Star Wars Roleplay: Chaos

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Manufacturer: Toskros Shipwrights
Market Status: Open Market
Production: Mass-Produced
Length: Average
Width: Low
Height: Average
Size: Average
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Affiliation: Confederacy of Free Worlds, Toskos Shipwrights, Free peoples, down trodden
Permissions: Here And Here
Image Source: EC Henry
Original post deleted, video and reposts from other sources exist


SPECIFICATIONS:

Length: 350m
Height: 69m (not including bridge)
Width: 69m (not including wings)
Hull: 1m of Koralumin P617 Impervium impregnated
Shield: PGEM AMSG
Engine Count: 2 Large, 4 Small
Reactor: 1 C.H.A.R.M.01 Reactor
Secondary Power: 1 FAE/G-02 "Glimmerweave" Q-Vacuum Entrainment Cell


STANDARD FEATURES
  • Standard amenities
  • Materials:
  • Standard Subsystems
  • Standard Components
  • Mon Cala designed shield nodes
  • Hidden side hanger access for faster cargo unloads
    • Can store 2 Squadrons of craft if cargo isn't loaded
WEAPONS:
  • Dual Light Turbo Laser Prow
  • Dual Light Turbo Laser 1 Port, 1 Starboard
  • 6 Dual Heavy Lasers

RESISTANCES:
  • Sonic: Average
  • Acid: Average
  • Plasma: Average
  • Acid: Low


ADVANCED SYSTEMS
STRENGTHS
  • Herd Tactics: Equipped with shields that can partly cover for each other makes the vessel more of a threat to pirates
  • Second thoughts: The Merchant vessel Mikka is almost identical to the Mikko making pirates think twice before engaging
WEAKNESSES
  • Lone Wolf: Alone the vessel is able to handle itself against a small amount of trouble. If confronted with a lot of small ships or a few larger ones it's done.
  • Not Military: The ship is armed to add confusion between its sister design. Along with defending itself from pirate attacks. It doesn't have the systems or armor to be against warships.
DESCRIPTION

Binn Toskros took over the final push of development of the merchant ship class Mikka. It shares many of the same components and the exact same hull as the Mikko, both were choices to make them both cheaper to produce but to also confuse their enemies & pirates. Either design has the majority of hull emplacements in the same spot, outwardly leaving all doubts as to which model it is. This made Binn quite pleased with the work her husband had started. The Mikka has the same Quarren designed internals and Mon Cala influenced hull & shield nodes highlighting their cooperation against oppressors.

When the Confederacy Of Free Worlds began Binn pledged the sister ship designs to the cause. The cause to free her people and Dac from the Imperials that were drifting back to their anti alien stance of millennia ago. The Merchant ships have been moving clandestine operational materials, even covert teams to trading hubs. The ship has garnered a reputation for its traveling in groups of three plus. So far its operational run has only been a few years, but it has shown itself to be a lower price decently armed merchant vessel. Being able to as a group deter Imperial pirates, warlords, pirates, the Sith Order, and various others that prey upon the shipping lanes.

With the Galactic community at each others throats, Binn is pitching it as a good vessel to turn into a mobile base, smuggle, and do related things. Given its large cargo hold, ability to land on water, its hidden hanger bay entrances for faster cargo unload and reload, and finally the fact it can use its shields to help friendly vessels. The hidden hanger bay entrances lends itself to the ability to load two squadrons of small craft instead of its usual cargo.
 


Out Of Character Info


Intent: To create a merchant vessel that was the basis for the Mikko Quarren Heavy Frigate
Permissions: See Spoiler

Technical Information


Affiliation: Toskros Shipwrightds, Confederacy Of Free Worlds
Model: TOS-MIK69-42M
Starship Class: Frigate (200-500m)
Starship Role: Freighter
Modular: Yes
Material: See Materials
Armaments: 2 Dual Light Turbo Lasers (1 Port, 1 Starboard), 6 Dual Heavy lasers. 1 Dual Light Turbo Laser Prow
Defense Rating: Average
Speed Rating: High
Maneuverability Rating:: Average
Energy Resist: Average
Kinetic Resist: Average
Radiation Resist: Average
Minimum Crew: 33
Optimal Crew: 66
Passenger Capacity: 6000
Cargo Capacity: Very Large

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