Kuat Drive Yards
Driven To Excel
Yes, I am saying allow Companies to (eventually) be able to field multiple Star Destroyers. Maybe, MAYBE, ahem, I say maybe, allow them a dreadnought rule, except transition the rule for a Single Star Destroyer to a Single Dreadnought. But that isn't my argument.
I am saying, whether you need to increase to another Tier, another method like joining with one or two Minor Factions, or even going the Trade Federation way and joining together companies, but increase the allowed usage of ships for Companies. There are several reasons to do this, but let's start with the biggest problem you'll argue over. Balance.
I've never seen any sort of imbalance, even accidentally, and maybe that's because of the rules or diligent staff, but the only time I've ever seen Imbalance is in Private Threads, where things are already agreed upon, or it's for story. Mythos pulled a dreadnought and a bunch of star destroyers from a dead major faction in the Sacking of Coruscant. I don't know if anyone reported him, but I didn't. It was good, juicy story. And it wasn't like it was an Invasion or Rebellion where it would have mattered.
Individuals can only technically field a single ship or so without support, at a max of 500 meters.
Companies can have an extensively larger fielding without any kind of comparison, of 15km. Except Tier 1, which is the Individual limit, yet real life companies could have up to 3 or 4 trucks realistically even as a small cornershop (or a very large, run down, oldy corner shop)
Minor and Major Factions just have "within reason" and I have no idea if that limit has even been tried to be attempted.
Giving Companies a method to going up into the Major Faction limits gives companies more reason to tier up and more pronounced appearances within Factions and Major Factions. Rendili made Inexpugnables in the Old Republic, the Trade Federation made dozens of Lucrehulks, and, of course, Kuat Drive Yards made Dreadnoughts. Yes, these companies had support, but they had their own security forces and militaries, and continued to produce ships affiliated to themselves and others. That is a drastic change of resources and personnel gathered from location-wise, and that meant it was far easier to allocate everything that was needed, even in the disappearance of a faction
Canon-wise, this has been a real thing for nearly the entire Saga. Trade Federation acted more like a faction but they weren't a galactic power until they got involved and they had multiple companies backing them. The companies were the Faction, not the Faction itself all alone. So even if you made like a Tier 7 to join other companies or something, we have to admit balance or not these size ratings don't make any sense.
You made the change to increase Civilian fielding and production, after the Dark Age/Gulag Virus that wiped majority of the galaxy has been over and done with for a long time. Players have been pushing the boundaries ever since and continue to push for the original infrastructure of the old Canon line and further. Major Factions can create Dreadnoughts. Kuat Drive Yards can rebuild it's Orbital Array. But Companies, with a 40km civilian limit and a combat fleet of 15km, can not have more than 1 Star Destroyer under their command. That means, at minimum, any Tier 6 can only have a single 1km ship leading their 14km fleet.
Tier 6 Companies are useless, their only purpose is to help other Companies tier up and provide an extremely optional outsource location of ship manufacturing of Major Factions. Major Factions have absolutely no need for Tier 6 Companies. And while supportive to Minor Factions, Minors still beat them in fleet length. Which really doesn't matter because I haven't seen people try to push any reasonable fleet size for any given event. You are welcome to correct me.
Suggestion: Increase Company Fielding/Affiliation Limit
Reasoning: Imbalance doesn't matter, we have the tools to fix balance, Tier 6 Companies have no other purpose without building something for Major Factions.
I am saying, whether you need to increase to another Tier, another method like joining with one or two Minor Factions, or even going the Trade Federation way and joining together companies, but increase the allowed usage of ships for Companies. There are several reasons to do this, but let's start with the biggest problem you'll argue over. Balance.
I've never seen any sort of imbalance, even accidentally, and maybe that's because of the rules or diligent staff, but the only time I've ever seen Imbalance is in Private Threads, where things are already agreed upon, or it's for story. Mythos pulled a dreadnought and a bunch of star destroyers from a dead major faction in the Sacking of Coruscant. I don't know if anyone reported him, but I didn't. It was good, juicy story. And it wasn't like it was an Invasion or Rebellion where it would have mattered.
Individuals can only technically field a single ship or so without support, at a max of 500 meters.
Companies can have an extensively larger fielding without any kind of comparison, of 15km. Except Tier 1, which is the Individual limit, yet real life companies could have up to 3 or 4 trucks realistically even as a small cornershop (or a very large, run down, oldy corner shop)
Minor and Major Factions just have "within reason" and I have no idea if that limit has even been tried to be attempted.
Giving Companies a method to going up into the Major Faction limits gives companies more reason to tier up and more pronounced appearances within Factions and Major Factions. Rendili made Inexpugnables in the Old Republic, the Trade Federation made dozens of Lucrehulks, and, of course, Kuat Drive Yards made Dreadnoughts. Yes, these companies had support, but they had their own security forces and militaries, and continued to produce ships affiliated to themselves and others. That is a drastic change of resources and personnel gathered from location-wise, and that meant it was far easier to allocate everything that was needed, even in the disappearance of a faction
Canon-wise, this has been a real thing for nearly the entire Saga. Trade Federation acted more like a faction but they weren't a galactic power until they got involved and they had multiple companies backing them. The companies were the Faction, not the Faction itself all alone. So even if you made like a Tier 7 to join other companies or something, we have to admit balance or not these size ratings don't make any sense.
You made the change to increase Civilian fielding and production, after the Dark Age/Gulag Virus that wiped majority of the galaxy has been over and done with for a long time. Players have been pushing the boundaries ever since and continue to push for the original infrastructure of the old Canon line and further. Major Factions can create Dreadnoughts. Kuat Drive Yards can rebuild it's Orbital Array. But Companies, with a 40km civilian limit and a combat fleet of 15km, can not have more than 1 Star Destroyer under their command. That means, at minimum, any Tier 6 can only have a single 1km ship leading their 14km fleet.
Tier 6 Companies are useless, their only purpose is to help other Companies tier up and provide an extremely optional outsource location of ship manufacturing of Major Factions. Major Factions have absolutely no need for Tier 6 Companies. And while supportive to Minor Factions, Minors still beat them in fleet length. Which really doesn't matter because I haven't seen people try to push any reasonable fleet size for any given event. You are welcome to correct me.
Suggestion: Increase Company Fielding/Affiliation Limit
Reasoning: Imbalance doesn't matter, we have the tools to fix balance, Tier 6 Companies have no other purpose without building something for Major Factions.