Star Wars Roleplay: Chaos

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Approved Starship The Barsen'Thor

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The Barsen’Thor
BarsenThor%20Bridge.jpg


BarsenThor%20Front.jpg


Image Source: Here. Fractal Sponge. Artist unknown.
Affiliation: The Galactic Alliance
Manufacturer: Firemane Industries & Technology
Model: SSC-BT1
Modularity: N/A
Production: Unique
Material: Standard ship materials except for Graphite Mesh Underlay between first and second plates of armour. Outer layer of armour made of alusteel, second and main hull of durasteel.
Classification:
Length: 2,900 metres
Width: 1,450 metres
Height: 900 metres

Armament Rating: 19
Overall: 19
Front Arc: 19
Side Arcs: 16
Rear Arc: 3
Vs. Attack Craft: 10

Detailed Armament: (72 Heavy Warhead/200 Defence/2500 Capital)
  • 1 x Nova Cannon (90 degree fire arc forward)(300CG)
  • 2 x Vortex Cannons (270 degree fire arc forward)(200CG)
  • 100 x Fast Mount Turbolasers (360 degree fire arc)(100CG)
  • 30 x turbolaser batteries (270 degree fire arc forward)(120CG)
  • 20 x ion cannon batteries (270 degree fire arc forward)(80CG)
  • 20 x octuplet heavy turbolasers (270 degree fire arc forward)(320CG)
  • 10 x octuplet heavy ion cannons (270 degree fire arc forward)(160CG)
  • 40 x heavy turbolaser batteries (270 degree fire arc forward)(320CG)
  • 20 x heavy ion cannon batteries (270 degree fire arc forward)(160CG)
  • 13 x long range turbolaser batteries (270 degree fire arc forward)(260CG)
  • 9 x long range ion cannon batteries (270 degree fire arc forward)(180CG)
  • 10 x dual heavy long range turbolasers (270 degree fire arc forward)(200CG)
  • 5 x dual heavy long range ion cannons (270 degree fire arc forward)(100CG)
  • 18 x heavy warhead quadrats (180 degree fire arc forward)(72HWD)
  • 40 x quad lasers (360 degree fire arc)(40DG)
  • 40 x flak cannons (360 degree fire arc)(40DG)
  • 120 point defence lasers (360 degree fire arc)(120DG)

Defence Rating
Overall: 18

Hangar:
  • 6 squadrons

Special Features:

Manoeuvrability Rating: 19
Speed Rating: 19
Hyperdrive Class: 1.0

Strengths:
  • Power Overwhelming. The Barsen’Thor has a mighty assembly of heavy cannons and other weapons, enough to grind almost any ship to paste. For most smaller ships the best idea is simply get out of the way!
  • Rocksteady. A combination of Aegis shields, regular shields and double thick armour makes the Barsen’Thor extremely tough. No enemy is going to bring it down easily without a fight.
  • Nova Vortex. The Barsen’Thor has two Vortex and one Nova Cannons. These powerful main battery weapons are formidable in a variety of situations.
  • Deployment. Refitted after the aborted hijacking attempt, the Barsen’Thor has a strong on-board garrison and defence system for containing and repelling boarders.
Weaknesses:
  • Sluggish. Due to its massive size and gargantuan weight, the Barsen’Thor is extremely slow and sluggish to turn. Changing direction is a major effort.
  • Forward facing. The Barsen’Thor is orientated to be able to direct all firepower forward. However, although it can fire 270 degrees, its rear is almost unprotected due to the difficulties of firing through the engine wash. An enemy which can get behind the ship will find it is hard for it to respond without help.
  • Hanger. Compared even with a Star Destroyer, the hanger of the Barsen’Thor is quite small, holding only 6 squadrons.
  • Attack Craft. Although it had a large number of defence guns, the Barsen’Thor needs assistance to avoid bombers and other attack craft getting close. Because of its size, the Barsen’Thor cannot accurately defend against enemy attack craft when they are very close.
  • Main Gun. Though powerful, the Nova Cannon is slow to fire and useless against anything smaller than a star destroyer. The same to a lesser extent applies to the heavy guns of the rest of the ship.
  • Unique. The Barsen’Thor is a one-of-a-kind and thus cannot be thrown recklessly into the fray. Its loss would be a severe blow to the Coalition.
Description:
The Barsen’Thor was an ancient Jedi rank given to very few in the Order. It was given only to those who had accomplished great deeds, and who were defenders of the Jedi.
It was only natural therefore when Admirals Stahlmann and Gould came to name the flagship of the Silver Sanctum Coalition that it should be the name they chose.

Developing the Barsen’Thor was a long and complicated process since many components needed to be created before they could be applied to the ship.
The ethos for designing the ship was quite simple; the Coalition would inevitably face many enemies and lacked a large battlecruiser to face off with the Immortals and Leviathans of the galaxy. A ship large enough to attain naval superiority would not be cheap or simple to develop, but the benefits were great.

After the souring of relations between Firemane and the Silver Jedi the ship was offered to the Galactic Alliance, and was accepted.

To give the Barsen’Thor a formidable clout, a main weapon was designed; the Nova Cannon. Though eventually scaled down from a miniature death star laser, the end result was a formidable cannon capable of striking with great ferocity at considerable range.
Next, to protect the Barsen’Thor, the Aegis molecular shields were developed to ensure the ship was well protected against the barrage it would inevitably endure. Added to this the armour was reinforced with a second layer as well as Graphite underlay, and the ship could take an absolute beating without flinching.
To power all these systems, the Colossus Reactor, or rather two of them, were installed to provide enough power for these systems.

With so many heavy weapons on board, the Barsen’Thor can take on almost any ship in the galaxy head first and win. In addition to the special weapons it features hundreds of turbolasers, ion canons and defence guns. These weapons are designed primarily to be directed forward, but can be directed to either side almost as effectively. The ship is also lethal at targets above it or below it.

Naturally the vessel suffers from the flaws of all such big ships; it is slow and has few weapons to its rear. These weaknesses necessitate that the ship be well supported by escorts and other capital ships to prevent the Barsen’Thor being overwhelmed.

The Barsen’Thor is a very powerful ship, but it is not invincible and it cannot win a battle alone. As part of a balanced fleet however it is a guaranteed headache for the enemies of the Alliance.

Development Thread: Yes.
Intent: To create a unique, very powerful warship for the Galactic Alliance. This ship is one of the, if not the, strongest warship in the galaxy, gun for gun. It represents the culmination of this writer’s creation of warships, and as an in character representation of this character’s views on war.
It is, however, not without weaknesses. With relatively small hanger (especially compared to other ships of this size), limited defence guns and slow speed it can be preyed on by smaller or more agile ships. As it is also unique it is less replaceable than the ironically named Immortals or the larger Collateralhulk.
Who Can Use This: Galactic Alliance, or Firemane allies in Galactic Alliance threads with permission.

Primary Source: N/A

Summary of Modification: Change owner from the defunct SSC to the Galactic Alliance. Also change description, intent and 'who can use' fields to reflect this.
Reason for Modification: After SSC and Firemane parted ways the Barsen'Thor no longer has a valid owner, since Firemane cannot use it. Zark agreed to take the Barsen'Thor into the Galactic Alliance fleet in return for assistance at Kaeshana.

Changing Affiliation, Description, Intent, and Who Can Use This from:
Affiliation: Silver Sanctum Coalition
-
Description:
The Barsen’Thor was an ancient Jedi rank given to very few in the Order. It was given only to those who had accomplished great deeds, and who were defenders of the Jedi.
It was only natural therefore when Admirals Stahlmann and Gould came to name the flagship of the Silver Sanctum Coalition that it should be the name they chose.

Developing the Barsen’Thor was a long and complicated process since many components needed to be created before they could be applied to the ship.
The ethos for designing the ship was quite simple; the Coalition would inevitably face many enemies and lacked a large battlecruiser to face off with the Immortals and Leviathans of the galaxy. A ship large enough to attain naval superiority would not be cheap or simple to develop, but the benefits were great.

To give the Barsen’Thor a formidable clout, a main weapon was designed; the Nova Cannon. Though eventually scaled down from a miniature death star laser, the end result was a formidable cannon capable of striking with great ferocity at considerable range.
Next, to protect the Barsen’Thor, the Aegis molecular shields were developed to ensure the ship was well protected against the barrage it would inevitably endure. Added to this the armour was reinforced with a second layer as well as Graphite underlay, and the ship could take an absolute beating without flinching.
To power all these systems, the Colossus Reactor, or rather two of them, were installed to provide enough power for these systems.

With so many heavy weapons on board, the Barsen’Thor can take on almost any ship in the galaxy head first and win. In addition to the special weapons it features hundreds of turbolasers, ion canons and defence guns. These weapons are designed primarily to be directed forward, but can be directed to either side almost as effectively. The ship is also lethal at targets above it or below it.

Naturally the vessel suffers from the flaws of all such big ships; it is slow and has few weapons to its rear. These weaknesses necessitate that the ship be well supported by escorts and other capital ships to prevent the Barsen’Thor being overwhelmed.

The Barsen’Thor is a very powerful ship, but it is not invincible and it cannot win a battle alone. As part of a balanced fleet however it is a guaranteed headache for the enemies of the Coalition.
-
Intent: To create a unique, very powerful warship for the SSC. This ship is one of the, if not the, strongest warship in the galaxy, gun for gun. It represents the culmination of this writer’s creation of the SSC fleet, and as an in character representation of this character’s views on war.
It is, however, not without weaknesses. With relatively small hanger (especially compared to other ships of this size), limited defence guns and slow speed it can be preyed on by smaller or more agile ships. As it is also unique it is less replaceable than the ironically named Immortals or the larger Collateralhulk.
-
Who Can Use This: Silver Sanctum Coalition only.
to
Description:
The Barsen’Thor was an ancient Jedi rank given to very few in the Order. It was given only to those who had accomplished great deeds, and who were defenders of the Jedi.
It was only natural therefore when Admirals Stahlmann and Gould came to name the flagship of the Silver Sanctum Coalition that it should be the name they chose.

Developing the Barsen’Thor was a long and complicated process since many components needed to be created before they could be applied to the ship.
The ethos for designing the ship was quite simple; the Coalition would inevitably face many enemies and lacked a large battlecruiser to face off with the Immortals and Leviathans of the galaxy. A ship large enough to attain naval superiority would not be cheap or simple to develop, but the benefits were great.

After the souring of relations between Firemane and the Silver Jedi the ship was offered to the Galactic Alliance, and was accepted.

To give the Barsen’Thor a formidable clout, a main weapon was designed; the Nova Cannon. Though eventually scaled down from a miniature death star laser, the end result was a formidable cannon capable of striking with great ferocity at considerable range.
Next, to protect the Barsen’Thor, the Aegis molecular shields were developed to ensure the ship was well protected against the barrage it would inevitably endure. Added to this the armour was reinforced with a second layer as well as Graphite underlay, and the ship could take an absolute beating without flinching.
To power all these systems, the Colossus Reactor, or rather two of them, were installed to provide enough power for these systems.

With so many heavy weapons on board, the Barsen’Thor can take on almost any ship in the galaxy head first and win. In addition to the special weapons it features hundreds of turbolasers, ion canons and defence guns. These weapons are designed primarily to be directed forward, but can be directed to either side almost as effectively. The ship is also lethal at targets above it or below it.

Naturally the vessel suffers from the flaws of all such big ships; it is slow and has few weapons to its rear. These weaknesses necessitate that the ship be well supported by escorts and other capital ships to prevent the Barsen’Thor being overwhelmed.

The Barsen’Thor is a very powerful ship, but it is not invincible and it cannot win a battle alone. As part of a balanced fleet however it is a guaranteed headache for the enemies of the Alliance.
-
Affiliation: The Galactic Alliance
-
Intent: To create a unique, very powerful warship for the Galactic Alliance. This ship is one of the, if not the, strongest warship in the galaxy, gun for gun. It represents the culmination of this writer’s creation of warships, and as an in character representation of this character’s views on war.
It is, however, not without weaknesses. With relatively small hanger (especially compared to other ships of this size), limited defence guns and slow speed it can be preyed on by smaller or more agile ships. As it is also unique it is less replaceable than the ironically named Immortals or the larger Collateralhulk.
-
Who Can Use This: Galactic Alliance, or Firemane allies in Galactic Alliance threads with permission.
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
------
SUGGESTIONS
Pending Inital review
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Kyrana Gould"]
since it is unique and at 96% max ti can get the max specs for a battlecruiser
while it is 2 heavy warhead launchers over the max it is 20 defense weapons under to these balance out.
The main issue is the capital weapons and the hanger size. Per the Heavy Battlecruiser example template and the Example reference chart you are allowed 2000 capital weapons and 4 squadrons.

so without development
Drop it to 4 squadrons.
drop the capital weapons to 2000 or lower

TO keep the 6 squadrons you need 20 posts of development but will need to drop the weapons down to 2000 or less. If you are wanting more weapons the amount of development would be dependent on how many. 500 additional weapons would need 50 posts of development.

So to keep this as is it will need 70 posts of development.
 
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