STRENGTHS:
+ BATTLE-HARDENED: Skirmishes, raids and the occasional full-on assault have left Sear with nerves of steel and an intricate understanding of the dynamics of conflict. She's skilled with both melee and ranged weaponry, and is a lethally pugilistic hand-to-hand combatant. The Gaalsien marauder is a hardy and brutally efficient fighter; able to easily plow through several opponents when fully kitted out and armed.
+ ATHLETICISM: Kage ancestry has imbued Sear with a remarkable level of athleticism. She possesses strength uncanny for her size, remarkable conditioning and dexterity, and the lighting-quick reflexes the Kage are renowned for.
+ INTELLIGENT: Sear is knowledgeable on a wide variety of other subjects, ranging from fabrication and metallurgy to agriculture and geology - the denominator being things she perceives to be necessary in taking care of a clan fighting well, and supporting both activities. She is a capable mechanic, a decent farmer if push comes to shove, and has been noted for her expertise in working with Beskar - Mandalorian Iron.
+ CRITICAL THINKER: Sear Gaalsien has trained her mind to second-guess, doubt and break down almost everything; never satisfied with just getting the general 'gist' of something if it's something she perceives to be critical to her craft as a leader and a warrior. Little details never elude her methodical mind, and she can observe, process, interpret and then act almost instantly.
+ PHILOSOPHICAL: She can also be a deep, brooding thinker. At once a steely Stoic and a sardonic Cynic, Sear possesses a considerable fatalism and generally patterns her life after the Resol'nare, and any additional personal beliefs on top of that. She's known as generally distrusting of sophistry, capable of living on next to nothing, maintaining her composure where most others could not, being one/sound of mind, and as an extraordinarily resilient and tough Mandalorian.
WEAKNESSES:
- ANALYSIS PARALYSIS: Sear is prone to overthinking sometimes, and in the face of several possible courses of action can freeze or lock up. This sometimes happen when she encounters something new or unique, or when struggling to comprehend aruetiise.
- INSENSITIVE/CALLOUS: Sear's pragmatic Stoicism and heroic Cynicism have detached her from what she perceives to be fleeting passions and sanctimonious pretension. The problem begins when she realizes that she finds it very hard to empathize with others because she is of the opinion that most of the things people worry about are pointless to begin with.
- FANATICAL ZEALOTRY: Particularly with regard to the Resol'nare - Sear can be a real hardhat. She's notoriously inflexible and conservative, and often refuses to make compromises that she believes go against the explicit, or implicit spirit of the Six Actions. This can lead to sophistry, ironically.
PERSONALITY:
+/- HOSPITALITY: In the spirit of the filial piety and loyalty the Mandalorians are famous for, Sear can be a very accommodating host, and a very gracious and low-maintenance guest. She tries to abide by ancient Mandalorian customs and traditions when entertaining guests, greeting friends from afar, making new ones, or welcoming returning kith home.
+/- COMMITTED (KAGE): Sear can be pretty cut-throat, especially when it comes to enforcing the laws of the Resol'nare and keeping peace and order as a senior member of her kith, however small. Whether welcoming aruetiise into Kith Gaalsien as adopted family members, hunting down dar'manda for their treachery or re-educating captured prisoners or hostages in the benefits of Mandalorian culture, Sear can be very philanthropic with her devotion to spreading the Mandalorian way of life, but also quite insufferable when dealing with foreign cultures and the ways of 'outsiders'.
+/- SPIRITED (KAGE): While a pessimist, Sear knows how to enjoy herself nonetheless. She is able to portray herself as a generally light-spirited individual, despite the heavy topics she usually broods over or discusses with confidantes. So long as one isn't trying to logic-chop around Mandalorian culture or customs, she can be a very agreeable person to talk to. Her enthusiasm for Pazaak, drinking games, and the prospect of good bounties for collecting have been noted.
OTHER SKILLS:
~ SMITHING: Although a basic no-brainer for most Mandalorians who've traditionally come of age and constructed their Beskar'gam, Sear has taken it to the next level and taught her self how to work wonders not only with Beskar, but with other rare metals as well such as Phrik and Cortosis. Intense study into metallurgy and weaponry have made her an impressive metalsmith. She still however requires either mechanics, technicians or engineers for more electronic projects, mainly those involving advanced computer systems or large-scale machinery.