Shadow Hand
- Intent: A Kainate exclusive internal ship security and boarding-denial system that floods corridors with Sith alchemized agony resonance to disorient, suppress, and break intruders during boarding actions.
- Image Source:
- Click - ChatGPT by Me
- Headers - Teresa Zambrano | Darth Pellax
- Canon Link: N/A
- Permissions: N/A
- Primary Source:
- Manufacturer:
- Affiliation:
- Market Status: Closed-Market
- Model: Painwave Suppression Network Mk. I
- Modularity: Yes - Corridor emitter ribs, resonance cores, and deck-zone control relays can be swapped; the ward-key lattice and binding sigils are sealed to each hull's authorization stack.
- Production: Limited
- Material:
- Alchemized Sarrassian Iron
- Crucivane
- Bloodsteel
- Bloodpane
- Sith Blackstone
- Whisperstone
- Corridor Resonance Emitter Ribs: Hidden emitter lines are built into corridor walls/ceilings, releasing directed "pain harmonics" as a volumetric field rather than a single wave. This allows the system to shape effects by hallway length, chamber volume, and choke-point geometry.
- Liturgy Sequencing Protocols: The system runs pre-authored patterns that vary intensity, cadence, and directional bias to prevent acclimation. Intruders can't simply "push through" a steady output because the field changes rhythm and pressure.
- Non-Lethal / Lethal Modes: Operators can select suppression-grade output for capture/containment or escalate to destructive neural agony surges designed to incapacitate violently. Escalation requires higher authorization and triggers additional power draw safeguards.
- Hostile-Intent Gating: When integrated with Shadow Mind sensing suites, the system preferentially intensifies around intruders exhibiting hostile intent, weapon discharge, or forced entry. This reduces friendly interference and conserves power.
- Pain Echo Feedback: The field "thickens" in areas where violence occurs, feeding off fear/panic to increase confusion and motor impairment. This creates a battlefield loop where resistance worsens local conditions.
- Deck-Zone Compartmentalization: The ship can isolate effects by deck, corridor, or compartment, sealing boarding teams inside "agony pockets" while keeping friendly routes minimally affected.
- Cognitive Disruption Layer: Beyond raw pain, the harmonics induce perceptual wobble, time dilation sensations, ringing pressure, and spatial misjudgment, making coordination and aim degrade rapidly in enclosed spaces.
- Area Denial in Confined Spaces: The system is optimized for corridors, junctions, and chokepoints where enemy movement is forced into predictable lanes, maximizing suppression efficiency.
- Boarding Suppression & Capture Utility: Non-lethal mode enables containment and capture operations by degrading stamina, focus, and coordination without immediately killing intruders.
- Stacks With Psychological Warfare: The field amplifies dread, panic, and confusion, often breaking unit cohesion before defenders even engage, making small security teams disproportionately effective.
- Anti-Coordination Pressure: Intruders experience degraded communication, poor reaction timing, and impaired motor control, undermining disciplined squads and cutting down effective breach speed.
- Scales Against Resistance: The system can ramp intensity in response to stubborn targets, preventing "one tough guy pushes through" scenarios, though at increased power cost.
- Synergizes With Kainate Systems: Pairs exceptionally with labyrinth/veil security systems, lockdown protocols, and Shadow Mind coordination, confuse, suppress, then isolate.
- Force Nullification: While under Force Nullification effects the alchemical resonance layer weakens, reducing effects toward baseline disorientation rather than full incapacitation.
- Power Demands: Sustained deck-wide activation requires major power allocation, potentially competing with shields, engines, or weapons during shipwide emergencies if a vessel isn't adequately prepared.
- Disciplined Resistance: Incredibly disciplined operators, pain-trained soldiers, or certain droids can function longer under exposure, requiring longer durations or higher output to achieve the same result.
- Non-Physical Defense: It delays, debilitates, and breaks intruders, but does not physically stop someone from moving if they're willing to crawl through agony.
The Painwave Suppression Network Mk. I is the Kainate solution to internal warfare. Not simply killing boarders but owning the environment they must traverse. Developed by the Shadow Mind as a continuation of their Painwave technology, the Network treats pain not as an incidental symptom of combat, but as a controllable medium, an engineered doctrine embedded into corridor architecture. The system threads resonance emitter ribs and rune-anchored conduit rails through a ship's hallways and junctions, turning the vessel's interior into a deliberate suppression grid designed to fracture intruders long before they reach strategic compartments.
When activated, the Network releases pulsed agony harmonics through confined spaces, producing a pressure-like sensation that attacks focus, coordination, and morale. The effect is not a single broadcast wave but a sequenced pattern that vary cadence and intensity to prevent targets from acclimating. Operators can select restraint protocols for capture operations or escalate into lethal surges that overwhelm nervous systems with violent incapacitation. Intruders under exposure suffer disorientation, tremor, tunnel vision, and mounting dread, often losing formation discipline as the corridor itself becomes an adversary. The network grows particularly oppressive where violence blooms; fear and panic feed back into the ward lattice, causing localized "agony pockets" that intensify and spread through nearby passages.
The Network is designed to integrate with Kainate ship doctrine. Deck-zone compartmentalization allows defenders to shape the engagement, sealing boarding teams into selected routes, corralling them into dead ends, and denying access to bridge, reactor, or sanctum spaces. Paired with other Kainate security measures, it becomes an execution pipeline. Misdirect intruders, weaken them, isolate them, then eliminate them. Yet the system remains bounded by real constraints. Full ship operation demands considerable power, and damaged emitter ribs can create gaps that determined intruders may exploit. The Suppression Network is not a wall, it is a suffocating pressure of dominion, built to ensure that any enemy within a Kainate hull experiences the ship not as a corridor network, but as a ritual weapon.
Out Of Character Info
Intent:
A Kainate exclusive internal ship security and boarding-denial system that floods corridors with Sith alchemized agony resonance to disorient, suppress, and break intruders during boarding actions.
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
N/A
Technical Information
Affiliation:
The Kainate
Model:
Painwave Suppression Network Mk. I
Modular:
Yes
Material:
Alchemized Sarrassian Iron Crucivane Bloodsteel Bloodpane Sith Blackstone Whisperstone