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Approved Tech Special Forces Combat Armor

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johann-chen-atredies-redesign.jpg

Image Source: Johann Chen

Intent: Armor for elite special forces of the Republic Army to be worn in combat.
Development Thread: N/A
Manufacturer: Braith Achlys, Mastercraft Alloys Ltd., The Galactic Republic
Model: SFCA-E1
Affiliation: Galactic Republic (Player Characters Only)
Modularity: None
Production: Limited

Material:

Classification: Anti-Blaster
Weight: 6 kg
Quality:
  • Blunt Force: 4
  • Lightsaber: 6 (Plates) 0 (Fabric)
  • Blaster: 8 (Reflects Blaster Bolts)
  • Slash/Pierce: 5 (Plates) 2 (Fabric)
  • Energy Shield: 7

Special Features:
  • Blaster Begone: Due to the use of simmersilk and alchemized Fleximetal plates the surface of this armor, aside from any exposed portions, reflect blaster fire. Generally speaking this goes up to around rifle-grade blaster fire, trying to reflect a laser cannon or turbolaser (Darwinism for the win!) will result in excruciating pain and/or death. While the simmersilk provides amazing protection from blasters, there is still a chance that the material may fail to fully reflect a well-placed shot and result in an impact while the fleximetal plates do not suffer from this issue. Reflecting blaster bolts can prove dangerous if near groups of allies.
  • Limited Lightsaber Resistance: In the realm of lightsaber resistant equipment and technology, even the smallest resistance goes a long way. As such the fleximetal plates, fully alchemized, provide complete resistance to glancing blows and slight resistance from direct blows, in that sustained contact is generally going to pierce the plating where strikes that are not sustained have greater difficulty making it through.
  • Communications: Compacted beneath a fleximetal band that is fixated on the right forearm is a wrist-mounted commlink and a holographic projector that displays informational updates and commands received from leaders and other troop members, utilizing solid-state holographic technology and advanced motion detection to interpret hand gestures as keystrokes in the same manner an infrared keyboard might interpret movements as keystrokes. Swiping and pinching/expanding work in the same way a touch-screen datapad would, or a holographic terminal.
  • Combat De-Ionizer: These, while worn on the fleximetal utility belt, reduce the effectiveness of ionic energy, generally making the effects of a few shots negligible in comparison to normal and requiring far more well-placed ion bolts to reach that same degree of effectiveness.
  • Energy Sink (1): While the equipment and materials put into this armor are specifically designed as anti-blaster light armor, a single energy sink was added just to be better safe than sorry. Blaster bolts that would have otherwise made contact with the wearer have greatly reduced effectiveness due to the blaster-absorbing qualities of this energy sink. Much like an energy shield, of course, these are only good for a short period of time - unlike an energy shield, they are not fitted with a method of "recharging" them and become useless after they have been used up, usually after a handful of blaster bolts have made it within range of the energy sink, which is entirely personal.
  • Military Mobility Shield: Though originally not a design plan, there was a point raised that this armor would be worn by non-force users and thus an energy shield would provide protection against glowstick-wielding psychopaths lightsabers that the simmersilk and polyweave would not. This is also a fail-safe.. fail-safe.. to further preserve the energy sinks and to avoid having to rely on the simmersilk, which does have known instances of failing to reflect blaster bolts. This shield is really not meant to be used in excess and is quite a bit less useful than super-hi-tech variations available on the market, only capable of withstanding a tenth of the standard Merr-Sonn Munitions variant. Its recharge time is also triple that of the aforementioned model, clocking in at a whopping three full minutes to quick-recharge.

Description:

Due to various reasons, primarily Braith's romantic relationship with a certain Jedi Master, Braith has found that she has wanted to somewhat return to her formative years as a supplier of armor and goods for troops, only this time the Republic rather than tribal warriors. The production of this armor was a joint venture between Braith's company, Mastercraft Alloys Ltd., and the Republic with all alchemical products utilized being directly overseen and assisted in creation by Braith herself. For anti-blaster protection a number of materials were utilized in the creation of this armor, from simmersilk to reflect blaster bolts outright, to the alchemized fleximetal plates that adorn the vital portions of the armor and act as a utility belt which perform an even greater job in reflection without fail. While the armor was intended primarily as anti-blaster equipment, an energy sink and combat de-ionizer being a great representation of such, the alchemized fleximetal plates do provide some rather limited resistance to lightsabers in that a normal lightsaber at the average power output will require roughly ten seconds or so of direct and sustained contact in order to pierce through them - equivalent to likely four to five blows to the same location - and the military mobility shield was included specifically to help against blasters and lightsabers. On the right forearm is a communications display that utilizes holographic technology for ease of use in the field.
 
[member="Braith Achlys"]

On top of the custom and specialised resistant materials already included in the design, an energy shield designed to absorb 25 heavy blast shots is a bit too much protection.

Specifying ten seconds of lightsaber contact is also too much.

Please remove all references to specific numbers, and tone down the description of the strength of the shield.

As a meaningful weakness, it may be worth stating that reflecting blaster bolts around the battlefield may have unintended consequences.
 
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