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Approved Tech MSM-5 "Shadow" Mass Shadow Mine

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Crossroads Defense Industries
  • Affiliation: Crossroads Republic
  • Model: MSM-5
  • Modularity: No
  • Production: Limited
  • Material: Durasteel, Neuranium, Computer Components, Thruster Components, Sensor Components, Ray Shielding Components
SPECIAL FEATURES
  • A very crucial weapon, copied and improved upon from the Imperial Empion Mine and the older CIS Mass Shadow Mine, examples of which were salvaged/stolen and the technology copied and subsequently modified.
  • Its Neuranium shell makes it difficult to detect.
  • Has five components:
    • Sensors to detect ships in hyperspace
    • Gravity Well Generator able to power on to pull ships out of hyperspace almost instantaneously.
    • Ion projector beam strong enough to disable most merchant ships on its own, in groups they can power down many large warships.
    • Comms jammer to prevent distress calls from being sent out.
    • Transceiver to communicate to its commanders its status.
  • Quite a big device, the size of a large shuttle.
  • Has thrusters to keep it in the desired place and to align itself to fire its ion weapon.
  • Has shields to protect it from enemy fire and from the detonation of the mines which are meant to finish off enemy ships it's pulled out of hyperspace.
  • Has a powerful self-destruct warhead embedded into it.
STRENGTHS
  • Can shut down most hyperlanes all by themselves.
  • Can bring ships out of hyperspace at positions that are quite a long ways away, out of range of many ship weapons, and anti-mine measures.
  • Its shield is strong enough to take the brunt of hits from heavy weapons.
WEAKNESSES
  • Large, only small numbers can be deployed at one time from a single ship, limiting their effectiveness.
  • Cannot identify the hyperspace signatures of a friendly or civilian ship, every single ship will be yanked out of hyperspace that comes within range (But friendly ships will not be fired upon.)
  • Has a limited lifespan, unlike other types of mines it can't simply be left alone to do its job indefinitely, it will require maintenance, which puts friendly ships at risk.
DESCRIPTION
A large device, larger than similar mine-type devices used by the Crossroads Republic. Developed along the lines pioneered by the likes of the Empire and the Confederacy of Independent Systems, it's one of the most terrifying weapons in the Crossroads Republic Fleet's inventory. It's just another in a long line of terror weapons, aimed at a potential enemy's civilian population and economy to make a war with Crossroads as painful and as politically dangerous as possible. If deployed, Crossroads doctrine is to position groups of them in the midst of a large minefield of SM-20 "Goblin" Seeker Mines. The point of a concentration of them is to make absolutely certain that a potential victim doesn't ever get away and report the minefield's presence, instilling a fear of the unknown amongst a civilian populace and a reluctance to ship through the most necessary of shipping lanes of major companies to risk their large and expensive freighters, which moves the majority of the cargoes that keep populations fed and industry moving. This in turn is meant to create problems, which require military investment of resources to fully resolve. And the "Shadow" is designed to make this task very, very difficult because of the fact it has a ranged ion weapon on it, and Crossroads doctrine makes this harder by deploying groups of them to support and protect one another, thus insuring the operational capability of the minefield. Such a weapon can be used by offensively against enemy shipping lanes, and defensively, protecting the approaches to Crossroads Republic territory.
 
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