Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Sword Herald Nerve Enhancement System

Status
Not open for further replies.
  • Intent: To create an Anti-Stun implant
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Cybernetic Implant
  • Size: Small
  • Weight: Light
  • Resistances
    • Force Stun: High
    • Force Horror: High
    • Force Slow: High
    • Paddle Beams: Average
    • Sonic: High
    • Stun Bolts: High
    • EMP/Ion: High (Device Only)
    • Electricity: High (Device Only)
    • Extreme Heat: None
    • Energy: None
    • Kinetic: None
    • Vibro: None
    • Acid: None
SPECIAL FEATURES

Cybernetic Implant designed to reduce the effects of attacks the overwhelm the senses

Multiple Safety features designed to prevent it from harming the body if damaged.

STRENGTHS

Anti-Stun Lock: This implant regulates the nervous system, preventing the user from being knocked out or disoriented from attacks designed to overwhelm the senses. This includes stun Bolts, sonic attacks, Force Stun, Force Horror

Safety Features: The device is designed to shut off in the event it's resistance to electrical attacks or Ion/EMP is overwhelmed to prevent harm to the user

WEAKNESSES

Lower thresholds: It's resistance to Ion, EMP, and Lightning are high but it's designed to protect the device only, not the user. Also, since it's resistance to these forms of damage is high but not overwhelming, there is a chance when it shuts off it won't breboot, and must be removed with surgery.

Time Limit: Can only remain active 007 minutes before it needs 14 to recharge

Veterans: As high as the protection it provides is, Veterans adept at inflicting the damage it's designed to resist can still overwhelm it ability

DESCRIPTION

A brain implant designed to resist stun effects, this device can provide a last minute defense against capture through sensory overload. It's a mere stop gap in the end, however, meant more to defend against the unexpected Bounty Hunter who needs you alive than a true engagement.
 
Last edited:
Laertia Io Laertia Io

What is the status of this submission? As per the rules of the pre-factory, which can be found here, submissions may only remain in the pre-factory for one month before being archived. Unfortunately, your submission has been in the pre-factory for longer than a month, if you could please update us on if you still intend to complete it, or if you would rather the submission be moved to the archives till you're ready to work on it.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom