Pirate
Rixa Vey
| Age | 28 |
| Alias | Strayfire/Red Rixa |
| Species | Human |
| Gender | Female |
| Force Sensitive | No |
| Home | The Wayward Star |
| Height | 1.7m |
| Weight | 60 Kg |
| Hair Color | White |
| Eye Color | Blue |
| Distinctive features | Scars and tattoos |
| Writer | Raziel |
Rixa was born into a respected Hapan family. Her mother served as a junior officer in the Hapan Royal Navy, a woman known for discipline, composure and an unwavering sense of duty. She was still young when pirates struck the convoy carrying her family. Amid the confusion and bloodshed, she was captured by pirates.
They expected to break her or mould her into a follower, but she adapted instead, learning their trade faster than they liked. She remembered very little of her early life beyond fragments: music, gardens, a woman's perfume.
She rose through their ranks until she discovered she found out they had killed her family and stolen her. The betrayal cut deep.
It is not known exactly what followed. The pirate gang dissolved after half of their fleet exploded whilst moored at a pirate outpost. Rixa was long gone.
She bounced from crew to crew across the Outer Rim, trying to find a place she belonged. Every group she joined seemed to collapse in violence or treachery. Sometimes she caused it. Sometimes she survived it. Often both.
Rixa had learned to fly before she learned to read properly. She carried a blaster before she was trusted with credits, and found that loyalty was earned through shared danger rather than with threats. Though she did enjoy making threats.
The worst blow came from the only crew she ever loved like family. They mutinied at gunpoint, leaving her marooned on a dying moon with only a pistol and a broken comm. They claimed she was too dangerous and unpredictable.
She escaped with the help of a scavenger whom she later recruited as her first crew member. She stole the vessel The Azimuth from a rogue trader and renamed it The Wayward Star.
Now she small jobs. Smuggling. Heists. Shipboard raids. The occasional assassination. Anything that keeps the credits flowing and the past at a comfortable distance.
After she carved out a reputation of her own, word eventually reached Hapan space that the missing girl was alive. Mother and daughter found one another again, but the years between them could not simply be erased. There was affection where strangers might have expected resentment, yet neither truly knew the other.
Her mother - now a decorated naval commander - welcomed her home without hesitation, while Rixa discovered that the courts, customs and expectations of Hapan society felt as foreign as any distant world.
They remain in contact, exchanging messages whenever Rixa remembers to answer them and meeting whenever her wandering life carries her anywhere near Hapan space.
Appearance:
Rixa cuts a lean, hardened figure, wiry rather than bulky, with a body that speaks of old fights survived more through stubbornness than skill. Her hair is a sharp white-blonde undercut that she trims with a vibroblade and zero forethought.
Tattoos coil across her right arm in floral and wave patterns that do not match her personality at all, mostly because she got them during one of the rare hopeful chapters of her life.
Her face is intense: bright eyes that laugh too quickly before going cold, scars at the brow and temple, earrings in mismatched pairs.
Her clothing is a mix of practical kit and theatrical flair: long red scarf, sleeveless coat, tight trousers, rough gloves, boots fit for boarding actions.
She keeps her heavy handcannon at one hip and a vibroblade at the other.
Personality:
Sarcastic, bitter, and sharp as a vibroblade. Rixa makes a joke out of every dangerous situation.
She has trust issues of the catastrophic kind. If someone says they care about her, she gets suspicious. If someone proves they care, she gets angry. If someone betrays her, it merely confirms her worldview.
She protects her crew because she has lost too many people already. She will die for them before she admits she likes them.
Rixa drinks too much, sleeps too little, and never stops moving.
Skills and Strengths:
• Expert gunslinger with uncanny reflexes.
• Excellent pilot, especially in tight spaces or chaotic battlefields.
• Highly adaptive fighter who cheats without shame.
• Clever tactician when she chooses to be, though usually she improvises.
• Can read people unusually well, though she pretends otherwise.
• Remarkably resistant to fear, occasionally to a self-destructive degree.
Flaws and Weaknesses:
• Severe abandonment trauma that colours every relationship.
• Prone to reckless decisions when emotionally cornered.
• Drinks to avoid thinking about her past.
• Cannot stand silence or stillness.
• Overly protective of her crew in ways that sometimes endanger them.
• A bad judge of trust, oscillating between naive hope and paranoid mistrust.
CREW:
Voro Kesh
Species: Nikto
The Wayward Star's navigator and first mate. Scarred, broad-shouldered and rarely seen without a cigarra between his teeth. Voro is an old pirate who has survived long enough to know that caution keeps you alive. He has an exceptional instinct for hyperspace routes, hidden smuggler lanes and escaping impossible situations. Dry-witted and quietly dependable, he has become the closest thing Rixa has to a mentor, even if she ignores half of his advice.
Sial Renn
Species: Mirialan
Engineer, slicer and systems specialist aboard the Wayward Star. Sial was freed from slavers by Rixa several years ago and has remained with her ever since. Her green skin bears fractured geometric Mirialan tattoos, usually hidden beneath oil-stained overalls. Gifted with machines and computer systems alike, Sial can coax life from failing hyperdrives, bypass security networks and keep the freighter flying on second hand spares and hope. Quietly sarcastic and endlessly resourceful, they are often the only reason Rixa's reckless plans succeed instead of ending in disaster.
EQUIPMENT:
Armor
Ship
Hand cannon
Compact Repeater
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