The Dark Inquisitor
 
That would be correct. A Unique Production ship starts off with +4 Points that it can allocate to the other ratings. 
All Ships start at a 0 Point with all ratings at Average or at their Highest (in regards to a Corvette) - An Example would be 
	
		| Production | Mass-Produced  | 0  | 
| Armament | Average  | 0  | 
| Defense | Average  | 0  | 
| Hangar Space | Extreme  | 0  | 
| Maneuverability | Average  | 0  | 
| Speed | Average  | 0  | 
	
	
 
In this example, because the 50m Corvette does not have the room for a Hangar, its Hangar Space starts at its highest rating, however, you would not be penalized for it starting at Extreme. 
A Unique Corvette as an Example, keeping to that 50 meters, that focuses on speed and maneuverability would look something like this
	
		| Production | Unique  | +4  | 
| Armament | Average  | 0  | 
| Defense | Average  | 0  | 
| Hangar Space | Extreme  | 0  | 
| Single Craft Hangar | Yes / No  | Not Applicable  | 
| Maneuverability | Very High  | -2  | 
| Speed | Very High  | -2  | 
	
	
 
This would be an example of a Balanced Ship as a 50m ship does not have the capacity for a hangar, it starts at its highest rating instead of the base rating of Average, though it still remains at a Value of 0 Points. 
The Single Craft Hangar is not taken into account for balancing, though should be noted in Strengths and Weaknesses if it is utilized. 
With the starting build at Unique providing +4 Points, allocating those points to increase the Maneuverability and Speed by 2 levels would consume those starting points. 
An example of an Over Powered Corvette, still following that 50m, would look like this
	
		| Production | Unique  | +4  | 
| Armament | High  | -1  | 
| Defense | High  | -1  | 
| Hangar Space | Extreme  | 0  | 
| Single Craft Hangar | Yes / No  | Not Applicable  | 
| Maneuverability | Very High  | -2  | 
| Speed | Very High  | -2  | 
	
	
 
In this example, our Corvette is Overpowered by 2 Points and would need to reduce its Ratings either by reducing the Armaments and Defense back to Average or by reducing the Maneuverability and Speed by 1 (or reducing either of those ratings by 2)