Star Wars Roleplay: Chaos

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Approved Location Port Nowhere

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OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Spaceport Name: Port Nowhere
  • Location:
  • Affiliation: Spacer Guild
  • Classification: Limited Services
  • Population: Insignificantly Staffed
  • Accessibility: If you know the right people. Hyperspace capable and only sets up along uncharted smuggler routes. Spacer Guild transponder code not required but authorities are not welcome here.
  • Traffic: Moderate
  • Description: Port Nowhere is the infamous roaming shadowport based inside an ancient refitted Azalus-class Hutt dreadnaught. Ownership passes on from generation to generation but it continues to provide the frontier with neutral meeting grounds for private business deals and cheap alcohol.
POINTS OF INTEREST
SECURITY
Low. Spacer Guild member dues can only afford work for hire contracts on a few dock workers. Everyone on the station is armed. Drawn blasters are common.

HISTORICAL INFORMATION
Once a grand capital ship owned by Supreme Mogul Barabulla the Hutt, the dreadnaught was sold to independent mechanic Delcan Finyaft who refurbished it into a civilian station and opened it for business for the first time as a floating cantina. Most recently Port Nowhere is affiliated with the Spacer Guild. It provides only the most basic docking services but offers a variety of saloons, gambling houses and night life. Roughest reputation belongs to the Bantha's Wild. Small time repair and salvage shops with questionable character.

Stays in one place for weeks or even months at a time but the shadowport moves between Core and Hutt Space as well as the Outer Rim. It is always drawn to wherever the galactic underworld's pulse beats strongest.
 
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