Star Wars Roleplay: Chaos

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Saine Kela

SAINE KELA
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NAME: Saine Kela

FACTION: TBA (to be announced - or added, later)

RANK: Archaeologist

SPECIES: Baseline Human

HOMEWORLD: Ylesia

AGE: 25

SEX: Female

HEIGHT: 160 cm

WEIGHT: 50 kg

EYES: Sorrel

HAIR: Varies between Chestnut, Auburn or Red - she likes to dye it every now and then.

SKIN: Caucasian

FORCE SENSITIVE: What are Midichlorians?

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STRENGTHS AND WEAKNESSES:
  1. (S) Quick, Imaginative & Self-Confident
  2. (S) Independent & Decisive
  3. (S) Hard Working & Determined
  4. (W) Arrogant & Judgmental

  5. (W) Overly Analytical


  6. (W) Clueless in Romance


APPEARANCE:
She was raised not pampered but often appeared over indulged, as is revealed in moments of pique if chastised or denied. Her temper is quick and she struggles to restrain herself, knowing that it does not become her to be so undisciplined. She is cold, methodical and usually quiet, allowing all to think she is shy or reserved until she chooses to show her true colors. Should she ever betray even a hint of a smile, you can bet that behind those captivating hazelnut orbs she is already plotting your downfall. Always impeccably attired in practial (nomadic) garb, this petite woman has wavy, fiery auburn hair that drapes the nape of her neck in a loosely tied pony tail.

The quintessential paradox. She struggles to remain in control, often times employing multiple theories to the noble aim of being the last woman standing. She strives to remain faithful to her own truths, regardless of the impact on those who happen to wish her silenced. The idea of being honest in all things had been driven into her and proved to be extremely useful in tight circumstances. Her underlying passions were undeniable, too ingrained within to be more than momentarily phased. She felt others, and no amount of ignorance could dampen or diminish the impact of that gift. Scrutinizing glare spoke volumes, charismatic expression glinting in startling gems, as they claimed your attention.


BIOGRAPHY:
Saine was born on Ylesia, a planet once located on the outskirts of the Hutt territory, best known for exporting slaves and spices. It was not a good place to raise children, at least if it was not a criminal career. The story of Kurt and Vanessa was not particularly romantic. She worked at the bar, he enjoyed 'legal' mercenary work that ensured big payouts and ensured a decent cash flow at the time. In her mother's head raged the desperate thought of escaping from Ylesia, and she thought Kurt might be her ticket to suit the occasion. That did not mean, of course, that Vanessa was bound only by reason, but it definitely played the bigger part in her decision to get into a relationship with Kurt and eventually, form a family.

The family settled on Quellor, specifically in the capital of Terrina where Saine grew up. Her Mother became a homemaker, while her father decided on a career change and became a researcher who often traveled around the galaxy for various purposes as stipulated by his clients. Kurt spent most of his free time with his daughter, usually taking her on long walks during which he tried to interest Saine in knowledge and learning, and above all, wanted to implant in her the eternal curiosity about the unknown. The girl became infatuated with his father's enthusiasm and was eager to listen to his stories. Many times, she even asked him to take her with him on his research trips.

As a child, she was very restless, nervous and very emotional. It was easy for her to get out of balance, and her reactions were usually very volatile, which made her problems more difficult for her parents to bear. At this juncture, Kurt became even more willing to spend time with her, attempting to help shape his daughter's character in such a way as to give Saine the tools to control her (often violent) emotions in the future. Saine tried to apply her father's teachings as much as she could, but often times failed to bear failure in maintaining self-control and would ultimately take it very badly.

Saine's behavioral issues continued well into her teenage years at which point her father would start taking her along on his research trips. As she grew up, Saine began to realize just how important and exciting research work could be. She took great interest in all things since a very early age - as her father taught her - but now she was beginning to consider making it her own future career, as well. In the meantime, their trips would take on a more Indiana Jones-esque nature, getting more and more daring and thereby, dangerous. There was no job that Kurt was willing to turn down - and the bigger payout - the better.

She would eventually enter university and take up archaeology as her main area of study, but just prior to graduation a terrible accident would take place - changing her life, forever. While on a research trip designed to retrieve an artifact of Rakatan origin, Saine's father died in a massive landslide, and his daughter watched it happen, completely unable to help. As the landslide was followed by a sizable earthquake, Saine was forced to leave the area (and her father), buried under the rubble. This tragedy would leave a considerable mark on the girl. Having returned home, she informed her mother of what happened and then took to her room for many days to come. Craving isolation and death, she blamed herself for Kurt's demise.

In time, she would finally emerge out of her pain and anguish - and resume her studies. At long last, she was determined not only to finish her education, but also do the same with her father's work. She would continue and finish Kurt's research, but for that - she needed to become the best in her field. His death fueled Saine's determination and gave her the drive to rise to the top of her class. She finished her doctoral studies in only 3 years - with her thesis focused on the Architects (also known as "The Celestials"). After her title was granted, Saine was given unlimited access to the university's archives and library.

Before leaving her friends and loved ones behind to pursue the elusive career as one of the foremost rising stars in her field, Saine obtained an official piloting license for interstellar transport vessels as well as a license to own a weapon. From then on, her hunting blaster became an inseparable friend; one she would undoubtedly use many times on her exciting and often perilous, travels throughout the known universe ...



SHIP: T-6 shuttle ''Tempest" (replica)


EQUIPMENT (visible on her person):
  1. Professional archaeology toolkit
  2. Penetrator MB-450 sporting blaster pistol
  3. Survival Knife/multitool (think: Swiss-army knife)
  4. All-Temperature Cloak
  5. Styke boots (w/claw grips attachment)

VOICE | FACE CLAIM: Phoebe Tonkin


KILLS: N/A


BOUNTIES COLLECTED: N/A

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ROLE-PLAYS: TBA
 
Well - she is rather on the humorous side of things, finding such obvious fakes as the "Toenail of Marka Ragnos" and the "Loincloth of Arca Jeth" and claiming them to be the real thing, haha. The comedic factor reigns supreme with Saine, but if you wanted to have her come along on a raid - it could prove interesting (and hopefully not lethal) to Miss 'Phony Relics' Sela. :lol:

[member="Sky'ito Yumi"]
 

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