Star Wars Roleplay: Chaos

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Quo's swords

WORK IN PROGRESS


[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]

  • [SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To create a datacron full of Quoron Vizsla’s prototype sword designs [/SIZE]

  • [SIZE=9pt]Image Source: [/SIZE][SIZE=9pt](Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)[/SIZE]

  • [SIZE=9pt]Canon Link: [/SIZE][SIZE=9pt] [/SIZE]

  • [SIZE=9pt]Primary Source:[/SIZE][SIZE=9pt] [/SIZE]
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Name:[/SIZE][SIZE=9pt] (Example: Darth Ra's Holocron, Artifact, Datacron Identifer, etc.)[/SIZE]

  • [SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Honoubound Armory [/SIZE]

  • [SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt]Mandolorian Empire[/SIZE][SIZE=9pt]/whoever finds the book[/SIZE]

  • [SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] yes designs can be added [/SIZE]

  • [SIZE=9pt]Production[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Unique[/SIZE]

  • [SIZE=9pt]Material:[/SIZE][SIZE=9pt] (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Aegean Crystal, Crystal Lattice.')[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: [/SIZE][SIZE=9pt](Holocron, Datacron, Archive, Artifact, etc)[/SIZE]

  • [SIZE=9pt]Size: [/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Small[/SIZE][SIZE=9pt], [/SIZE]

  • [SIZE=9pt]Weight:[/SIZE][SIZE=9pt] Light[/SIZE]
[SIZE=9pt]CONTENTS[/SIZE]

  • [SIZE=9pt](Detail briefly in a list format actual contents of the holocron, known abilities, schematics, historical logs, biographies, etc - [/SIZE][SIZE=9pt] If these are notable enough to be strengths, please add them to strengths. [/SIZE][SIZE=9pt]) [/SIZE]
[SIZE=9pt]Strengths[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=9pt](Provide, in list format, a minimum of 1 strength of this submission.)[/SIZE]

[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=9pt](Provide, in list format, a minimum of 1 weaknesses of this submission.)[/SIZE]

[SIZE=9pt]DESCRIPTION[/SIZE]
[SIZE=9pt](Describe the artifact / holocron / item and its history)[/SIZE]

[SIZE=9pt]Example Cookie Cutter Templates[/SIZE]
 
WORK IN PROGRESS



[SIZE=9pt]Affiliation: [/SIZE][SIZE=9pt]Arceneau Trade Company/ Haven Shipyards ( Formally Czerka shipyards )[/SIZE]
[SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Haven Shipyards ( Formally Czerka shipyards )[/SIZE]
[SIZE=9pt]Model: [/SIZE][SIZE=9pt]AT-360[/SIZE]
[SIZE=9pt]Modularity: [/SIZE][SIZE=9pt]none[/SIZE]
[SIZE=9pt]Production:[/SIZE][SIZE=9pt] Unique[/SIZE]
[SIZE=9pt]Material: [/SIZE][SIZE=9pt]song-steel plating [/SIZE]
[SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Light Freighter[/SIZE]
[SIZE=9pt]Length:[/SIZE][SIZE=9pt] 27.2m[/SIZE]
[SIZE=9pt]Height: [/SIZE][SIZE=9pt]24.7m[/SIZE]
[SIZE=9pt]Width:[/SIZE][SIZE=9pt] 44.3m[/SIZE]

[SIZE=9pt]Armament:[/SIZE]

[SIZE=9pt]Special Features:[/SIZE]

[SIZE=9pt]Maneuverability Rating: [/SIZE][SIZE=9pt]4.0 (5.0 Afterburners)[/SIZE]
[SIZE=9pt]Speed Rating: [/SIZE][SIZE=9pt]3.0 (2.0 Afterburners)[/SIZE]
[SIZE=9pt]Hyperdrive Class: [/SIZE][SIZE=9pt].6[/SIZE]
[SIZE=9pt]Cargo Capacity:[/SIZE][SIZE=9pt] 15 Metric Tons[/SIZE]
[SIZE=9pt]Passengers:[/SIZE][SIZE=9pt] 5[/SIZE]
[SIZE=9pt]Consumables: [/SIZE][SIZE=9pt]1 Month[/SIZE]
[SIZE=9pt]Minimum Crew: [/SIZE][SIZE=9pt]1[/SIZE]
[SIZE=9pt]Optimum Crew:[/SIZE][SIZE=9pt] 3[/SIZE]

[SIZE=9pt]Strengths:[/SIZE]
[SIZE=9pt]Fast: [/SIZE][SIZE=9pt]The greatest asset that that AT-360 has are its engines. These engines situated on the back of the ships wings provide a massive amount of forward speed. Most of the ships power ends up here, and thus the ship is capable of outrunning most other starships. In addition to its normal engines the AT-360 comes Standard fitted with Ion Afterburners, these when in function add considerable speed to the already intensely quick AT-360 and make it easily capable of outrunning even interceptors.[/SIZE]

[SIZE=9pt]Maneuverability:[/SIZE][SIZE=9pt] The AT-360 along with its great speed was designed to have a massive amount of maneuverability. The ships 4 engines are each surrounded by a number of flaps that allow the thrust of the engines to easily change in the blink of an eye giving the AT-360 quite a bit of maneuverability in space. In addition the wings of the ship are able to shape and shift themselves to aid in atmospheric flight.[/SIZE]

[SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] In its design phase the AT-360 was made to be easily customizable. To appeal to a broad range of people within the galaxy the AT-360 took the approach of having “open systems” so to speak. Most everything on board the ship is incredibly easily to access, change, and upgrade*.[/SIZE]

[SIZE=9pt]Weaknesses:[/SIZE]
[SIZE=9pt]Fuel Burner:[/SIZE][SIZE=9pt] The greatest and perhaps most annoying weakness of the AT-360 is the fact that it burns fuel at an extreme rate. Due to its four engines, its Ion Afterburners, and the fact that the pilots of this ship are most often careless and flashy the AT-360 tends to have exorbitant fuel costs. Of course since those fuel costs would be going back into the Arceneau Trade Company this was deemed acceptable by the higher ups.[/SIZE]

[SIZE=9pt]Lightly Armed: [/SIZE][SIZE=9pt]Like many light freighters the AT-360 is extremely under-armed for its sized. Though this is easily modified and changed with after market purchases the standard AT-360 has only four light laser cannons. These weapons are hardly fit for fighting pirates or anything much bigger than a flock of mynocks.[/SIZE]

[SIZE=9pt]Squishy:[/SIZE][SIZE=9pt] Along with its light armament the AT-360 is also notoriously lightly armored. Its Durasteel skin is quite thin and its Deflector Shield is said to be somewhat underpowered. It takes only a few dozen shots from even a light laser cannon to cause the AT-360 problems. This in combination with its light armament make the AT-360 heavily rely on its speed and maneuverability to get out of trouble, and certainly make it so the ship can't get into it...at least wisely.[/SIZE]

[SIZE=9pt]Description:[/SIZE]
[SIZE=9pt]The AT-360 was designed simply to fill a niche that was noticed within the market of current light Freighters. Though Silk Holdings and the Corellian Engineering Corporation both design freighters and transports suited for many in the galaxy their creations had a slight overlap that needed to be filled.[/SIZE]

[SIZE=9pt]The AT-360 was created to fill that purpose. The ship was mainly built for speed, as a transport it was created for little more than quickly transporting goods. Its design aspects lean towards those of large soaring birds, its huge wings containing ever folding and shifting flaps allowing it to turn and maneuver on even the hardest corners. It has a vastly more aerodynamic design than most starships which allows it to maintain speed both in atmospheres and in space. Its cargo hold, though not huge is more than enough to fit most small goods and deliveries.[/SIZE]

[SIZE=9pt]The back drop of this speed and maneuverability is the fact that for its size the AT-360 is quite vulnerable. The only weapons the ship has on board are four front facing Light Laser Cannons normally found on such ships as the X-wing fighter. It's only defense is a standard Deflector Shield generator which is rumored to be underpowered due to significant draw on energy from the power. As well, the layer of Durasteel that makes up the hull is quite a bit thinner than on other standard Light Freighters.[/SIZE]

[SIZE=9pt]Though the ship is famed for its speed, the AT-360 was also designed to be incredibly easy to customize.[/SIZE]

[SIZE=9pt]Like the now venerable [/SIZE][SIZE=9pt]YT-1300[/SIZE][SIZE=9pt] the AT-360 was designed by engineers to be easily modifiable. Every aspect of the ship whether inside or out is designed to be easily accessible. Its engines are easily changed, its cargo hold can be shifted around, even the bedrooms feature removable beds. Everything about the AT-360 was designed to be changed at the whim of the buyer*.[/SIZE]

[SIZE=9pt]This ability to be easily modified, even with its drawbacks, and the great speed that the AT-360 provides makes it an extremely popular ships with smugglers. The AT-360 is an incredibly fast ship with the capability of running most blockades, dodging patrols, and even outrunning Planetary Defense Forces Interceptor crafts.[/SIZE]

[SIZE=9pt]The AT-360 also comes with customization in regards to its fuel. The AT-360 is capable of taking both Tibana X and Spun Tibana making the ship much harder to track down. This added benefit of actually being built to the use of these two unique fuels make the engines burn slightly better than other freighters. This was a design specifically dictated by the Arceneau Trade Company, who produce these two highly unique fuels. Because of this particular customization option the AT-360 is well suited to smugglers and more stealthy missions.[/SIZE]

[SIZE=9pt]Development Thread: [/SIZE][SIZE=9pt]Can Provide[/SIZE]
[SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To create an extremely fast, highly customizable Light Freighter similar in function to the famous YT-1300 that also looks ballin.[/SIZE]
[SIZE=9pt]Who Can Use This:[/SIZE][SIZE=9pt] Anyone who buys it.[/SIZE]
 
WORK IN PROGRESS

[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Honorbound Armory[/SIZE]

  • [SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Quoron Mantis[/SIZE]

  • [SIZE=9pt]Model:[/SIZE][SIZE=9pt] n/a[/SIZE]

  • [SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] No[/SIZE]

  • [SIZE=9pt]Production[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Unique[/SIZE]

  • [SIZE=9pt]Material: [/SIZE][SIZE=9pt](What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Sword[/SIZE]

  • [SIZE=9pt]Size:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Average[/SIZE]

  • [SIZE=9pt]Weight:[/SIZE][SIZE=9pt] Light[/SIZE]
[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt](Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. -[/SIZE][SIZE=9pt] If these are notable enough to be strengths, please add them to strengths. [/SIZE][SIZE=9pt])[/SIZE]
[SIZE=9pt]Strengths[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt](Provide, in list format, a minimum of [/SIZE][SIZE=9pt]1[/SIZE][SIZE=9pt] strength of this submission.)[/SIZE]
[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt](Provide, in list format, a minimum of [/SIZE][SIZE=9pt]1 [/SIZE][SIZE=9pt]weaknesses of this submission.)[/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]
[SIZE=9pt](Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)[/SIZE]
 
WORK IN PROGRESS


Company Creation Template
[SIZE=9pt]Below is the Company Creation Template for all new company submissions. Please click the spoiler tag and utilize the template in its entirety under a new topic. [/SIZE][SIZE=9pt] All new company submissions must be tagged with their respective Tier Level in Topic Tags.[/SIZE]

[SIZE=9pt]For rules about Companies, please see our [/SIZE][SIZE=9pt]Standardized Factory Rules[/SIZE]


[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]

  • [SIZE=9pt]Image Source: [/SIZE][SIZE=9pt](Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)[/SIZE]

  • [SIZE=9pt]Canon Link: [/SIZE][SIZE=9pt] (Please link the canon link if applicable canon company.)[/SIZE]

  • [SIZE=9pt]Development Thread: [/SIZE][SIZE=9pt](If appliable.)[/SIZE]

  • [SIZE=9pt]Primary Source: [/SIZE][SIZE=9pt](Please link and cite the sources which you are modifying for your use in your submission.)[/SIZE]
[SIZE=9pt]CORPORATION INFORMATION[/SIZE]

  • [SIZE=9pt]Corporation Name:[/SIZE][SIZE=9pt] (Straight forward. What's the corporation called?)[/SIZE]

  • [SIZE=9pt]Headquarters:[/SIZE][SIZE=9pt] (Where is the corporation based? CEC is based out of Corellia, KDY is from Kuat.)[/SIZE]

  • [SIZE=9pt]Locations:[/SIZE][SIZE=9pt] (If your corporation is large enough, where else have they set up shop? You're not strictly limited to setting up shop in nearby systems, but you shouldn't be hopscotching around the galaxy either. A Tier 1 company may begin with a max of two locations with little to no development. A Tier 2 company may begin with a max of three locations with little to no development. )[/SIZE]

  • [SIZE=9pt]Operations[/SIZE][SIZE=9pt]: (What does your corporation do? What do they make? This can be multiple things, such as vehicle manufacturing, shipbuilding. A Tier 1 company may begin with a max of two operations with little to no development. A Tier 2 company may begin with a max of three operations with little to no development.)[/SIZE]

  • [SIZE=9pt]Tier[/SIZE][SIZE=9pt]: (How big is your corporation? [/SIZE][SIZE=9pt]New companies start out at a maximum of Tier 2. [/SIZE][SIZE=9pt]A development thread is required to start a subsidiary of a Tier 5+ company at Tier 3.[/SIZE][SIZE=9pt] This is done on a scale of 1-6, with 1 being a very small company, generally producing only a handful of goods at a time, with very little support or influence in the galaxy. Think mom and pop shop. 6 is a big, big name in the galaxy. Each Tier is exponentially larger than the last, so a Tier 3 Corporation could have one or two Tier 2 corporations as subsidies without a problem.)[/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]
[SIZE=9pt](At least a paragraph description of your corporation. The higher the tier of the corporation, the more we expect from the description. If we feel like the description isn't adequate for the requested tier, you may be asked to include more detail or lower the tier. Particularly for player-made corporations, this should detail some of the processes of how the company does business. Does it accept private manufacturing requests? Is it loyal to a particular government or faction? Are they a benevolent corporation, or do they grind planets into dust for money? It's the little details like this that we're looking for.)[/SIZE]

[SIZE=9pt]RATIONALE[/SIZE]
[SIZE=9pt](How did your character come to own and control the company? Did they make it? Hostile takeover? Clever political scheming? Please write at least five sentences in this field)[/SIZE]

[SIZE=9pt]Subsidiaries[/SIZE][SIZE=9pt]: [/SIZE]

  • [SIZE=9pt](At Tier 3, if you so choose, your corporation can start owning other companies. If your corporation owns a company or multiple companies, this is where to list them. Subsidiaries require their own company submissions. Development threads would need to be done to show the work of the corporation. Every time you add a new subsidiary, you must place a company mod to update it on the parent corporation sub.)[/SIZE]

[SIZE=9pt]Parent Corporation:[/SIZE][SIZE=9pt] ( If this corporation is a subsidiary of another company, please name and link that parent corporation here.)[/SIZE]
 

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