FN-999 (restored)
The real real Nines.
OUT OF CHARACTER INFORMATION
- Intent: To update Borosk’s largest and only major city.
- Image Credit: [ Provide credit to the original artist of the images in your submission. Link to the web page where it can be found and state the name of the original artist if possible. Each image used must be credited. Use TinyEye, Google Image Search, or the Image Credit FAQ to help.]
- Canon: N/A
- Permissions: N/A
- Links:
- Alge
- Borosk
- Cassel Point (referenced)
- City Name: Alge
- Classification: Metropolis
- Location: Borosk
- Affiliation:
- The Diarchy (901 ABY-present*)
- Population: Heavy
- 89,217,490 sentient beings
- Demographics: Alge has an overwhelming majority (>90%) Human or Near-Human population; however, there are also millions of non-Humans that call Borosk’s largest city home. All sentient beings have equal protection under the law, and racial discrimination is officially illegal. However, social prejudices against non-Humans exist amongst a significant minority of the Human population, especially the more affluent and legacy Imperial neighborhoods.
- Wealth: Low - Wealthy
- Alge is home to both concentrations of the ultra-wealthy and the countless millions whose jobs are barely enough to make ends meet. While a sizable lower class exists, actual poverty is fairly rare in Alge owing to extensive government housing and employment programs. As a result, the scale of wealth inequality in Alge is considerably lower than that of comparable galactic metropolises.
- Stability: High
- Overseeing decades of relative peace and prosperity with few interruptions, the government of Alge is seen as legitimate by the vast majority of its population, even among some clandestine opposition groups. With Borosk’s successful integration into the Diarchy, the debate over the Imperial inheritance has been almost completely quashed, ridding the Alge government of one of the most contentious issues amongst its top-level officials.
- Freedom & Oppression:
- The personal freedoms of most residents of Alge are restricted by strict laws enforcing security and obedience to the government. Independent political parties are illegal, and unauthorized demonstrations are swiftly broken up by security forces. Outside media must be reviewed by Borosk Communications (BORCOM) before being allowed to distribute in Alge. While BORCOM is remarkably permissive about approving outside media and literature, articles that are explicitly anti-Imperial or politically divisive are often extensively censored before they can be marketed in Alge. BORCOM also has the power to censor individuals deemed unsavory by the Alge government.
- While dissidents rightly claim that government oppression is pervasive and significant, none would argue that any significant amount of oppression has come from the criminal underworld. The Alge government is extremely proactive in striking down criminal networks, some of whom are wiped out before they can harm a single person. As a result, generally illegal forms of oppression such as extortion rackets and human trafficking are extremely rare even in Alge’s poorest districts.
- Description: [ Provide a description of this city at a glance. More in-depth descriptions can be added in points of interest. ]
- Old City
- x
- New City
- x
[ Provide a Security Rating (choose from: None, Low, Medium, High, Maximum) and any specific security assets in list format. What defenses does this location have, including internal and perimeter defenses? Please note that the rating is relative to the type of location this is. Normal civilian locations have a different scope in security, compared to military locations. As such a primarily civilian location with a Maximum security rating is not on the same level as a military base with a Maximum rating. Consider the 'Stability' and 'Freedom and Oppression' fields when working on this section, and make sure these reflect each other in your final submission. Please link rare or uncommon tech/equipment to the SW wiki article or Factory-approved submission. Common canon items do not need to be linked. ]
HISTORICAL INFORMATION
[ Include a description on the city's history here. Detail how it came to be created and why. Talk about the people involved in this city's history and expansion; and what role it played and still plays. For historical cities, if you so desire, you can include events from the Chaos Canon timeline or board history where appropriate. ]
*902 ABY as of 2/14/26
Last edited: