by PVP victory counts. I like everything is an objective. The only time a duel should count is if one leader defeats/kills the other leader. That might signal a retreat. But it should be bonus points and not a deciding factor.
People who don't like NPC ground warfare or fleets should not be designing the objective for those of us who do. If one side wants NPC ground fights, then you need to let your generals plan it out with their generals. It encourages the NPC people to work together ahead of time to decide on terrain, LZ, troop limits, load-outs and objectives. If you think as an FA that NPC is a waste of time, then do the people who like it a favor and either don't put it in or let us make the danged thing as part of the negotiations. If you are going to be unrelenting that FA's have to be the ones negotiating, watch the negotiations unfold and monitor us, but let us figure out stuff out. I'm not going to tell you how to duel, trust me to know what I need and want from an NPC objective.
And speaking of FA's talking to the rest of the faction, yes. YES.
I am new here but I am not new to planning an all out site wide war with battles, skirmishes and invasions. I was an FA for years prior to being on Chaos. Always, always, always talk to your faction and make sure your members are on board and that they agree with the battles. Get their ideas and input. These are the people who are fighting the thing for you. Make sure your opposing faction members are also on board.
There should never be more than 4 people in a fight. 2 v 2 is just about all anyone can process. I had 9 opponents in total on Objective C on Contruum. 9. That's just ridiculous. A massive free for all does not benefit anyone. If more than 4 people want to engage, break it up. Be fluid. There are five people on the Objective? Great, that's a 1 v 1 and a 2 V 1. If someone drops, you can maneuver into position to engage in a 2 v 2. If there are more than that, work it out.
Sign ups and cutoffs are your friend. Dogpiling on an objective is not helpful. You make allies sign up and put in an alt limit, fine. Make your faction sign up so you know numbers. Have a cap. Hold them to it. If someone signs up but bails, stick in an alternate. Halfway through the battle, if you have had people drop, put in people from the alternates who didn't make the initial sign up list. IC it gets spun like the sides are calling for reinforcements.
I tend to think things are a little better when objectives start neutral. Say Balmorra. Yes they might be OS territory, but they govern themselves and have their own armies. Any faction garrisons would be silly to assault as control of the planet rests with the people who live on it. So make everything neutral, and make both sides go for control of certain points.
Yeah, yeah I know. Capture the flag. I don't see a problem with capture the flag type objectives because both sides start on equal footing. Duel victories mean squat in warfare if you can't control the land.