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Approved Tech Ravager Armor MK 1

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fbdf389a104c608bf23d561661892112.jpg



OUT OF CHARACTER INFORMATION

Intent:

~ Commissioned to create beskar'kandor for [member="Rapax"]

Image Source:
~ https://www.google.com/amp/s/www.pinterest.com/amp/pin/383509724492517179/

Canon Link:
~ <a data-ipb="nomediaparse" data-cke-saved-href="http://starwars.wikia.com/wiki/Beskar"href="http://starwars.wikia.com/wiki/Beskar" kandar"="" class="bbc_url" title="External link"> Beskar'kandor

Restricted Missions:
~ N/A

Primary Source:
~ Heavy Exoskeleton

PRODUCTION INFORMATION

Manufacturer:

~ Beskar'ad Inc

Model:
~ Ravager Armor MK1

Affiliation:
~ [member="Rapax"]

Modularity:
~ Yes

Production:
~ unique

Material:
~ Armorweave bodyglove
~ Beskar
~ Carbon
~ Ciridium
~ Electronics
~ Terenthium-Desh
~ Transparisteel
~ Graylite

TECHNICAL SPECIFICATIONS

Classification:

~ Multi Purpose Armor

Weight:
~ 20.3kg

Resistances:
~ Blasters (And other plasma type weapons): High

~ Kinetic: Average

~ Lightsabers: High

~ Other: Slug throwers and melee blades: High



SPECIAL FEATURES

Helmet:

~ HUD
~ Enhanced Optic Suite
~ Polarizing Visor
~ Comlink
~ Chin Pad
~ Sonic Dampener
~ Targeting Visor
~ Multi Targeting System
~ Environment Filter w/ 3 hour oxygen suppy
~ Oxygen Scrubber
~ Remote Targeting Uplink
~ Targeting Optics

Armor:
~ Thermal Gel
~ Energy Sink
~ Flexibility Underlay
~ Strengthening Underlay
~ Salamander System
~ Jump Servos
~ Bodyglove
~ Utility Belt
~ Medkit
~ Grav Boots
~ Exoskeleton
~ Repulsor Pack
~ Armorweave
~ Reflective Armor
~ Trauma Pad
~ Energy Converter
~ Power Converter
~ Recoil Suppressor
~ Vacuum Sealed
~ Life Support


Right Gauntlet:
~ Durr-24 Wrist Laser
~ Crushgaunts
~ Wrist Blades
~ Knuckle Vibroblade
~ MM9 mini launcher


Left Gauntlet:
~ Crushgaunts
~ Wrist Blades
~ Gatling Gauntlet
~ ZX Mini Flamethrower
~ Whipcord Launcher

Left Shoulder:
~ Energy Cannon

DESCRIPTION:

Kal, and Beskar'ad Inc, were contracted by Muad Dib (a vod) to make a specialized sit of Beskar'kandor. The intention was to make a unique and powerful suit of armor that made the wearer a force to be reckoned with on the field of battle while protecting the individual as efficiently as possible.

And thus the Ravager Armor MK 1 was envisioned.

Beginning with the basic body suit, Kal implemented several different protection agents that would shelter the wearer from dangers, be they climate, vacuum, or kinetic. Next the Exoskeleton was created for a strength unparalleled by almost all individuals while also making the wearer faster by utilizing servos that also increased and augmented the wearer's own natural speed. Instead of going with the traditional beskar'gam, Kal chose the somewhat heavier plated design of Beskar'kandor which afforded more kinetic protection at the risk of sacrificing a little speed and stamina (which conceivable would be corrected by the Exoskeleton) as well as more weak points between the plates.

The arrangements are also quite formidable making the wearer of the armor, in essence, a one man wrecking crew. With the addition of the plethora of systems built into the modified gauntlets the shoulder cannon mounted on the left shoulder pauldron brings an ingenious and interesting design to an otherwise well rounded armor. Utilizing the energy sinks that divert energy blasts that hit the armor the suit shunts the excess energy through the energy converter before transferring the output to the power converter which charges the weapon allowing the wearer to not to have to carry additional weight of a large power cell for the cannon, rather the converters powering the smaller rechargable power cell instead.

Overall the Ravager Armor MK 1 is a deadly work of art.

Strengths:
~ Beskar armor lends high protection against most attacks
~ The massive amount of weaponry makes the wearer a one man army for all intents and purposes
~ the Exoskeleton amplifies the strength and speed of the wearer​
~ The enhanced optical suite allows the varying aspects to work in cohesion. Amplified sensors, integrated advanced target finder, and uplink cabling allows the suit to run more efficiently and at a greater performance level then the traditional helmet. The cabling also allows for the turret to target freely without constant user guidance.
~ the suit uses a repulsor suit as well as mechanical servos. This allows the heavy armor to move quicker then what would be typically possible, the suit interpreting the miniscule movements of the wearer and amplifying them making reaction time much greater.​
~ the multi layered suit allows for several degrees of protection. The near impenetrable beskar lends protection against most ballistics while the unique under armor helps with kinetic energy​

Weaknesses:
~ Despite the highly protective nature of beskar the gaps in the Beskar'kandor vs beskar'gam make the armor more vulnerable due to the gaps and joints
~ excessive use of the systems can cause all weapon systems to reboot, taking them offline
~ once weaponry had exhausted their ammo, reload on the field of battle isn't feasible hence a finite amount of fire power is an obvious impairment
~ the Exoskeleton is not made from beskar so kinetic damage can bend and damage the frame which will impair the system​
~ while beskar is one of the strongest metal alloys that give a great deal of protection, it also has a major flaw in that it is very conductive to electrical currents. This means it is very susceptible to electrical discharges which, with a strong enough current, could take the weapon systems offline requiring a reboot.​
~ while some helmets use a completely enclosed helmet, this particular buy'ce (helmet) uses Transparisteel for the visor. So while the helmet is resistant to attacks the visor can more easily be breached by a pointed, accurate attack upon the much weaker material.​
 

Rusty

Purveyor of Fine Weaponry
Alright, so you've got a lot of special features here that should probably be listed as strengths. Fortunately, they can probably broken down into the categories of environmental resistance, enhanced targeting, and mobility. Get that added in there, then give me one or two really good weaknesses, and you should be fine.

[member="Kal Kandossii"]
 
Added strengths:
~ The enhanced optical suite allows the varying aspects to work in cohesion. Amplified sensors, integrated advanced target finder, and uplink cabling allows the suit to run more efficiently and at a greater performance level then the traditional helmet. The cabling also allows for the turret to target freely without constant user guidance.
~ the suit uses a repulsor suit as well as mechanical servos. This allows the heavy armor to move quicker then what would be typically possible, the suit interpreting the miniscule movements of the wearer and amplifying them making reaction time much greater.
~ the multi layered suit allows for several degrees of protection. The near impenetrable beskar lends protection against most ballistics while the unique under armor helps with kinetic energy

Added weaknesses:
~ while beskar is one of the strongest metal alloys that give a great deal of protection, it also has a major flaw in that it is very conductive to electrical currents. This means it is very susceptible to electrical discharges which, with a strong enough current, could take the weapon systems offline requiring a reboot.
~ while some helmet use a completely enclosed helmet, this particular buy'ce (helmet) uses Transparisteel for the visor. So while the helmet is resistant to attacks the visor can more easily be breached by a pointed, accurate attack upon the much weaker material.

[member="Rusty"]
 
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