Star Wars Roleplay: Chaos

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CAPTAIN RONHAR TANE, TK-3301
CORROX CENTRAL, MAHPOREEM
[REDACTED]


The instructions given to Sarah Vulke Sarah Vulke had deliberately vague and minimally helpful.

She hadn't been told what she was going to be doing. She hadn't been told what equipment she should bring with her. She hadn't been told if she should take anyone with her to her assessment. All she had been told was where to go and what time to report. Beyond that, she would have to figure out the rest on her own.

The NZ OM MTEM-HD01/N was, in all sense of the word, a true marvel of engineering, one that allowed anyone using the simulation chamber to relive any naval battle of the past as if they were actively involved in the fighting themselves. Of course, where the N&Z Umbrella Corporation saw a tool to better train naval officers for their future careers, the Mahporeem Imperial Remnant saw even more potential, and unbeknownst to the company, had made some additional modifications that allowed the simulation chamber to utilize both land battles and naval battles in its engagement profiles, enabling infantry to partake in the holographic scenarios offered by the device.

That was what Sarah Vulke Sarah Vulke was going to find on her arrival.

Before she would be able to enter the chamber, however, she would find herself in an intake room, with a number of different Mahporeenian armor sets on either side of her. She would be able to choose from a set of Smog Trooper Armor, Jumpmaster Armor, Salvage Trooper Armor, Medic Trooper Armor, Trauma Trooper Armor and MTPA-7 "Scrapline" Tank Pilot Armor. Again, no instructions were to be provided, and no other weapons, armor or equipment would be found in that room. The door leading to the actual simulation chamber itself would only activate once Sarah donned any of the armor sets provided to her.

From a short distance away, Ronhar and his team would be actively monitoring Sarah's progress. The whole test was designed to see how the trooper would react under pressure, and if she would be able to have the tactical flexibility to deal with changing battlefield conditions, as well as scenarios where which she had no control over. Most importantly however, Ronhar wanted to see how she dealt with the past, and whether or not she would allow the environment around her to dictate her actions or if she would be able to forge her own path ahead of herself...




 
Dragged Into The Mud.




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It was painfully obvious what was about to happen.

A new trooper arriving within an Imperial splinter faction almost always warranted some form of combat assessment. It was simply the Imperial way. Bureaucratic, methodical, orderly to a fault. Every incoming soldier needed to be sorted, categorized, and placed where they would be most effective.
Sarah remembered similar trials from long ago, when mercenary outfits and private armies would test recruits in brutal little exercises designed to determine exactly how useful they were to the cause. Because of that, she was hardly surprised by the lack of information or preparation given to her beforehand.

The uncertainty itself was part of the test.

The intake room made the intention even clearer. Her eyes passed slowly over the various Mahporeenian armor sets arranged around the chamber. Smog Trooper. Jumpmaster. Salvage. Medic. Trauma. Different tools for different battlefields, different personalities, different expectations. To most recruits, the choice would likely have felt overwhelming.

To
Sarah, it was simple.

She had always been a mechanized soldier. Armored warfare was what she understood best. The roar of engines, the claustrophobic interior of a tank compartment, the violent precision of coordinated firepower—that had been her place in the old Empire, and it would become her place again within the remnants struggling to survive amongst the stars.

Without hesitation, she stepped toward the MTPA-7 "Scrapline" Tank Pilot Armor.

The suit fit comfortably enough once secured into place, its worn industrial bulk carrying the practical ugliness common to Mahporeenian equipment. Functional. Disposable, even. Very fitting for a remnant faction clawing its way through the ashes of history.

The moment the armor locked into place around her frame, the next door slid open with a mechanical hiss.
Sarah paused only briefly before entering.

Whatever waited beyond was designed to pressure her, confuse her, perhaps even break her composure entirely. Simulated battlefields had a habit of dragging old instincts and buried memories back to the surface, especially for veterans who had survived the collapse of empires.

But
Sarah already understood the game being played here. They wanted adaptability. More importantly, they wanted to see whether the battlefield controlled the soldier, or whether the soldier controlled the battlefield.

A faint smile threatened to tug at the corner of her mouth as she stepped fully into the chamber. She knew she would exceed expectations.

She simply needed to ensure she did not exceed them by too much. After all, she was only a Private.




 

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CAPTAIN RONHAR TANE, TK-3301
CORROX CENTRAL, MAHPOREEM
[REDACTED]


As Sarah Vulke Sarah Vulke entered the NZ OM MTEM-HD01/N Simulation Chamber, the world around her suddenly began to shift and change, as Sarah was magically transported to an entirely different planet. All around her, the sounds of waves gently lapping up onto the shore could be heard, and she might smell a distinct but pleasant salty breeze all around her as the sun shined down upon her body. Where exactly was it that she had been transported to? Was it Mon Calamari? Was it Niamos? Was it someone else?

The simulation had decided to take Sarah to the tropical world of Scarif!

Sarah would find herself on an elevated platform next to an All Terrain Armored Cargo Transport, the cockpit fully open and awaiting its pilots. All around heard, Stormtroopers and Shoretroopers milled about on their patrol routes, clad in their Galactic Empire armor from nearly a thousand years ago, though Sarah herself was still wearing her MTPA-7 "Scrapline" Tank Pilot Armor. No one really seemed bothered by the discrepancy in armor, nor did anyone ask who Sarah was or what she was doing in the area.

All in all, it was just another typical, standard day for the Imperial controlled world. At least, it was until several explosions rang out all across the Imperial base, all of them easily visible to Sarah from her elevated positions on the AT-ACT repair platform.

The simulation hadn't just chosen Scarif at random: it had chosen the rebel attack on the Scarif Control Station, the one that had cost the original Galactic Empire the schematics to the very first Death Star!

All around her, alarms rang out as Stormstroopers and Shoretoopers alike scrambled down the platform, some running to the nearby turbolifts as other began the process of taking the stairs down to the surface. It was complete and utter chaos, but through that chaos, someone began barking orders at Sarah.

"You there!", a Shoretrooper Commander yelled at Sarah at he began running toward the turbolift, "With me! We need to stop the rebel advance on the beach! Let's move!"

And so the simulation was already presenting Sarah with a difficult choice: would she follow the orders of the unnamed Shoretrooper Commander to fight on the beach as infantry, or would she ignore him and choose to operate the AT-ACT walker right next to her, one that she was probably trained and ready to operate at any point. Ronhar watched on with interest, eager to see what Sarah would choose to do next...




 
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Dragged Into The Mud.




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Scarif.

About as far from a conventional warzone as one could possibly imagine, which in turn made combat operations on the planet uniquely dangerous. The white beaches and endless tropical waters concealed a logistical nightmare beneath their beauty. Certain sands made durable fortifications difficult to establish, while Imperial garrisons were scattered across isolated island chains and humidity-choked terrain that seemed intent on rotting equipment and personnel alike. Disease, exhaustion, and environmental degradation likely claimed nearly as many lives as enemy blaster fire ever did.

None of that mattered now. The battle had already begun.

Explosions thundered across the tropical horizon as alarms blared throughout the garrison. Imperial personnel flooded into prepared defensive positions while the skies above burned with the consequences of naval failure. The Rebel Alliance had breached the planetary shield. That fact alone transformed the situation from a contained security incident into a full-scale planetary assault.

Orders screamed through speakers, comm channels, and panicked officers trying desperately to maintain cohesion amidst the chaos. Squads rallied around sergeants and line commanders as E-Web teams scrambled into firing positions and stormtroopers rushed toward the beaches.

Sarah observed it all with a cold, practiced calm.

Given the armor she had selected for the exercise, she naturally assumed the simulation had assigned her to mechanized operations. The nearby AT-ACT only reinforced the conclusion. Why else would she have been positioned beside the walker if not to crew it?

Then the shouting officer changed everything.

The nearby infantry commander barked at her to move forward with the line troopers, likely trying to reinforce a collapsing defensive sector with every body he could gather. To a lesser soldier, it may have sounded reasonable.

To
Sarah, it sounded catastrophically incompetent.

Immediately, she understood the dilemma the simulation was presenting. Flexibility versus protocol. Initiative versus operational structure.

Under standard Imperial doctrine, her position was obvious. Walker crews remained on standby until deployment orders were issued through the proper command structure. Heavy mechanized assets were not simply pulled from readiness because an infantry officer was desperate for additional rifles in the trenches. An AT-ACT represented a strategic battlefield asset, one expected to be combat ready the moment higher command required it.

Removing a designated crew member from her assigned post could create delays, confusion, or outright gaps in battlefield coordination. In a real engagement, that sort of mistake could cost hundreds of lives.

Sarah did not even break stride.

"
Negative, sir. Wrong designation."

Her response was immediate, firm, and entirely devoid of hesitation.

Without waiting for further argument, she grabbed the ladder rungs and climbed toward the walker hatch. The sounds of battle echoed around her as blaster fire lit the distant shorelines in violent flashes of red and green.

Dropping into the cockpit, she immediately began readying the AT-ACT for standby activation. Systems flickered to life around her as she instinctively checked the control panels and power routing. Her eyes shifted rightward first, searching for the accompanying pilot.

Then behind.

Gunnery officer. Command liaison. Anyone.

If she was fortunate, perhaps even the designated walker commander was already aboard, if not, she would hold position until proper orders arrived.

Messing up the order of battle during an active engagement was the sort of incompetence that got formations annihilated. Whatever urgency the shoretrooper officer felt on the ground did not supersede established command hierarchy or battlefield doctrine.

Sarah remained seated in the walker cockpit, calm amidst the chaos outside. She was a mechanized operator.

And until relieved or reassigned by her actual chain of command, she had absolutely no intention of abandoning her post.




 

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CAPTAIN RONHAR TANE, TK-3301
CORROX CENTRAL, MAHPOREEM
[REDACTED]


Ronhar and his team watched Sarah Vulke Sarah Vulke 's progress closely, eager to see just how she would proceed with the scenario that they had set up for her within the simulation. The first quandary that Ronhar had set up for Sarah came up rather quickly, forcing her to decide between following the orders of a superior officer or staying the course and following Imperial procedure. To Ronhar's pleasant surprise, Sarah passed the first test with flying colors, showing a detailed understanding of the Imperial chain of command. He quietly chuckled to himself at Sarah's response to the simulated officer's orders:

"Negative, sir. Wrong designation."

Ronhar made a mental note to make the next decisions much more difficult for Sarah to decide on, though since this was only a simulation, refusing an officer's orders didn't quite carry the same weight as it did in real life, regardless of whether or not the orders given were valid or invalid. Had this scenario had been real, Sarah might have had a harder time refusing the request of the officer even though he was clearly in the wrong, due to potential ramifications on her future career prospects. But for now, Sarah was performing admirably, and so the test continued.

By now, Sarah had entered the walker's cockpit along with the rest of the crew, and the vehicle roared to life, fully operational and ready to take down the invading rebel forces. All walker system were operating at 100% capacity, and the moment orders were given to the crew, the walker would be ready to sortie out and defend Scarif from the attacking army.

Such orders came almost immediately.

[ATTENTION TO ALL WALKER CREWS]
[REBEL FORCES HAVE BEEN DETECTED IN YOUR SECTOR]
[ELIMINATE ALL HOSTILES IN YOUR AREA AND PREVENT THE REBELS FROM CAUSING ANY MORE DAMAGE TO THE BASE]
[LEATHAL FORCE HAS BEEN AUTHORIZED FOR THIS OPERATION]
[GLORY TO THE EMPIRE! LONG LIVE THE EMPEROR!]

The AT-ACT lurched forward as it began lumbering off toward the battle at hand. All around Sarah was complete and utter chaos: Stormtroopers and Shoretroopers were engaging rebel saboteurs all across the planet as TIE Strikers screamed overhead, looking for rebel ships to engage and shoot down before they could land additional reinforcements on the beaches of Scarif. One such ship, a rebel U-Wing, seemingly popped up out of nowhere and began firing at the AT-ACT that Sarah was piloting, streaks of blue blaster fire dancing around the legs of the walker. Though the fire wasn't making any meaningful impact, it was only a matter of time before the rebel door gunner found his target.

Down below, a rebel strike team was preparing their next assault against Imperial ground forces, and one of the rebel soldiers was armed with a PLX-1 Missile Launcher, which he began setting up to aim at Sarah's walker. Again, Sarah would now have to make a choice, this one more critical than the last: would she attempt to engage the U-Wing peppering her with blaster fire or the rebel strike team setting up their PLX-1 Missile Launcher? Would she try to reposition herself or would she stand her ground? Would she retreat in the face of such adversary or press on regardless of the danger around her?

Whatever choice she ultimately decided to make, she would have to make it quickly and decisively, for if she hesitated for too long, the rebel assets would surely destroy her walker, bringing her test to an early conclusion!




 

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