Star Wars Roleplay: Chaos

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Popo the Hutt

Popo

I'm Sexy and I Know It
NAME: Popo
FACTION: Criminal Underworld, Hutt Cartel, Black Suns, Shell Hutts, etc.
RANK: Crime Lord, Hutt Overlord, CEO of the Wheel
SPECIES: Hutt
AGE: 646
SEX: Hermaphrodite with Male personality
HEIGHT: 5m
LENGTH: 14.5m
WEIGHT: 20 tonnes
EYES: Red
HAIR: None
SKIN: Mottled blue-green and tan
FORCE SENSITIVE: No

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STRENGTHS:
  • I'm Sexy and I Know it! - Popo's reputation often precedes him. As the CEO of Tenloss, a former head of the Hutt Cartel, and a former Supreme Chancellor of the Republic, there are few that don't know his name and deeds.
  • Girl, Look At That Body - While considered obese even by Hutt standards, Popo still has good strength for his size. While he lacks the strength to move himself outside of armor, he has plenty to go around otherwise, often overpowering opponents in hand to hand and using his tail to deliver devastating blows to his enemies.
  • I Pimp to the Beat, Walkin' On the Street - Wealthy beyond imagination and possessing a mind for business, the corporate world, and military tactics, Popo can hold his own in almost any venue, except maybe a three-legged race.
  • In it to Win it, but Rules are the Game - Popo is a Hutt and as a company owner and individual, he's out to make the best deal for himself. However, he stays above the rest of his kind by keeping as fair as possible and maintaining a sense of honor and dignity. After all, if you cheat enough people, no one will be left to do business with you.

WEAKNESSES:
  • I'm Big Boned, Okay!? - Popo is a Shell Hutt and an old Shell Hutt at that. He's also massive for his size and age. Considered obese and large even by Hutt standards, Popo cannot move himself on his own power. He requires his armor or a type of repulsor sled to move himself around.
  • She Has Huge... Tracts of Land! - Popo is a sucker for well proportioned humanoid women. Many wonder why Hutts keep around female dancers, slaves, or workers based on their beauty. Some theorize it's to display their power or wealth. With Popo, it's fairly obvious why.
  • One Without Freedom Will Always Yearn For It - And often rebel against their oppressor to achieve it. Because of this, Popo refuses to keep slaves and prefers to keep hired help around at all times. To keep up appearances, he hires 'slaves' and the like to accompany him in public where necessary. Unfortunately, should the ruse be found, loss of face with certain underworld groups such as the Hutts could be the case.
  • Popolorian - A secret kept and guarded closely and secretly, Popo decided years and years ago as a young Hutt to follow the laws and tenets of the Mandalorian race, the Resol'nare. As a Hutt, however, an uncertain reception with the warrior race was the best case scenario, and so Popo has kept his secret for centuries while living the code as best he can in the meantime. Discovery could very well mean the loss of who he believes himself to be depending on the Mandalorian reception should they find out.
  • There May Be Two Sides to the Force, but Only One Belongs - Popo had always been leery of Sith and their dealings, often remaining cagey and wary interacting with the group. His time as Supreme Chancellor of the Republic, however, tipped the scale from distrusting to outright disgust and borderline hatred. Popo still remains distrustful and harbors a dislike for all Sith, but after the years of fighting with the One Sith, Popo refuses to deal with the group and will often work towards harming the faction when the opportunity arises.

APPEARANCE:
Popo possesses reddish hued eyes and stands (or sits) at roughly four meters tall. He weighs around seven to eight hundred pounds and has mottled blue and tan colored skin. At home and abroad he wears thick, heavy, beskar armor, indicative of the Shell Hutts, though none know if he truly belongs to the clan at all.

BIOGRAPHY:
Popo was born into an unknown Hutt clan that subsequently saw a rapid downfall and was eventually wiped out in a series of "accidents" and untimely deaths. Popo alone survived the events and learned to operate in the shadows of society. Operating behind the scenes, Popo slowly built up his wealth over generations. Eventually, he purchased the rights to and became owner of The Wheel, a gigantic space station known for its sprawling city and innumerable casinos within the station's walls. He now rules The Wheel from the penthouse atop the central spire and has begun to look outwards into the rest of the galaxy for profit, power, and domination.

As time went on, Popo grew in power both in the corporate world and in the underworld. Soon enough, he rose to power in the Hutt Cartel, quickly taking the title of Cartel Boss for a time. During such time, the Cartel, Tenloss, and Popo thrived and profited immensely, often making entire years worth of revenue in mere months. It was not to last, however, as newer factions vied for power in the black markets. Popo eventually turned the criminal syndicate over to new, fresh hands and moved on. Political arenas and galactic power struggles called for him and, in a short time, he was elected Senator of Nar Shaddaa.

Though a new Senator and a novice to Republic politics, Popo dove into the Republic Senate and laws wholeheartedly. Unfortunately, his time of learning was cut short as the One Sith rose to power and invaded Coruscant. Popo joined in the fighting, dueling a Sith Lord and holding his own in the melee, but the fight was for naught as the Republic was defeated entirely. In the aftermath, the Senate was left with no leadership and began to flounder. Stepping up, Popo took the reigns of the office of Supreme Chancellor to lead the faction.

The time to come was bloody, brutal, and cost many lives. The Republic suffered greatly against the One Sith and fell victim to infighting and power struggles. Popo did what he could, but in the end, his best efforts only showed marginal gains and improvements. Realizing his time as Supreme Chancellor was nearing its end and knowing that the Republic needed newer, fresher guidance than he could contribute, Popo stepped down from his position and quietly faded into the shadows.

Now, he sits and waits and watches from his home on the Wheel. For what, none know, but what is certain that the Age of Popo may come again. It may come again soon.

SHIP:
Multiple skiffs, shuttles, and small craft to ferry him to and from The Wheel and out into the rest of the galaxy.

KILLS:
N/A

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ROLE-PLAYS:
Blood Sport - Barak vs Bane

Business Opportunity

A Gem of a Business Deal

Chasing the Wheel

Criminal Justice? Something Like That...

Back From the Dead

Megabit by Megabit

Dirty Deeds

Four Ton Job

The Arrangement

Back in the Saddle

Cleaning up the Books

A Meeting of the Hutts
 

Popo

I'm Sexy and I Know It
@[member="Karsh Lithern"]
I appreciate the help, but Popo's backstory is something that I would like to work on through roleplay and then expand as I go. I have a set path in mind, but I want to fluff it out with references, stories, and possibly even past RPs as time goes on. Sometimes bland backgrounds work well if you plan things out a bit and it makes your character look a bit more epic as time goes on since they started from something "vanilla" and moved on to great things and epic deeds.

I read your bio over and it looks awesome, mate! You can definitely tell you put a lot of time and effort in :)
 
This is a really cool character. I like all the thought and detail put into it, I imagine having been on this place since 2014 means you had a while to develop it a lot.

I'm new here, and I have a question, I hope I'm not bothering you by asking. I'm just curious if I were to make a hutt character (which I'm thinking of doing) what would be an appropriate level of wealth and influence to give them? Because of course the whole point of the hutts is that they're...well, wealthy and influential, but I don't wanna go overboard and end up with a stupidly over-powered character, y'know?
 

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