Star Wars Roleplay: Chaos

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Approved NPC Nal Hutta Heavy Cannoneer

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OUT OF CHARACTER INFORMATION
  • Intent: To create a heavy infantry unit for the Hutt Republic; to be used when independence is achieved.
  • Image Credit: Credit to the Creator
  • Role: Heavy Infantry
  • Permissions: N/A
  • Links: N/A
GENERAL INFORMATION
  • Unit Name: The Nal Hutta Heavy Cannoneers
  • Affiliation: The Hutt Republic
  • Classification: Heavy Infantry
  • Description: To be picked for the Nal Hutta Heavy Cannoneers is an honor like no other; compared to the swamp and toxic air of Nal Hutta. Being conscripted into this branch unit of the Hutt Republic affords them with an opportunity that they never had as a normal citizen. With a stable salary; a roof over their head and all the luxury items that you could ask for in exchange for there loyal service to the hutt families. Their noticeable emblem is a Nal Hutta Palace on their left shoulder with a heavy cannon weapon placed in front of it; Mutated beyond physical limits and given the best armor that money can afford; they will charge into the battlefield without a second thought; as they are almost living tanks on their own although this doesn't mean they lack basic intelligence
COMBAT INFORMATION:
  • Unit Size: Medium
  • Unit Availability: Rare
  • Unit Experience: Veteran
  • Equipment:
  • Combat Function: The Heavy Cannoneers are the heavy support of the Hutt Republic. With their heavy armor plating and large repeating cannon they are a force to be reckon with on the battlefield as they are almost living tanks themselves. They have advanced training in the use of their weaponry and use it to maximum effect to make their opponents cower in fear before them. Although the main problem for mass production is that the heavy mutant substance is an extremely long process and many attempts do not go right to get the desired results. Therefore they are a rare unit that only the best of the hutt lordas can afford to have for their army. They work well with other infantry of the army but do not know how to operate with ground vehicles for combined arms tactics. Their main tactic is to be the backline artillery of the main infantry providing support with their suppressive fire over a large area to dispose of their targets in a timely fashion and allow other military units to advance through the battlefield unharmed.
Strengths:
  • Heavy Hitter: The Heavy Cannoneers are a living tank of a person; rushing through the battlefield without care about their own survival. They hit hard upon a target and try to do as much damage as possible before their deaths.
  • Supporting the Troops: The Heavy Cannoneers will lay down suppressive fire with their heavy cannons to allow other positions to advance with minimum losses to those units on the battlefield. They will also provide support to other units that have been bogged down by the enemy.
  • Size equals Strength: The Heavy Cannoneers are an impressive sight on the battlefield; they have been mutated through an experimental mutant substance that has its roots in Czerka's own research. They have enough strength to easily crush a light vehicle and their mutant biology makes them more resistant to damage when their armor is broken.
Weaknesses:
  • Gas Trap: The Heavy Cannoneers have an blaster gas canister on their back that supplies their heavy assault cannon that can cause them major damage when struck as it will explode when delt enough damage that can penetrate their personal energy shielding.
  • Mobility Limitations: The Heavy Cannoneers might be a powerhouse on the battlefield; but their heavy armor and bulky equipment make them extremely slow and prevents them from entering into tight hallways or other small places to reach their enemies.
  • Weapon Overload: The Heavy Cannoneers only have basic intelligence due to the mutant formula; and thus can't comprehend how to save ammo or to watch out for their blaster cannons overheating. This failure on their part can have their weapon be rendered useless for a time due to overloading the firing mechanism.
HISTORICAL INFORMATION
The Nal Hutta Heavy Cannoneers were a concept thought of by the Qunaalac Kajidic; The Head of the Kajidic thought that in the best interest of the Hutt Cartel at the time. They wound need a stronger military unit than hiring some basic mercenaries that formed the majority of the cartel's operations; knowing that the poorest people on Nal Hutta would be taking up space for expansion on the planet. The Qunaalac Kajidic had started recruitment efforts to get the people to participate in their "enhancement life program" disguised as a charity effort to get the poorest people in hutt space the things that they needed to survive; this was all a lie though by the hutt overlords as they mutated the people that sighed up for a better life through the efforts of a Czerka Scientist who possessed the Ancient Czerka Formula from the Old Republic Era. Now believing that living these enhancements were giving them more opportunity than they had before; many of them choose to stay around and assist the Hutt Cartel in enforcement of their territories' and planets. Once the outsiders came though; the Program was switched to the Retreat World of Darvannis and a majority of the unit was stationed there instead of Nal Hutta; despite what their namesake implies. They now are used as enforcers for the Mancheron Kajidic until the time is right for them to assist the Hutt Republic in a Conflict and show off their training skills to potential customers, although the Mancheron Kajidic still holds a monopoly on them as a sign of power.
 
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