Star Wars Roleplay: Chaos

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Approved Tech Snub Nose Revolver

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OUT OF CHARACTER INFORMATION
  • Intent: To create a Snub Nose Revolver to add to Vee Toa's collection of Revolvers
  • Image Source: Here
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Here
PRODUCTION INFORMATION
  • Manufacturer: Vee Toa
  • Model: Snub Nose Revolver
  • Affiliation: Vee Toa
  • Modularity: N/A
  • Production: Semi-Unique
  • Material: Revolver Materials
TECHNICAL SPECIFICATIONS
  • Classification: Revolver
  • Size: Very Small
  • Weight: Light
  • Ammunition Type: Force Imbued Slug
  • Ammunition Capacity: 3 rounds
  • Effective Range: Personal
  • Reload Speed: Very fast
  • Rate of fire: High
  • Stopping Power: High
  • Recoil: High
SPECIAL FEATURES
  • Great Accuracy
  • Great Aim
STRENGTHS
  • Stopping Power, the bullets are very heavy
  • Muzzle
WEAKNESSES
  • High chances of Backfire
DESCRIPTION

The Snub Nose Revolver was invented by Vee Toa to have a personnel weapon to use while being a gunslinger. He liked the Idea that it had Great Accuracy and Great Aim, for along time he was undefeated whilst using the Revolver. The only reason he got defeated was because of the Backfire of the revolver. He also liked the Stopping Power and Muzzle of the Revolver. The Revolver has a capacity of Three and can shoot really fast. The stopping power is very heavy.
 
Vee Toa said:
Ammunition Type: Beskar
Does this shoot Beskar bullets?



Vee Toa said:
Stopping Power: Extreme

Vee Toa said:
STRENGTHS Stopping Power
Per the template, if you could expand in the strength's section on what makes this stopping power "extreme". Is the bullet particularly heavy and/or fast moving?



Vee Toa said:
Stopping Power: Extreme Recoil: Low

Newton's Third Law comes into play here: For every action, there is an equal and opposite reaction. In other words, if this has high stopping power because of the bullet's kinetic energy, there is going to be high recoil as well.
 
[member="Vee Toa"]

You will need to have a separate submission made if you wish to use RM ammunition. I can either archive this for now or you can change the ammunition and file a modification request later.
 
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