Star Wars Roleplay: Chaos

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Approved Starship MIN Collateral Star

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Manufacturer: Hoersch-Kessel Drive Inc./Kuat Drive Yards/Gwori Revolutionary Industries/Mahporeem Imperial Remnant.
Market Status: Closed Market
Production: Unique
Length: Extreme
Width: Extreme
Height: Very Large
Size: Humongous
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Flagship/"Ugly" Capital Ship
  • Length: 4,759.9 meters.
  • Width: 4,409 meters.
  • Height: 1,028.77 meters.
  • Armament: Extreme.
    • Munificent-class Frigate
      • 2 Heavy Turbolaser Cannons
      • 2 Heavy Long Range Ion Cannons
      • 10 Twin Turbolaser Turrets
      • 10 Light Turbolaser Turrets
    • Modified Lucrehulk-class Battleship
      • 78 Heavy Quad Turbolaser Batteries
      • 104 Twin Heavy Laser Cannons
      • 160 Point Defense Laser Cannons
      • 20 Dual Concussion Missile Turrets
    • Venator-class Star Destroyers
    • Modified Imperial II-class Star Destroyer
  • Defenses: Extreme.
    • Modified Lucrehulk-class Battleship
    • Venator-class Star Destroyer
      • Victory I-class equivalent shield generators
    • Modified Imperial II-class Star Destroyer/Munificent-class Frigate
      • 2 KDY ISD-72x deflector shield generator domes
    • Heavy Exterior Armor Plating
    • Heavy Interior Armor Plating
  • Hangar Space: Extreme, 1,000 ships
  • Hangar Allocations:
    • Starfighters: 35 squadrons
    • Support Craft: 15 squadrons
  • Maneuverability Rating: Very Low.
  • Speed Rating: Very Low.
  • Hyperdrive:
    • Class 2.0
    • Class 10.0 (Backup)
STANDARD FEATURES
  • Advanced Navigation Systems
  • Advanced Sensor Array
  • Life Support Systems
  • Heavy Ion Engines
  • Maneuvering Fins
  • Escape Pods
  • All other standard features
ADVANCED SYSTEMS
STRENGTHS
  • Abomination: When confronted with a ship like the Collateral Star, most enemies may not understand exactly what they are facing, giving the ship a temporary element of surprise.
  • Miraculous: The fact the Collateral Star is even able to move at all is something of a small miracle.
  • Heavy armament: The Collateral Star is armed with a wide array of different weapons, such as turbolasers, ion cannons, missile launchers and tractor beam projectors.
  • Heavy armor: The Collateral Star is heavily armored, making it difficult to fully destroy in battle.
  • Compartmentalized: Due to the unique nature of the Collateral Star, much of the ship is heavily compartmentalized. This means that should certain parts of the ship fail, other parts will not be affected.
  • Fighter support: The Collateral Star holds an absurd number of starfighters and support craft, totaling 50 squadrons in all.
  • Core Ship computer: To help keep the Collateral Star up and running, the vessel utilizes a modified Core Ship computer.
  • No obvious bridge: Targeting the bridge of the Collateral Star is difficult due to their being multiple bridges installed across the ship.
WEAKNESSES
  • Maintenance Hell: Never before in galactic history has such a maintenance heavy ship existed. The Collateral Star requires utterly absurd levels of maintenance to keep the vessel up and running.
  • Multiple parts: The Collateral Star is an amalgamation of four different capital ships. This makes sourcing parts for the vessel rather difficult.
  • Slow: The Collateral Star is an agonizingly slow moving ship.
  • Ponderous: The Collateral Star has terrible maneuverability.
  • Space only: The Collateral Star can only operate in space, preventing it from landing on planets or even hovering in atmosphere.
  • Fused Core Ship: The Core Ship is permanently attached to the Collateral Star.
  • Crew requirement: The Collateral Star has a huge crew requirement, even with the assistance of the Core Ship computer.
  • Blind spots: Due to the way that the vessel is constructed, it has a number of blind spots that do not have any sort of defensive coverage. The vessel's engines are especially vulnerable.
DESCRIPTION

With its ascension into the Imperial Confederation assured, the Mahporeem Imperial Remnant has decided to construct a flagship worthy of its newly earned status. Unfortunately for Mahporeem, Capital Ship construction is an incredibly difficult endeavor, especially when creating such a vessel from scratch. Far too proud to ask the Imperial Confederation for assistance or a suitably large ship, Mahporeem has instead decided to do what it does best and cobble together a ship from various different sources. The resulting vessel is the abomination known as the Collateral Star.

Created from a Lucrehulk-class Battleship, an Imperial II-class Star Destroyer, a Munificent-class Frigate and six Venator-class Star Destroyers, the fact that the Collateral Star actually functions at all is a small miracle in of itself. Being essentially an "Ugly" Capital Ship, the Collateral Star combines the various strengths and weaknesses of each of its component parts into a single platform. For example, the ship is heavily compartmentalized, meaning that should certain parts of it fail, other parts will remain unaffected. This is especially important for the ship's deflector shields, as it allows the vessel to stay in the fight for far longer than if it had a single set of deflector shields.

The Collateral Star also holds an absurd number of starfighters and support craft, totaling 50 squadrons in all. This capacity is extremely important for a ship like the Collateral Star, as it is incapable of landing on any planets itself or even just hovering within a planet's atmosphere. As to how Mahporeem got the ship into orbit in the first place remains something of a mystery.

Besides its massive fighter complement, the Collateral Star is armed with hundreds of heavy weapon emplacements, such as turbolasers, ion cannons, proton and concussion missile launchers and tractor beam projectors. The way that the vessel is designed allows it a nearly 360° firing arc, though significant blind spots do result from the vessel's design. This makes approaching the ship from most angles difficult to achieve, though it also does prevent the ship from concentrating all of its firepower on a single spot.

To crew such a massive vessel requires hundreds of thousands of crew members and droids, though the Collateral Star does use a modified Core Ship computer to keep the ship up and running. This Core Ship, unlike standard Lucrehulk-class Battleship Core Ships, is permanently attached to the vessel, making it far more difficult to target and destroy but preventing it from detaching from the Collateral Star and descending toward planetary surfaces.

Despite this artificial and organic assistance, the Collateral Star is absurdly maintenance heavy, limiting the overall deployment rate of the ship. Regardless of its weaknesses, the Collateral Star has come to symbolize the ingenuity, resourcefulness and military might of the Mahporeem Imperial Remnant, and Mahporeem plans on utilizing this ship into the foreseeable future.

"Your engineers were so preoccupied with whether or not they could, they didn't stop to think if they should."
 


Out Of Character Info


Intent: To create an utterly unique flagship for the Mahporeem Imperial Remnant, one that perfectly encapsulates the aesthetic of faction
Permissions: N/A

Technical Information


Affiliation: Mahporeem Imperial Remnant
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Command
Modular: No
Material: Doonium, Durasteel, Duraplast, Transparisteel
Armaments: Munificent-class Frigate:
2 Heavy Turbolaser Cannons
2 Heavy Long Range Ion Cannons
10 Twin Turbolaser Turrets
10 Light Turbolaser Turrets
Modified Lucrehulk-class Battleship:
78 Heavy Quad Turbolaser Batteries
104 Twin Heavy Laser Cannons
160 Point Defense Laser Cannons
20 Dual Concussion Missile Turrets
Venator-class Star Destroyers:
24 Dual DBY-827 Heavy Turbolaser Turrets
12 Medium Dual Turbolaser Cannons
180 Point Defense Laser Cannons
24 Proton Torpedo Tubes
36 Tractor Beam Projectors
Modified Imperial II-class Star Destroyer:
40 XX-9 Heavy Turbolaser Batteries
40 NK-7 Ion Cannon Batteries
8 Octuple Turbolaser Barbettes
40 Point Defense Laser Cannons
6 Dual Concussion Missile Turrets
10 Heavy Tractor Beam Projectors
Defense Rating: Extreme
Speed Rating: Very Low
Maneuverability Rating:: Very Low
Energy Resist: Extreme
Kinetic Resist: Extreme
Radiation Resist: Very High
Minimum Crew: 184545
Optimal Crew: 284545
Cargo Capacity: Extreme
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