Nathan Bloodscrawl
House Bloodscrawl Patriarch
OUT OF CHARACTER INFORMATION
These power armors are often located in derelict military bases and warships from various factions, or as emergency military surplus. Difficult to acquire even when abandoned due to immensely powerful automated security, they are often prizes for prirates and poor militaries, not able to afford the outrageously futuristic tech of major factions, or by lone mercenaries needing them for their own, personal doomsday scenarios.
- Intent: To sub a standard Power Armor

- Image Source: http://kiiiat.deviantart.com/art/Exo-Suit-concept-354403457
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Heavy Armor
- Manufacturer: Salus Corporation
- Affiliation: Salus Corporation,
Nathan Bloodscrawl
- Market Status: Open-Market
- Model: N/A
- Modularity: No
- Production: Limited
- Material: Armorweave, Duraplast, Durasteel-Neuranium, Power Armor Electronics
- Classification: Powered Assault Armor
- Weight: Extreme
- Resistances:
- Energy: Extreme
- Kinetic: Extreme
- Lightsaber: None
- Ion: High
- Acid: None
- Sonic: None
- Cryo: Very Low
- Flame: High
- Electricity: Average
- Biohazard (Radiation/Disease): High
- Extremely heavy Power Suit enabling one to weather all but the very worst of attacks, powered by miniature Fusion Generator
- Comes integrated with two Blaster Chainguns and arm shields that double as blunt weapons
- Fully Integrated Life Support System
- Multiple visual modes and high range sensors
- Recharging jump pack
- High Durability
- WHY CAN'T YOU JUST DIE?!!!: Tough enough to make a Tommy Lee Jones armed with a grenade launcher rage quit in frustration, These obsolete power armors can withstand truly withering levels of fire, even withstanding rocket attacks, even railgun rounds. Blaster and typical Energy attacks are potentially withstood very easily.
- Medic: Has a full Life Support system, able to heal severe burns and moderate organ and bone damage, and can heal minor Brain Concussions and swelling
- Jumper: Has an integrated Jumpa pack allowing it to jump long distances for about 35 seconds and land safely
- Heat: Comes with integrated forearm shields protecting two Blaster Chainguns firing and dealing very high damage, capable of shredding even light vehicle armor
- Powah: A miniature fusion generator means it can power all systems and won't run out in the users life time
- Apocalypse Proof: Highly durable, capble of lasting decades, possibly centuries in storage, yet still functional when activated.
- Visual: Powerful Sensors such as radar and sonar and enhanced visual modes such as thermal, telescope, and night vision
- Acquisition Difficulty: Power Armors are especially difficult to acquire in the field, often under heavy guard in restricted areas when being stored, or worse, actively being used (This secondary option is very dangerous if one is trying to seize it for their own use
- Slow: Reduced to half the walking speed of a normal human
- Size: A big fat target
- Limited armament: Its chain guns can only fire full auto for only 14 seconds before the cannons over heat and need a few seconds to coold down, and only have a range of 35 meters
- Reactor Risks: If the rwactor suffers enough damage, it may go critical, and result in a minor dirty explosion that may result in a small 40 meter area around it severely irradiated
- Acid: Acid eats right through it
- No Shields: Relies solely on heavy armor and insulation with reinforced electronics and kinetic and inertial dampeners
- Sonic: No defense against sonics
- Cryo: Cryo weapons can freeze and render the metal brittle. Extended time in cold can render its mechanisms brittle
- Gaps: There are still gaps to strike at it from up close
- Lightsabers: No defense against them
- Outdated: Its sensors are vulnerable to jamming
These power armors are often located in derelict military bases and warships from various factions, or as emergency military surplus. Difficult to acquire even when abandoned due to immensely powerful automated security, they are often prizes for prirates and poor militaries, not able to afford the outrageously futuristic tech of major factions, or by lone mercenaries needing them for their own, personal doomsday scenarios.