Dark Temptress
DESCRIPTION
Her attire was not crafted in haste, but born of long contemplation and deliberate intent, conceived after she studied the failures of conventional armor and the arrogance of those who relied solely on steel or shielding. She sought a garment that would not weigh her down or announce itself as protection, but instead exist as a silent promise of survival and retribution. The tunic and trousers were woven from synthweave chosen for its mundane resilience, then consecrated under a blood-moon rite, where she bound Force Sphere into the fabric itself, anchoring it to her presence so that the magic would awaken instinctively, without spoken command, whenever violence threatened her life.
The ritualization of the enchantments was painstaking and cruel by design, performed over several nights within a sealed warding circle etched into obsidian stone. Each thread of the tunic and trousers was marked with sigils traced in alchemically treated ash and her own vitae, allowing the spell to flow evenly through the garment rather than concentrate at a single point. In contrast, the boots demanded a harsher art; into the hide she carved Sith runes by hand, one per boot, each rune serving as a conduit for Darkshear, hammered into permanence through focused hatred, meditative decay rites, and repeated invocation until the runes no longer merely held the spell, but remembered it.
Together, the outfit functions as a unified arcane system rather than separate pieces of attire, its magic layered, conditional, and brutally efficient. The Force Sphere provides fleeting but absolute protection against energy assaults, buying her moments of dominance, while Darkshear ensures that when she chooses to strike, the damage is final and irreversible, eroding enemies, machines, and bodies alike. Yet she accepted the flaw by design when nullified or exhausted, the outfit offers no mercy or safeguard, reflecting her philosophy that true power lies not in constant protection, but in knowing exactly when to endure, and when to end everything.
SPECIAL FEATURES
- Enchanted Outfit (Tunic and Trousers)
- The tunic and trousers are both woven through with the enchantment known as Force Sphere, a dormant ward that listens constantly for incoming violence. When a blaster bolt enters a ten-meter radius of Lady Izanami, the spell snaps awake, blooming into a pulsating crimson energy sphere that seals around her body, deflecting and dispersing blaster fire with crackling force until the ward is overwhelmed. While active, the sphere is not merely defensive anyone foolish enough to touch the seething crimson barrier is burned and battered by the raw energy surging across its surface. Once the spell's threshold is exceeded, the sphere collapses inward and goes dark, the enchantment retreating into the fabric to recharge for several minutes before it can be called upon again.
- Enchanted Boots
- Etched into each boot is a Sith rune that anchors the dread spell Darkshear, a whispered invocation that Lady Izanami may draw forth at will, forging an imperceivable melee weapon shaped like a metaphysical spear of midnight black. When the strike lands, it does not cut flesh so much as time itself, inflicting the cumulative ruin of years of atrophy in a single, catastrophic instant. Armor corrodes and turns brittle as ancient scrap, power cells gutter dry, and machinery seizes and dies mid-function, while living victims feel their bodies betray them; hearts falter, lungs collapse, joints fail, as the weight of stolen years crushes them into sudden death. She can only create one spear at a time, and after the spell is initially called into service, a small cooldown period is required before she can use them again. Each rune is a separate entity, meaning she can use one whilst keeping the other in reserve, and the recharge time does not affect the other rune, as it will remain active until used.
- Fire Resistant & Electrical Non-Conductive (Elemental)
- The synthweave fabric used in both the tunic and trousers is engineered to be highly fire-resistant, shrugging off open flame and intense heat without charring or weakening. Its fibers are also electrically non-conductive, preventing energy surges or shocks from traveling through the garment and into the wearer.
- Enchantments
- The layered enchantments woven into the boots, tunic, and trousers grant the ensemble its true strength, seamlessly blending formidable protection with lethal offensive capability. Together, they allow her to endure incoming fire behind arcane defenses while simultaneously striking back with devastating Sith sorcery, making defense and aggression indistinguishable in motion.
- Energy Resistant
- The outfit is warded by the Force Sphere enchantment, which automatically manifests a crimson energy barrier when energy-based attacks like blaster bolts draw near. This sphere deflects and disperses incoming fire before it can strike her, turning hostile energy aside until the ward is finally overwhelmed.
- The Usual Suspects
- Despite their potency, the outfit's enchantments can be disrupted or stripped away by nullification and suppression devices designed to collapse active wards. Certain Force-based abilities can also unravel or dampen the spells, leaving the protections unstable or temporarily inert until the enchantments reassert themselves.
- No True Protection
- Without the protection of the Force Sphere enchantment, whether it has been temporarily nullified or is in its cooldown phase, the outfit offers absolutely no defensive value whatsoever. In that state, it is nothing more than fabric and leather, leaving her just as vulnerable to weapons and harm as if she wore no protection at all.
- Material:
- Shimmersilk - Hooded Cloak
- The hooded cloak, fashioned with a few inner pockets, is woven entirely from black shimmersilk, its surface catching the light in subtle, liquid ripples that seem to drink in the shadows around it. Along its edges runs a precise trimming of golden shimmersilk, gleaming softly like restrained fire and lending the garment an air of quiet, ominous grandeur.
- Synthweave - Tunic & Trousers
- Both the tunic and trousers are crafted from black synthweave, a dense, flexible fabric trimmed along the edges with gold shimmersilk that glints with refined menace. The synthweave is engineered to be fire resistant and electrically non-conductive, allowing the garments to endure heat and energy hazards without compromising mobility or form.
- Dragonsnake Hide - Knee-high Boots
- The knee-high boots are fashioned from the dark grey hide of a Dragonsnake, the scaled leather tough yet supple, bearing faint natural patterns like coiled shadows. Stitched into each boot is a single enchanted Sith rune, subtle but potent, its presence thrumming with restrained, ancient power.
- Accessories
- The sash is woven from black shimmersilk, flowing smoothly against the form with a dark, lustrous sheen that shifts as it moves; from which intertwining tassels of Syren-fiber hang and sway, whispering faintly with every step. The cloak is secured by a gold clasp etched with face of a bear.
- Shimmersilk - Hooded Cloak
Out Of Character Info
Intent:
Personal Attire
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
N/A
Technical Information
Model:
N/A
Modular:
No
Material:
See Above
Classification:
Multipurpose
Defense Rating:
High
Energy Resist:
Very High
Kinetic Resist:
Low
Sonic Resist:
Average
Thermal Resist:
Extreme
Radiation Resist:
Very Low
Other Resistance(s):
EMP/ION - Low : Lightsabers - Very Low
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