Star Wars Roleplay: Chaos

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Approved Tech Tendril Backpack

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION

  • Manufacturer: Allya Vi'Dreya, CIS

  • Affiliation:

  • Model: N/A

  • Modularity: Poison types can be changed, and the number of tendrils can be changed

  • Production: Unique

  • Material: Nanech, biological components
TECHNICAL SPECIFICATIONS

  • Classification: Tendril Backpack

  • Size: Average

  • Weight: Average
SPECIAL FEATURES

  • Able to stop blasters

  • Able to block lightsabers

  • Dozens of moving nanech tendrils

  • Poison glands at tips, with exchangeable poison storage

  • Self Healing

  • Able to form a shield in any singular direction to protect user

  • Sharp, thin tips for finding weaknesses in armor

  • Resistant to force manipulation

  • Able to act as a secondary form of locomotion
Strengths:

  • Made of Nanech: The weapon is made of nanech and has all the strengths there in. It is able to block lightsabers and blasters, it can heal itself, it is resistant to ion/emp attacks, kinetic attacks, and even interference from the force. It is a very durable material, and should not be underestimated.

  • Self Movement: The tendrils are able to be controlled through the nanech link bond to their user, and capable of moving at great speeds, with each tendril able to move separately from all the others. They can pierce, attack, grasp, wrap around, push, and pull. It's very similar to having dozens of prehensile tails.

  • Poisonous: The tip of each tendril contains some form of poison, ranging from mildly irritating, or paralyzing, sleep inducing, or even death causing.

  • Piercing with force: The main form of attack for the weapon is to find lighter protected areas, and the pierce through them, or even just to attempt to scratch to inject its poison. However, these tendrils are incredibly strong, on par with a trandoshan's limb. They can also wrap around, restrain, push, pull, and so much more with intense force.

  • Locomotion: It is able to be used to move the user around far faster than one can normally run, with a greater range of agility. It is also able to use thousands of microscopic cilia found on each tendril to dig into most materials, giving the user the ability to use them to climb walls, hang from ceilings, and other interesting feats.
Weaknesses:

  • Electricity: With all their strengths, they are highly weak to electricity, as it causes them to be unable to move. Instead, they spasm, and are unable to complete their assigned tasks, causing the one linked to them to have pain as well.

  • Extreme Temperatures: Like the nanech they are made of, extreme temperatures cause them to be unable to operate at all.

  • Sustenance: To even survive, they require nutrient fluid, and sunlight regularly. To heal, they must have access to a lot more nutrients.

  • Heavy Armors: No matter how powerful, or strong these tendrils are, they simply cannot piece through heavy armor plating, or shielding. For heavy armor they must find joints where it's not as heavy, or around the face, or anywhere there is a small gap. As for shielding, they simply can't get through it due to their biological nature without dying.
DESCRIPTION

Made of Nanech the tendrils are one of several weapons to be created from the material. Dozens of tendrils are attached to the host, and a nutrient sack all along the back. Here they are able to link to the hosts mental commands and move about to the desires of their host. Each contains a poison gland at the tip, and microscopic power glands all throughout it. The poison is changeable, to allow the tendrils to have a wide range of functions. As for the power glands, they create a thin shielding all along the tendrils that blocks lightsabers and blasterbolts, similar to how an amphistaff works.

The weapon targets weak points in armor, and people, in an attempt to apply the various poisons, or to slice through the individuals. However, it can do so much more. It can push things away, pull them closer, grapple, wrap around and restrain, as well as to provide an extra means of locomotion for the host. Over all, it is a simple, but versatile weapon
 
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