Star Wars Roleplay: Chaos

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Rose Blasters and Bounties





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OUT OF CHARACTER INFORMATION

WORKSHOP INFORMATION
  • Workshop Name: Rose Blaster's and Bounties
  • Location: Kael Rose's workbench in his ship. It moves frequently, and at times even changes ships.
  • Specialty: Blasters and Bounty Hunting
  • Tier: II

DESCRIPTION

Rose Blaster's and Bounties isn't a registered company with it's own factory, but rather a name to associate with the skill of Kael Rose, a scoundrel and general outlaw who lives by his blaster. As he is quite fond of blaster based weaponry he has taken to tinkering on them, and modifies his weapons to better suit whatever job he's taking. Consequently his jobs fuel his tinkering, and the cycle continues itself. At least until a fellow merc noticed his piece and whistled. The merc asked for a contact and Kael asked for a few thousand credit. To his surprise the merc agreed, and Kael had enough to rebuild his blaster and come back with a tidy profit.


Realizing the potential profit in selling custom blasters and realizing that he had a first hand knowledge of his customer base Kael took the profit he'd made and used it to get a holonet site and a couple business cards. Little more than some advertisements and contact information Kael gets messages from his customers, corresponds with them to figure out their needs, and then gives them a price and wait time. Shipping is handled by the customer, with Kael offering no guarantees if the weapon is seized by galactic governments. Alternatively the customers can meet Kael around wherever his travels take him, normally somewhere around Hutt Space. Additional fees are incurred by this method however, under the purchase of "Security Insurance" for Kael himself. These fees, along with blaster parts and construction, are all collected up front.


For those who find themselves in need of a gunhand but find themselves without the courage or skill to solve their violent problem Kael also offers his services as a bounty hunter and general mercenary. The jobs he accepts are invariably smaller in scale, not tying himself up to to any jobs that might take more than a few weeks out of his schedule. That's not to say that Kael isn't an opportunist, and won't seize a large bounty he happens to spot nearby, but Kael isn't going to accept a job that requires him to be in deep cover for three months in order to lure his quarry out of hiding.



RATIONALE

Kael Rose is an outlaw. A gun hand. A bounty hunter. He's all of those things, but also one for nostalgia. A man built for a different era. While many a gunman, military or not are switching to slugthrowers to counter the population explosion of Force Users since the Gulag Plague Kael has an appreciation for the feel of shooting a bolt of hot plasma. Looking around at the market there just aren't as many options as there used to be for the Blaster Enthusiast. As a result Kael looked to the old adage common to many of his trade. "When you want something done right, you do it yourself."


After shaking down enough gamblers behind on payments, capturing enough men who'd enticed personal vendettas and blasting enough spice pushers Kael managed to save enough for a textbook on blaster construction. He studied barrel construction, galven circuitry, and tibanna gas chemistry before saving more in order to purchase his own tools and workbench. From there he cannibalized parts from blasters 'willed' to him, ordered specialized parts when needed, and got to work modifying his own gear. As his blasters became more and more efficient his jobs became easier and more lucrative, getting Rose to a point where blaster modding became more than a hobby.


PARENT CORPORATION: None
 

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