Star Wars Roleplay: Chaos

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Approved Tech Pneegmimis

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OUT OF CHARACTER INFORMATION
  • Intent: To Create a Poison
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Poison
  • Method of Consumption: Orally and Injection
  • Average Life: 2 hours to run its course (Varies per bone density)
  • Nutritional Value/Allergies/Side Effects/ Purpose: No
SPECIAL FEATURES
  • Bone Liquification: When the poison is introduced into the body, it slowly begins to attack the bone density of the individual. Depending on the density of bone structure per species, the time it takes to construct its magic varies. What the poison does is break down the bone density into a liquid form, slowly and painfully killing the individual as its flesh begins to suffocate the victim; or leaving them to drown in their own flesh.

STRENGTHS
  • 1/4 Cure: The poison is deadly, with a high kill ratio, but like all poisons there is only one potential cure that could possibly prevent the macabre liquid from running its course. And that is one that forces the infected into a moral decision. The poison travels slowly through the bloodstream searching for the bone density of the infected, however, the pathogen can be redirected from one blood stream into another; via transfer of blood by transfusion or direct means (to the writer's discretion on how that occurs). The transfusion can take place between individuals or animals or any other breathing entity. However, if the initial infected does manage to pass along the poison, there is a potential side effect of psychosis, a hidden trigger that could be activated, that comes with all the benefits of.
WEAKNESSES
  • Light Restricted: The poison will die when exposed to both natural and unnatural light.
  • Air Borne Death: All air types will kill the poison if exposed.
DESCRIPTION

In her dark, dank and cold secret lab; Darth Moskvin decided to genetically splice two deadly plants whilst adding a sprinkle of Sith alchemy to create the poison. The poison is only in pure liquid form and can only be administered either orally or through injection. The poison is a true killer, with no recourse in its actions when it is applied to an individual. The kill ratio to survival ratio is 100-0. There is no cure, death is absolute.

However, the poison can be countered via lights or air, where its death is instantaneous. In terms of orally, food and drinks seem to combine with the poison like a murderous marriage, so it must be administered quickly if used in that fashion. Per injection, the poison works rather quicker because it hits the victim's system point-blank.


*Writer's Note: This is for Darth Moskvin alone. Either for Dominion or Stories only. No permission will be granted for its use. *
 
Last edited:
HPI AI; Terraris Command
Factory Judge
Darth Moskvin Darth Moskvin

I have serious concerns about this. Always the opponent decides about what will be the effect. This wording does not give them a chance to survive.
No Cure: There is no cure. Once infected, death is inevitable.
I believe you want a deadly poison that kills everyone you give it to (unique here means you only have one at a time, so you can basically brew a new one at any time), but please rewrite the text so that it's the PC/NPC characters have chance of survival because that's their decision, not yours or your sub's.
 
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