Star Wars Roleplay: Chaos

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Quicksilver Precision Microjump Hyperdrive

Quicksilver Micro-Jump Engine

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OUT OF CHARACTER INFORMATION
  • Intent: To create a piece of event tech to allow a capital ship to rapidly close the distance between itself and the enemy.
  • Image Source: Here. Hyperspace image created by Chris Mullany.
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Precision Hyperspace Jump, building on this concept.
[SIZE=11pt]PRODUCTION INFORMATION[/SIZE]
  • Manufacturer: The Contingency
  • Model: Quicksilver
  • Affiliation: The Contingency Only
  • Modularity: No.
  • Production: Minor
  • Material: Standard hyperdrive components.
[SIZE=11pt]SPECIAL FEATURES[/SIZE]
  • Once per battle, a ship equipped with Quicksilver can suddenly move forward half the standard starship engagement speed worth of distance. If using a hex map this is usually 5 hexes. This move must be in a straight 2D line.
  • In the same post/round this is used the ship using it may not fire any weapons or launch attack craft. Additionally shields cannot be recovered.
  • The ship may move ‘through’ other ships and debris, but not planets or moons and may not appear in the same space as another ship.
  • May only be placed on ships of cruiser size or larger.
[SIZE=11pt]Strengths[/SIZE][SIZE=11pt]:[/SIZE]
  • Phasing. A ship with the Quicksilver can quickly jump closer to an enemy, potentially making a very slow ship suddenly appear very closely.
  • Blockade. With its ability to jump ‘through’ an enemy’s position, the Quicksilver allows a ship to pass through and behind an enemy battle line.
[SIZE=11pt]Weaknesses[/SIZE][SIZE=11pt]:[/SIZE]
  • Holding. When the Quicksilver is used, that ship cannot fire or launch attack craft in the post/round it is used in.
  • Single. The Quicksilver is a once per battle item. It cannot be used again in the time scale of a battle.
  • Blocking. It is possible to prevent a breakthrough by positioning ships in such a way that the Quicksilver cannot be safely used.
[SIZE=11pt]DESCRIPTION[/SIZE]
[SIZE=11pt]The Quicksilver is basically a very precise micro-jump hyperdrive. By calculating distances exactly, it can jump into lightspeed for mere seconds, which is a vast amount of real distance. Doing this allows even a large ship to close rapidly with an enemy or to escape from danger.[/SIZE]
[SIZE=11pt]Due to the precise calculations and the fuel needed, this can only be used once during a battle. It also temporarily leaves the ship using it unable to fire or launch attack craft due to the diversion of power.[/SIZE]
 

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