Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Ravager Class Golems

Status
Not open for further replies.

Viridian

Guest
V
ZrqUusP.jpg

PRODUCTION INFORMATION
  • Manufacturer: Viridian
  • Affiliation: Closed Market, Viridian and those he trusts.
  • Model: RC Golems
  • Production: Semi Unique (30)
  • Modularity: N/A
  • Material: Root Class Brain System
TECHNICAL INFORMATION
  • Classification: Golem
  • Weight: Average
  • Height: Average
  • Movement: Bipedal
  • Armaments: Stone Axe with Green Crystals, Stone Sword with Green Crystal Blade. Any weapons they're given.
  • Misc. Equipment: N/A
  • Resistances
    • Energy: High
    • Kinetic: Average
    • Lightsabers: High
    • Other:
      EMP/Ion:
      None
    • Acid: None
    • Water Pressure: None
    • Intense Cold: None
SPECIAL FEATURES
  • Self Aware.
STRENGTHS
  • Force Powers: The Golems can utilize the powers of the Force due to being Artificial Shards, essentially. This allows them to use: Force Pull, Force Push, Telekinesis, Force Lightning / Electric Judgement, Force Barrier, and Force Shockwave. They can also utilize Force Body.
  • Made to Last: These are made to last against old age, and similar.
  • Enhanced Condition: As they are golems, they have no need to stop and rest. They can pummel you, and keep on pummeling you until you are down on the ground, begging for mercy.
  • Head Lasers: They can shoot head lasers that have the power of blaster rifles at maximum at an opponent, though it is more of a continnued stream rather than what a blaster would do.
  • Only the Owner can stop them with words: Once they've been told to do something by their owner, they will not stop until he gives a counter order unless they're destroyed.
  • Flight: Using the same method of the Yuuzhan Vong to make their biots fly, the Ravagers can fly.
WEAKNESSES
  • Beacon of the Dark Side: The Golems give off a Dark Side Aura that can't be cloaked, making it impossible to hide their nature from any Jedi that come looking for the Golems.
  • Force Light: Force Light could be used to destroy the Golems, or render them inert.
  • Blunt Force: Blunt Force to the back of the knees, elbows, or the skull would be able to damage them if done with heavy objects like hammers, or maces.
  • Locked: These Golems can't leave areas they're programmed to guard, unless they're attacked. Staying out of such areas means you're not likely to get attacked by them.
  • Lightsabers: Prolonged use of the Lightsaber could break through the Golem.
  • Force Nullification: Force Nullification for any length of time would shut them down permanently.
DESCRIPTION

As the metal allergy prevented the use of many technologies known to the Galaxy at large, Viridian knew he needed to do something so he could utilize by means of a proxy the technology he couldn't. With those thoughts in mind, Viridian started work on the project of a Golem, an imitation of a battle droid made using organic materials. However, he couldn't figure out one aspect of what he wanted to make, how to give it the power to utilize the Force so it could assault people with the Force, and teach them not to mess with his property. It was then that he thought of the concept of Shards, and decided if a normal one could do that, so could an Artificial One. Using Alchemic Knowledge he remembered from his people, VIridian was able to create a series of pseudo shards that he could utilize for his purposes, known as the "Ravager Class Golems."

Thanks to his work, they are capable of utilizing: Force Pull, Force Lightning, Force Shockwave, Telekinesis, Force Push, and Force Blast. They can also utilize Force Barrier, Electric Judgement, and that is about it other than Force Body. There is a downside to these Golems, though. A major one. Namely, they give off an uncloakable Dark Side Aura from them.
 
Last edited by a moderator:

Krass Wyms

Jedi Tech Division
Factory Judge
Viridian

Force Powers: The Golems can utilize the powers of the Force due to being Artificial Shards, essentially. This allows them to use: Force Pull, Force Push, Telekinesis, Force Lightning / Electric Judgement, Force Barrier, and Force Shockwave. They can also utilize Force Body.

Shards are living things how did you not only make artificial version of them but also copy their being alive. This requires a lot more detail then "I made them." Additionally their abilities to use the force were not just there they they were trained over time and with effort.

Head Lasers: They can shoot head lasers that have the power of blaster rifles at maximum at an opponent, though it is more of a continnued stream rather than what a blaster would do.

Please show where shards were able to do this.

Flight: Using the same method of the Yuuzhan Vong to make their biots fly, the Ravagers can fly.

Vong biots didn't just fly without wings generally. If these have wings make sure it is detailed.

Locked: These Golems can't leave areas they're programmed to guard, unless they're attacked. Staying out of such areas means you're not likely to get attacked by them.

Shards were not programmed. This will require details.

Overall it is confusing what you are trying to do here... shards took droid bodies because they were reliable... a biot body housing an artificial shard wouldn't have a much in terms of force training or capabilities. These are not droids that cn be programmed they would have to be trained and these are artificial shards which would be synthetic crystals. You don't explain how you created a new form of life at all. This willneed substantial rewrites and details added to it. The description should have a minimum with all of this of 60 words without repeating the same thing over and over.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom