Star Wars Roleplay: Chaos

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Approved Tech Sceptor of Ragnos

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OUT OF CHARACTER INFORMATION
Intent: To submit a canon weapon
Image Source: Daritha42 Deviantart
Canon Link: Scepter of Ragnos
Restricted Missions: A Street Performance
Primary Source: None


PRODUCTION INFORMATION
Manufacturer: Marka Ragnos
Model: Marka Ragnos' Scepter
Affiliation: [member=Vokun]
Modularity: None
Production: Unique
Material: Masterwork Alchemy Components


TECHNICAL SPECIFICATIONS
Classification: Scepter
Size: One-handed
Length: 83.82 cm
Weight: 2.5 kg


SPECIAL FEATURES
  • See strengths..
Strengths:
  • Force Blast
    The Scepter is capable of firing a blast of Force energy, much like being hit with Force Destruction. This however drains a lot, and is not a simple attack. One might be able to strike twice in a battle, if the Scepter is full to the brim with power.

[*]Force Imbued
  • The greatest talent this scepter has, is one that requires the most energy and focus. It can make beings Force sensitive. This can be done up to Knight, however this would require gargantuan amounts of energy. It can however simply provide enough to be trained, much the same as would be found in the average sentient before being taken to train as an apprentice or padawan.

[*]Force Drain
  • Much as would be expected of a tool able to do so much, it needs power. Constantly one must feed this tool, sucking the darkside energy from the air, plants, water, from everything in the surrounding vicinity. Most notable of this, is when done for long enough, beings report the darkside of the area completely absent. As if the scepter seeks out the evil taint as sustenance. This power by no means boosts the reserves of the user.

Weaknesses:
  • Darkside Aura
    This is a masterwork set, made by one of history's greatest alchemists, Marka Ragnos himself. Being within range of it causes an ill feeling to creep into the minds of the untested. Those whom use it find this aura taints them deeply. Only the strongest wills can fight this - even then, not for very long. Not to mention it is incredibly hard to mask the aura, so stealth generally doesn't happen.

[*]Force Powered
  • The weapon is a Force artifact, meaning nullification fields such as a Ysalamir bubble, the effect of the Ysalam, or Void Stone exposure negates all of the power of the scepter.

[*]Energy Drain
  • The power backing the scepters most dangerous aspect, its Force Drain, is uncontrollable. Should it be wielded by one unversed in this skill already, they would quickly find that their power along with their surroundings are stolen. This in itself is fatal.

[*]The Sword in the Scepter
  • Though the pieces are all there, for an unknown reason, the scepter and its male counter, Ragnos' sword, are inseparable. It isn't something undone either. The blade is stuck inside, and is not coming back out.

[*]Force Blast
  • One of the amazing feats achieved by this creation, also long holds major weakness as well. The scepter uses basically all it has just to achieve a single blast. It might able to perform two, if fully powered. But taking this into consideration, it lowers all possibilities to do anything else after the initial.


DESCRIPTION
The Scepter of Ragnos recently fell into the hands of some allies of Vokun, on Val'hala. They attempted to turn the tool over, but before succeeded it was stolen and taken to Coruscant - likely to be sold off. But thanks to the intervention of Vokun, along with his then found apprentice, they took it back.

Not much is known about it, save its abilities. To destroy with a Force energy blast, which drains incredibly and makes using it for other things impossible. To empower Non Force Sensitive beings with the Force, weakening the tool more than anything else. Sucking the energy from an area, leaving it darkside free.

While it is capable of doing much, and even requires a heavy dosing of darkside energies frequently, the scepter is still only a tool. It is not one of impending mass destruction, nor is it likely to change the balance of anything on a galactic scale in the long run. It is a powerful tool for a being that might be able to plan for uses correctly, instead of running in half cocked.

CANON ITEM
 
This submission's original approval has been rejected. This does not count against Second Chances and is not reflective of the submission's content. Please continue with the normal approval process and any edits requested by Factory Staff.
 
[member="Vokun"]

Your submission was pulled at my behest because it requires review and balancing.

As stated by Tefka, "[background=#232323]This submission's original approval has been rejected. This does not count against Second Chances and is not reflective of the submission's content."[/background]

[member="Irina Volkov"] will be the factory judge reviewing this submission.
 
Ok, I have no problem with it, but was just wondering. Thought I might of done something wrong.

But if its the weapon itself, I actually guessed I would have edits to make. Its an OP tool that I tried making balanced with a weakness for each strength.
 
Vokun said:
The Undead from there can bite, and transfer the disease, to other living beings, however these others hold absolutely no control as the Primary did. Secondary Undead have been known to follow the Primary, much the same as Alpha wolves lead the others. However, this does not mean because the Scepter is wielded, that the user is not to become a target of the Secondary's. Be wary.
I may not be remembering right, but I don't recall the reanimation that the Scepter of Ragnos utilized (re-energizing the cells of a deceased body with the force) being the same as the Blackwing virus and similar such pathogens. Was this explained in the game it was featured in? I can't find any information on this via google or the wookieepedia article for the Scepter of Ragnos or the article for Zombies.



Vokun said:
(10+posts of gathering)
We can't really enforce this, and while this is a nice check and balance on your part it isn't a practical restriction. Please remove this.



Vokun said:
Much as would be expected of a tool able to do so much, it needs power. Constantly one much feed this tool, sucking the energy from the air, plants, water, from everything in the surrounding vicinity. Most notable of this, is when done for long enough, beings report the darkside of the area completely absent. As if the scepter seeks out the evil taint most of all. This power by no means boosts the reserves of the user.
Please make it clear this is only dark side energy, as the article for the staff makes it very clear that this is the case.



Vokun said:
Force Blast
While what you described is indeed a drawback, please add this to either the strengths or the special features as well - being able to fire a force blast, regardless of the drawbacks, is still advantageous to the person using it.
 
I cannot cite it, I only wrote it because I believe it did occur. Than again it was a while back so I could be mixing info with what is Chaos canon. Ill remove that portion though.

Gotcha.

Ok, this i knew without a doubt BUT I was viewing that from a PvP standpoint. I can easily see, should it be changed into another persons hands, this being used badly. Ie, someone attacking Kaine, or someone else darkside, under the claim that "it isn't normal Force Drain, they wouldn't feel it" and "oh its only sucking out the dark. Ill be making the person a good person" or something. I chose to try and make it more normalized.

Now, I am not arguing, rather explaining my view, and asking for a reiteration: should I still get rid of it or can I edit/keep the idea?

I don't get what you mean by the last bit. It is definitively in the strengths, at the head of it. I also wrote it at bottom, to give it a drawback to a massively powerful strength.

[member="Irina Volkov"]
 
[member="Vokun"]
Somehow I missed that in the strengths, so no worries there.



Vokun said:
should I still get rid of it or can I edit/keep the idea?
If you want to say something along the lines of "it takes an incredibly long time to do so" that would be fine, but there's no way for the factory to enforce an actual post requirement. If you're worried that this could be misused in PVP, I suggest simply stating this can only be utilized on NPCs or on a force nexus and not PCs. Either way is fine with me.

We already have a rule in place which prevents someone from harming another writer's character without their permission, anyhow, so this shouldn't be much of a problem.
 
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