Star Wars Roleplay: Chaos

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Royal Super Star Healer Heavy Turbo Regeneration Projector

  • Intent: To craft a new form of Health Recovery Technology
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PRODUCTION INFORMATION
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  • Production: Minor
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TECHNICAL SPECIFICATIONS
  • Classification: Heavy Turbolaser-Mimicking Healing Field Generator
  • Size: Very Large
  • Weight: Very Heavy
  • Ammunition Type: Healing Energy
  • Ammunition Capacity: Extremely Large (Unlimited if connected to a reactor)
  • Effective Range: Long Heavy Turbolaser Range
  • Rate of Fire: Low
  • Damage Output: None
  • Recoil: Very High
SPECIAL FEATURES

Non-Lethal, Painless Heavy "Healing Turbolaser", causing any organic tissue hit to rapidly regenerate for 007 hours, even from near fatal injuries

High Accuracy

Because it is incapable of causing damage to either organic or inorganic material, it cannot be classified as an Armament in schematics, instead being placed in the defensive section of a Starship Submission

STRENGTHS

Not a Weapon: Because it is completely incapable of damaging anything or anyone, it doesn't count as a weapon (Though it heavily mimicks the operation of a weapons system) and is instead a Defensive/Support Item

Shoot your way to health: Heavily enlarged Healing Field Generation Technology has been combined with the Technology of Phantom Laser Systems and Turbolasers, and greatly enlarged to encase Healing Field energy in a Non-Lethal energy envelope that mimics the effects of a Turbolaser Bolt traveling to a target. Upon impact, organic tissue is Non-Lethally, painlessly saturated in healing field energy that quadruples it's regenerative capacity for one Hour, allowing whatever organic is injured to heal even from near fatal injuries

High Accuracy: Highly accurate. Three times as accurate as a true Heavy Turbolaser

WEAKNESSES

Cover: If what it is aiming at is under any form of cover, even simple Durasteel, it will fail to penetrate it (Note. Healing Energy can go through soft fabrics and gaps between individual armor). This means it cannot heal people in tanks

Low Fire Rate: Can fire once every 14 minutes

Surface to ground only: Best used to fire at the ground and hit whatever exposed organic tissue may be out

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