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Approved Tech MEWP: Mandalorian Exoskeleton Weaponry Platform

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Aerith Krayt

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OUT OF CHARACTER INFORMATION
  • jason-hazelroth-samus-2-small.jpg
  • Intent: To provide an alternative armor for Mandalorians with prosthetics.
  • Image Source: Samus Aran by Jason Hazelroth
  • Canon Link: Battleframe
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: (Multipurpose)
  • Weight:Heavy.
  • Resistances: (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme. Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.) Resistance Ratings Extreme will require the submission to be Semi-Unique. This Resistance Rating is considered very strong and are usually dealing with unique items that should be restricted to Player Characters only.
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: High
    • Heat: High
    • Cold: Average
    • Ion: Very High
    • EMP: Average
    • Sonic: Very Low
    • Radiation: High
    • Force: None
SPECIAL FEATURES
  • Boots and minor equipment can be swapped out
  • Direct Feedback via Neural Implant.
  • Enhanced Strength and Reflexes.
  • Offers Superior Protection from most weaponry.
  • Can accommodate Jetpack.
  • Can equip weapons directly onto suit for wearers needs.
  • Integrated Targeting Visor can be linked to onboard weapon.
  • Flash Visor provided for eye protection.
  • Magnetic-grip Boots
  • Rebreather with two hour oxygen supply
  • Minaturized Personal Energy Shield on board located with shoulder plating.
  • Integrated Battleframe Design for onboard weapon platforming.
  • Jump Servos located in legs for increased mobility.
  • Internal Comlink for personal communication.



    STRENGTHS
    • Modular: The Exoskeleton is able to swap weapons in and out with relative ease, allowing for a weapon for every occasion if the operator has the time to load them.
    • Strength Enhancing: The wearer of the Exoskeleton will have their strength and speed increased significantly while in operation.
    • Tough as Nails: The Exoskeleton allows a Mandalorian to withstand a large amount of damage, without compromising the functions of the suit.
    • Packs a Punch: The Exoskeleton allows a Mandalorian to become a mobile weapons platform, assuming they know what they are doing.
  • WEAKNESSES
    • An Arm or a Leg Won’t Cut It: The suit can not be used by someone lacking cybernetic prosthetics, due to the special nature of it’s operation.
    • A Little Help: Trying to don the suit by oneself is not easy, and requires the aid of another to be done successfully.
    • Breaks for No One: The MEWP is rather heavy and bulky. While the wearer will have their speed increased, the weight of the armor makes it difficult to be nimble or dodgy in an effective manner.
    • Limited Flight: With the weight of the suit, it’s not able to maintain flight for long.
    • EMP Crippled: If the shell is breached, Emp Devices will short circuit the power suit, leaving the user incapacitated until it is rebooted. Additional shielding is recommended.
    • Give Me A Sec: The MEWP can allow for three weapons to be equipped to the suit at one time, but cycling through the weapons takes several moments, leaving the operator weaponless during this time.
    • I Can Hear You Now: Given the nature of it’s construction, the suit can not offer much in the way of sonic weaponry protection.
  • DESCRIPTION
    Given the very active war the Mandalorian people have taken up against the Sith Empire, Mandal-Motors found it in their hearts to create a product for the warrior who just can't die. Created to allow for the most damaged and injured of Mandalorians to keep fighting, this exoskeleton allows Mandalorians to link their cybernetic prosthetics to the suits sophisticated combat display system, giving them feedback and complete control over their combat deployment. The weapon emplacement can be adjusted to allow for various weapons, and a jetpack can be installed on the back to allow for increased, but limited, movement. With an onboard shield generator, the MEWP provides a high amount of blaster and kenetic resistance so long as it is active.
 
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